Player Matchup

Artio
Artio
Damahey
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 86L
1,508 Elo+
Solo
Bacchus
Bacchus
OzzyB_FB
Bacchus
Level 29
God Stats
9W - 7L
1,628 SR
Queue Stats
220W - 242L
1,425 Elo+
Party 2
Arachne
Arachne
YST_Reaper
Arachne
Level 84
God Stats
1W - 5L
1,434 SR
Queue Stats
133W - 120L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
captainblueface
Ah Puch
Level 34
God Stats
12W - 14L
1,482 SR
Queue Stats
75W - 102L
1,354 Elo+
Solo
Cupid
Cupid
champagne_gamer4
Cupid
Level 89
God Stats
24W - 14L
1,494 SR
Queue Stats
367W - 356L
1,474 Elo+
Party 2
Team Averages
Level 56
1,508 SR
1,448 Elo+

VS

Team Averages
Level 85
1,593 SR
1,496 Elo+
Bastet
Bastet
BackwoodsxOni
Bastet
Level 29
God Stats
16W - 13L
1,716 SR
Queue Stats
62W - 47L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Mimicnova25
Sylvanus
Level 89
God Stats
6W - 3L
1,592 SR
Queue Stats
415W - 370L
1,504 Elo+
Solo
Hachiman
Hachiman
RadiantKazoku
Hachiman
Level 116
God Stats
4W - 0L
1,532 SR
Queue Stats
74W - 76L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
eminem_343
Gilgamesh
Level 149
God Stats
6W - 6L
1,626 SR
Queue Stats
124W - 132L
1,542 Elo+
Solo
Tiamat
Tiamat
i3rok3n7545
Tiamat
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 115L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Damahey
Artio
5
0 / 2 / 0
3,991
443
1,240
5,262
1,888
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
OzzyB_FB
Bacchus
6
1 / 0 / 2
4,814
535
3,289
5,688
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
YST_Reaper
Arachne
6
0 / 4 / 0
4,217
469
1,675
6,112
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 1
4,645
516
2,032
2,802
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 3 / 0
4,971
552
2,588
4,763
1,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 3
5,662
629
7,039
5,712
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Mimicnova25
Sylvanus
7
1 / 0 / 2
4,836
537
1,551
4,079
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
RadiantKazoku
Hachiman
7
1 / 1 / 1
4,465
496
1,839
3,856
873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
eminem_343
Gilgamesh
9
3 / 1 / 1
5,794
644
3,674
4,936
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
8
1 / 1 / 1
4,887
543
1,789
3,939
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Artio
Damahey
Artio
0
2
0
0
W
Sylvanus
Mimicnova25
Sylvanus
1
0
2
2
L
Bacchus
OzzyB_FB
Bacchus
1
0
2
2
W
Hachiman
RadiantKazoku
Hachiman
1
1
1
1.5
L
Arachne
YST_Reaper
Arachne
0
4
0
0
L
1
2
1
0.75
L
2
3
0
0.67
W
Gilgamesh
eminem_343
Gilgamesh
3
1
1
3.5
W
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
15,892
24,627
Taken
22,522
8,100
Mitigated
11,275
9,511
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,039
2,052
0
2,546
5,712
1,781
65
1,123
4,589
0
25,410
L
Artio
Damahey
Artio
1,240
121
0
2,515
5,262
1,888
0
0
5,262
9,936
0
W
Sylvanus
Mimicnova25
Sylvanus
1,551
579
1,193
2,384
4,079
3,057
0
1,135
2,898
9,813
0
L
Bacchus
OzzyB_FB
Bacchus
3,289
552
0
2,760
5,688
2,915
0
1,704
3,883
8,713
0
W
Hachiman
RadiantKazoku
Hachiman
1,839
699
0
967
3,856
873
0
816
2,994
0
19,566
L
Arachne
YST_Reaper
Arachne
1,675
1,126
0
1,823
6,112
1,480
0
39
6,069
0
15,445
L
2,032
76
0
824
2,802
757
0
761
1,933
16,367
0
L
2,588
1,239
182
1,407
4,763
1,060
0
818
3,873
0
15,667
W
Gilgamesh
eminem_343
Gilgamesh
3,674
1,027
0
1,163
4,936
3,864
312
1,448
3,488
0
28,441
W
Tiamat
1,789
227
0
1,544
3,939
1,700
70
1,792
1,992
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,638
Gold Earned
25,644
146
Minions Killed
226
0
Camps Cleared
0
789,883
Distance Traveled
841,538
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,662
629
57
6
0
199,077
0
L
Artio
3,991
443
24
3
0
92,853
1
W
Sylvanus
4,836
537
20
2
0
162,637
1
L
Bacchus
4,814
535
9
1
0
193,003
2
W
Hachiman
4,465
496
46
5
0
152,400
3
L
Arachne
4,217
469
40
4
0
156,987
3
L
Ah Puch
4,645
516
45
5
0
178,111
3
L
Cupid
4,971
552
28
3
0
168,929
1
W
Gilgamesh
5,794
644
61
7
0
170,423
2
W
Tiamat
4,887
543
42
5
0
157,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role