Player Matchup

Guan Yu
Guan Yu
JheremyPro152007
Guan Yu
Level 18
God Stats
12W - 3L
1,763 SR
Queue Stats
179W - 184L
1,498 Elo+
Solo
Nemesis
Nemesis
Mancrush
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThtGuyFromHtown
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
chillporo
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Solo
Ares
Ares
keefling
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,459 Elo+

VS

Team Averages
Level 6
1,459 SR
1,519 Elo+
Charybdis
Charybdis
Nètuno
Charybdis
Level 8
God Stats
2W - 3L
1,294 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Fenrir
Fenrir
YogurthGandr
Fenrir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 81L
1,657 Elo+
Solo
Artemis
Artemis
Youngboyyy17
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Ra
Ra
lilFufs
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,500 Elo+
Solo
Terra
Terra
renfred789
Terra
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,991
545
3,684
11,127
6,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Mancrush
Nemesis
6
0 / 8 / 0
4,441
404
1,769
7,877
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,631
603
4,472
5,048
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
chillporo
Scylla
8
0 / 2 / 1
5,077
462
1,466
3,640
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
4
0 / 6 / 1
4,144
377
222
4,873
1,735

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nètuno
Charybdis
12
7 / 2 / 0
7,061
642
4,858
6,289
2,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
8 / 1 / 6
6,904
628
4,678
5,791
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Youngboyyy17
Artemis
9
2 / 1 / 3
5,753
523
1,549
4,439
1,224
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 4
7,341
667
8,045
4,598
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
8
1 / 2 / 8
5,737
522
2,071
6,556
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
25
25
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Nemesis
Mancrush
Nemesis
0
8
0
0
W
Charybdis
Nètuno
Charybdis
7
2
0
3.5
L
3
4
0
0.75
W
Fenrir
8
1
6
11
W
Artemis
Youngboyyy17
Artemis
2
1
3
3.5
L
Scylla
chillporo
Scylla
0
2
1
0.25
L
Ares
0
6
1
0.08
W
7
1
4
9
W
Terra
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
21,201
32,565
Taken
27,673
13,047
Mitigated
11,734
5,778
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,684
470
278
3,884
11,127
6,776
22
4,191
6,936
0
23,202
L
Nemesis
Mancrush
Nemesis
1,769
1,038
0
530
7,877
2,068
0
2,968
4,909
0
12,842
W
Charybdis
Nètuno
Charybdis
4,858
2,598
0
1,387
6,289
2,126
1,909
56
6,233
0
35,422
L
4,472
2,212
0
1,060
5,048
1,618
145
0
5,048
0
21,728
W
Fenrir
4,678
1,311
0
2,776
5,791
1,909
324
66
5,725
0
33,092
W
Artemis
Youngboyyy17
Artemis
1,549
920
0
946
4,439
1,224
830
165
4,274
0
29,237
L
Scylla
chillporo
Scylla
1,466
713
0
26
3,640
850
506
1,140
2,500
18,602
0
L
Ares
222
222
0
0
4,873
1,735
16
1,817
3,056
2,094
0
W
8,045
984
411
2,299
4,598
1,411
431
488
4,102
47,546
0
W
Terra
2,071
944
229
1,326
6,556
5,064
88
946
5,486
7,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
32,796
145
Minions Killed
305
0
Camps Cleared
0
910,102
Distance Traveled
1,080,486
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,991
545
28
3
0
221,945
3
L
Nemesis
4,441
404
31
3
0
190,169
0
W
Charybdis
7,061
642
76
7
0
196,314
0
L
Neith
6,631
603
39
4
0
163,804
3
W
Fenrir
6,904
628
68
6
0
242,489
0
W
Artemis
5,753
523
56
5
0
203,926
0
L
Scylla
5,077
462
43
4
0
201,200
0
L
Ares
4,144
377
4
0
0
132,984
0
W
Ra
7,341
667
91
8
0
209,895
3
W
Terra
5,737
522
14
1
0
227,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role