Player Matchup

Fenrir
Fenrir
Jiggisiggi
Fenrir
Level 16
God Stats
7W - 11L
1,169 SR
Queue Stats
15W - 27L
1,189 Elo+
Party 1
Bellona
Bellona
OussK4987
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,432 Elo+
Solo
Hades
Hades
adrett-Pardon
Hades
Level 16
God Stats
5W - 1L
1,471 SR
Queue Stats
13W - 17L
1,284 Elo+
Party 1
Ymir
Ymir
therealyegor
Ymir
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
40W - 29L
1,385 Elo+
Solo
Medusa
Medusa
vReeX-2
Medusa
Level 29
God Stats
8W - 6L
1,279 SR
Queue Stats
191W - 248L
1,436 Elo+
Solo
Team Averages
Level 21
1,344 SR
1,346 Elo+

VS

Team Averages
Level 23
1,524 SR
1,351 Elo+
Da Ji
Da Ji
Dante--Knight
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,264 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raiginleif
Morgan Le Fay
Level 27
God Stats
16W - 8L
1,650 SR
Queue Stats
162W - 184L
1,517 Elo+
Solo
Charybdis
Charybdis
infamousdbb
Charybdis
Level 26
God Stats
2W - 4L
1,428 SR
Queue Stats
90W - 112L
1,393 Elo+
Solo
Hel
Hel
lil_diamond4
Hel
Level 16
God Stats
2W - 1L
1,733 SR
Queue Stats
108W - 153L
1,273 Elo+
Solo
Izanami
Izanami
x_turk0o87
Izanami
Level 26
God Stats
40W - 29L
1,310 SR
Queue Stats
113W - 140L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jiggisiggi
Fenrir
13
6 / 5 / 3
9,246
514
10,028
10,787
3,963
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
OussK4987
Bellona
15
8 / 1 / 0
9,493
527
12,223
11,351
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 4
7,150
397
2,580
10,364
3,719
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 0 / 2
8,885
494
4,924
13,242
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
vReeX-2
Medusa
17
6 / 1 / 3
10,080
560
5,483
8,625
3,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,380
410
2,767
15,260
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Raiginleif
Morgan Le Fay
14
10 / 3 / 0
9,467
526
13,364
11,011
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
infamousdbb
Charybdis
15
0 / 4 / 0
8,567
476
3,552
7,676
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 2
7,464
415
4,823
11,453
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
x_turk0o87
Izanami
13
1 / 6 / 1
8,179
454
6,018
9,845
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
22
Kills
12
12
Deaths
24
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
Jiggisiggi
Fenrir
6
5
3
1.5
W
Bellona
OussK4987
Bellona
8
1
0
8
L
Morgan Le Fay
Raiginleif
Morgan Le Fay
10
3
0
3.33
W
1
5
4
0.6
L
Charybdis
infamousdbb
Charybdis
0
4
0
0
L
1
5
2
0.4
W
1
0
2
2
W
Medusa
vReeX-2
Medusa
6
1
3
7.5
L
Izanami
x_turk0o87
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
30,524
54,369
Taken
55,245
32,243
Mitigated
17,885
9,809
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
493
0
4,600
15,260
4,888
0
1,536
13,724
0
42,960
W
Fenrir
Jiggisiggi
Fenrir
10,028
1,918
319
920
10,787
3,963
154
3,831
6,656
0
42,817
W
Bellona
OussK4987
Bellona
12,223
2,066
0
2,887
11,351
9,961
100
2,502
8,805
14,383
38,644
L
Morgan Le Fay
Raiginleif
Morgan Le Fay
13,364
2,304
288
3,514
11,011
3,292
669
1,919
9,092
42,526
0
W
2,580
759
68
455
10,364
3,719
131
7,392
2,621
7,614
0
L
Charybdis
infamousdbb
Charybdis
3,552
2,152
0
1,837
7,676
2,167
1,949
1,860
5,816
0
60,148
L
4,823
895
1,457
4,527
11,453
4,253
698
2,270
9,183
24,186
0
W
4,924
1,389
0
643
13,242
11,231
591
1,313
11,787
53,416
0
W
Medusa
vReeX-2
Medusa
5,483
3,034
111
4,406
8,625
3,369
4,117
2,276
6,313
0
75,779
L
Izanami
x_turk0o87
Izanami
6,018
2,970
0
617
9,845
3,285
1,708
2,917
6,928
0
42,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
41,057
381
Minions Killed
397
0
Camps Cleared
0
1,703,200
Distance Traveled
1,591,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,380
410
83
5
0
296,929
1
W
Fenrir
9,246
514
69
4
0
335,419
1
W
Bellona
9,493
527
80
4
0
384,359
3
L
Morgan Le Fay
9,467
526
65
4
0
346,085
4
W
Hades
7,150
397
16
1
0
288,796
2
L
Charybdis
8,567
476
121
7
0
301,692
0
L
Hel
7,464
415
45
3
0
321,511
0
W
Ymir
8,885
494
92
5
0
364,834
0
W
Medusa
10,080
560
124
7
0
329,792
0
L
Izanami
8,179
454
83
5
0
325,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role