Player Matchup

King Arthur
King Arthur
Andrey_20062006
King Arthur
Level 85
God Stats
5W - 3L
1,726 SR
Queue Stats
382W - 502L
1,378 Elo+
Party 1
Zeus
Zeus
KCorp_Intern
Zeus
Level 50
God Stats
11W - 7L
1,616 SR
Queue Stats
122W - 106L
1,520 Elo+
Solo
Cliodhna
Cliodhna
STxStylesx
Cliodhna
Level 129
God Stats
0W - 1L
1,563 SR
Queue Stats
102W - 91L
1,447 Elo+
Solo
Jormungandr
Jormungandr
vlodosss
Jormungandr
Level 85
God Stats
2W - 4L
1,482 SR
Queue Stats
408W - 565L
1,356 Elo+
Party 1
Medusa
Medusa
xbrutalghost
Medusa
Level 119
God Stats
13W - 19L
1,465 SR
Queue Stats
394W - 404L
1,411 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,422 Elo+

VS

Team Averages
Level 70
1,541 SR
1,462 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dark_Navas
Gilgamesh
Level 89
God Stats
212W - 178L
1,535 SR
Queue Stats
504W - 563L
1,430 Elo+
Solo
Skadi
Skadi
DoctorNeverWrong
Skadi
Level 64
God Stats
43W - 14L
1,792 SR
Queue Stats
179W - 158L
1,497 Elo+
Solo
Anubis
Anubis
dgon809
Anubis
Level 47
God Stats
5W - 6L
1,446 SR
Queue Stats
143W - 145L
1,459 Elo+
Solo
Xing Tian
Xing Tian
kisgabor98
Xing Tian
Level 47
God Stats
1W - 1L
1,433 SR
Queue Stats
50W - 61L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andrey_20062006
King Arthur
16
1 / 5 / 1
9,695
462
10,011
16,621
16,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 4 / 3
10,182
485
14,591
10,253
5,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
STxStylesx
Cliodhna
16
4 / 8 / 5
10,266
489
13,847
19,112
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
vlodosss
Jormungandr
13
0 / 7 / 1
8,137
387
7,193
23,361
20,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
2 / 3 / 1
9,065
432
5,595
11,785
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 4 / 4
11,644
554
16,768
16,614
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Dark_Navas
Gilgamesh
18
6 / 0 / 8
11,838
564
10,388
21,286
16,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

19
8 / 2 / 4
11,594
552
15,479
11,095
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
dgon809
Anubis
15
0 / 7 / 10
9,719
463
8,545
15,908
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
kisgabor98
Xing Tian
14
0 / 0 / 17
9,558
455
9,736
14,396
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
13
Kills
27
27
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
4
4
3.75
L
King Arthur
Andrey_20062006
King Arthur
1
5
1
0.3
W
Gilgamesh
Dark_Navas
Gilgamesh
6
0
8
10
W
8
2
4
5
L
6
4
3
1.88
L
Cliodhna
STxStylesx
Cliodhna
4
8
5
0.81
W
Anubis
dgon809
Anubis
0
7
10
0.71
W
Xing Tian
kisgabor98
Xing Tian
0
0
17
8.5
L
Jormungandr
vlodosss
Jormungandr
0
7
1
0.07
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
60,916
81,132
Taken
79,299
52,588
Mitigated
47,379
18,295
Healing
36,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,768
3,904
0
15,194
16,614
7,484
43
5,545
11,069
0
79,412
L
King Arthur
Andrey_20062006
King Arthur
10,011
205
0
250
16,621
16,056
0
3,654
12,967
14,939
48,284
W
Gilgamesh
Dark_Navas
Gilgamesh
10,388
1,604
0
8,756
21,286
16,320
614
4,069
17,217
0
69,637
W
15,479
8,135
0
3,745
11,095
3,913
190
1,800
9,295
0
98,751
L
14,591
899
0
2,426
10,253
5,020
0
2,519
7,734
63,527
0
L
Cliodhna
STxStylesx
Cliodhna
13,847
523
0
7,446
19,112
6,032
0
1,407
17,705
0
72,125
W
Anubis
dgon809
Anubis
8,545
466
47
6,684
15,908
7,168
769
7,334
8,574
62,992
0
W
Xing Tian
kisgabor98
Xing Tian
9,736
667
0
2,346
14,396
12,494
164
6,087
8,309
31,296
0
L
Jormungandr
vlodosss
Jormungandr
7,193
1,792
211
4,622
23,361
20,968
108
8,847
14,514
34,654
0
L
Medusa
5,595
2,035
0
3,340
11,785
4,512
0
1,854
9,931
0
58,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
54,353
492
Minions Killed
553
0
Camps Cleared
0
1,963,632
Distance Traveled
2,118,457
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,644
554
114
5
0
439,681
6
L
King Arthur
9,695
462
127
6
0
399,313
0
W
Gilgamesh
11,838
564
136
6
0
473,454
2
W
Skadi
11,594
552
162
8
0
407,740
2
L
Zeus
10,182
485
107
5
0
392,783
7
L
Cliodhna
10,266
489
105
5
0
396,341
5
W
Anubis
9,719
463
108
5
0
359,023
2
W
Xing Tian
9,558
455
33
2
0
438,559
9
L
Jormungandr
8,137
387
45
2
0
375,685
4
L
Medusa
9,065
432
108
5
0
399,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role