Player Matchup

Gilgamesh
Gilgamesh
Bigpeenbarry
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Solo
Olorun
Olorun
Kyletx22
Olorun
Level 29
God Stats
8W - 16L
1,317 SR
Queue Stats
132W - 170L
1,356 Elo+
Solo
Ra
Ra
ZeroOriginal
Ra
Level 24
God Stats
2W - 2L
1,187 SR
Queue Stats
11W - 11L
1,278 Elo+
Party 1
Thanatos
Thanatos
footymd
Thanatos
Level 25
God Stats
2W - 1L
1,489 SR
Queue Stats
7W - 6L
1,278 Elo+
Party 1
Ratatoskr
Ratatoskr
xX_MiGusta_Xx
Ratatoskr
Level 18
God Stats
9W - 3L
1,621 SR
Queue Stats
36W - 57L
1,463 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,355 Elo+

VS

Team Averages
Level 13
1,470 SR
1,381 Elo+
Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 20
God Stats
18W - 29L
1,534 SR
Queue Stats
26W - 45L
1,366 Elo+
Solo
Cthulhu
Cthulhu
SAUCYDEE7O7
Cthulhu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Geb
Geb
ScantyKneesocks
Geb
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 31L
1,424 Elo+
Solo
Nemesis
Nemesis
ahmedxdgamerz
Nemesis
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Neith
Neith
oseong
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigpeenbarry
Gilgamesh
20
4 / 3 / 6
14,786
528
12,224
19,795
16,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Kyletx22
Olorun
20
3 / 3 / 10
14,613
522
19,356
24,569
15,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 12
16,445
587
26,492
17,968
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
footymd
Thanatos
20
11 / 8 / 7
14,921
533
17,444
23,767
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
xX_MiGusta_Xx
Ratatoskr
20
4 / 5 / 5
14,281
510
5,965
22,318
10,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KelvinWombat
Danzaburou
15
0 / 9 / 2
10,155
363
1,902
23,076
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
SAUCYDEE7O7
Cthulhu
13
1 / 12 / 5
9,306
332
5,105
18,067
5,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 10 / 7
12,104
432
18,113
41,260
30,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
3
0 / 1 / 0
7,085
253
0
945
200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
oseong
Neith
20
14 / 4 / 3
15,520
554
29,772
22,858
8,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
35
Kills
20
22
Deaths
36
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bigpeenbarry
Gilgamesh
4
3
6
2.33
L
Danzaburou
KelvinWombat
Danzaburou
0
9
2
0.11
W
Olorun
Kyletx22
Olorun
3
3
10
2.67
L
Cthulhu
SAUCYDEE7O7
Cthulhu
1
12
5
0.29
L
5
10
7
0.85
W
13
3
12
6.33
L
Nemesis
0
1
0
0
W
Thanatos
footymd
Thanatos
11
8
7
1.81
L
Neith
oseong
Neith
14
4
3
3.88
W
Ratatoskr
xX_MiGusta_Xx
Ratatoskr
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,481
Damage
54,892
108,417
Taken
106,206
58,518
Mitigated
52,881
61,745
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bigpeenbarry
Gilgamesh
12,224
2,759
0
5,143
19,795
16,217
2,144
1,999
17,796
14,020
73,794
L
Danzaburou
KelvinWombat
Danzaburou
1,902
558
0
4,277
23,076
7,385
1,064
5,855
17,221
0
50,766
W
Olorun
Kyletx22
Olorun
19,356
11,190
2,581
15,230
24,569
15,953
5,739
7,858
16,711
100,973
0
L
Cthulhu
SAUCYDEE7O7
Cthulhu
5,105
989
0
1,522
18,067
5,624
132
9,916
8,151
23,546
0
L
18,113
2,839
0
10,992
41,260
30,803
0
22,393
18,867
46,319
0
W
26,492
2,332
4,353
7,250
17,968
6,755
4,927
7,243
10,725
100,771
0
L
Nemesis
0
0
0
206
945
200
0
0
945
0
2,224
W
Thanatos
footymd
Thanatos
17,444
5,697
0
18,728
23,767
9,193
0
3,072
20,015
0
108,759
L
Neith
oseong
Neith
29,772
16,141
0
8,408
22,858
8,869
1,289
9,431
13,427
0
125,220
W
Ratatoskr
xX_MiGusta_Xx
Ratatoskr
5,965
2,790
0
8,460
22,318
10,400
0
6,687
15,631
0
122,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,046
Gold Earned
54,170
710
Minions Killed
385
0
Camps Cleared
0
2,501,018
Distance Traveled
1,695,648
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,786
528
136
5
0
493,252
2
L
Danzaburou
10,155
363
98
4
0
326,725
0
W
Olorun
14,613
522
128
5
0
500,800
5
L
Cthulhu
9,306
332
34
1
0
379,091
0
L
Geb
12,104
432
35
1
0
468,843
2
W
Ra
16,445
587
161
6
0
482,321
0
L
Nemesis
7,085
253
9
0
0
32,405
0
W
Thanatos
14,921
533
120
4
0
477,113
1
L
Neith
15,520
554
209
7
0
488,584
3
W
Ratatoskr
14,281
510
165
6
0
547,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role