Player Matchup

Sol
Sol
AlphaPie22
Sol
Level 5
God Stats
3W - 8L
1,220 SR
Queue Stats
4W - 9L
1,221 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smoker146
Ah Muzen Cab
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 24L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Trollzar12
Jormungandr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,276 Elo+
Party 1
Team Averages
Level 14
1,407 SR
1,314 Elo+

VS

Team Averages
Level 12
1,500 SR
1,411 Elo+
Vulcan
Vulcan
HeySeto
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,460 Elo+
Solo
Xing Tian
Xing Tian
PeepoBeepo
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,436 Elo+
Solo
Izanami
Izanami
poowater679
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,865
633
9,413
12,594
3,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Smoker146
Ah Muzen Cab
13
4 / 8 / 1
9,947
711
8,436
12,352
7,003
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Trollzar12
Jormungandr
12
1 / 5 / 2
8,472
605
11,283
16,716
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HeySeto
Vulcan
15
9 / 2 / 7
10,808
772
10,227
9,341
2,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PeepoBeepo
Xing Tian
14
1 / 2 / 17
10,794
771
11,496
22,476
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
poowater679
Izanami
15
9 / 3 / 6
10,663
762
14,174
13,602
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
19
20
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Vulcan
HeySeto
Vulcan
9
2
7
6.25
W
Xing Tian
PeepoBeepo
Xing Tian
1
2
17
4.75
L
Ah Muzen Cab
Smoker146
Ah Muzen Cab
4
8
1
0.56
L
Jormungandr
Trollzar12
Jormungandr
1
5
2
0.4
W
Izanami
poowater679
Izanami
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
35,897
41,662
Taken
45,419
20,094
Mitigated
22,774
3,653
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,413
3,591
10
1,139
12,594
3,831
0
8,419
4,175
21,522
0
W
Vulcan
HeySeto
Vulcan
10,227
2,616
126
1,608
9,341
2,750
1,064
5,223
4,118
23,011
0
W
Xing Tian
PeepoBeepo
Xing Tian
11,496
313
614
7,779
22,476
15,697
326
10,769
11,707
29,985
0
L
Ah Muzen Cab
Smoker146
Ah Muzen Cab
8,436
2,396
0
1,024
12,352
7,003
0
5,931
6,421
0
28,941
L
Jormungandr
Trollzar12
Jormungandr
11,283
1,955
310
1,170
16,716
9,260
0
7,646
9,070
32,411
0
W
Izanami
poowater679
Izanami
14,174
9,135
0
1,548
13,602
4,327
1,800
5,227
8,375
0
62,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
32,265
126
Minions Killed
183
2
Camps Cleared
10
575,507
Distance Traveled
735,264
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,865
633
39
3
1
182,778
0
W
Vulcan
10,808
772
40
3
0
247,303
0
W
Xing Tian
10,794
771
38
3
4
264,615
5
L
Ah Muzen Cab
9,947
711
48
3
1
182,344
3
L
Jormungandr
8,472
605
39
3
0
210,385
0
W
Izanami
10,663
762
105
8
6
223,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role