Player Matchup

Jing Wei
Jing Wei
Beauby
Jing Wei
Level 129
God Stats
0W - 3L
1,404 SR
Queue Stats
17W - 17L
1,491 Elo+
Solo
Yemoja
Yemoja
BushBerserker
Yemoja
Level 159
God Stats
0W - 1L
1,368 SR
Queue Stats
241W - 238L
1,464 Elo+
Party 1
Achilles
Achilles
Dr Rush King
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,487 Elo+
Party 1
Discordia
Discordia
SebastianSG
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
shootz x
Chaac
Level 109
God Stats
236W - 238L
1,448 SR
Queue Stats
283W - 295L
1,363 Elo+
Solo
Team Averages
Level 135
1,444 SR
1,461 Elo+

VS

Team Averages
Level 95
1,508 SR
1,551 Elo+
Camazotz
Camazotz
EndoSticky199405
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,600 Elo+
Party 2
Charybdis
Charybdis
GoDzChariot
Charybdis
Level 160
God Stats
7W - 5L
1,456 SR
Queue Stats
215W - 176L
1,495 Elo+
Solo
Thanatos
Thanatos
SIRBABYDINOSAUR
Thanatos
Level 157
God Stats
3W - 0L
1,557 SR
Queue Stats
200W - 166L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
StryderOSU
Cthulhu
Level 104
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 41L
1,556 Elo+
Party 2
Athena
Athena
dirtytacoman69
Athena
Level 27
God Stats
17W - 7L
1,704 SR
Queue Stats
44W - 31L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beauby
Jing Wei
15
3 / 5 / 2
9,287
714
9,607
14,302
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 5
8,842
680
6,809
16,288
16,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Dr Rush King
Achilles
16
5 / 5 / 3
10,163
782
14,305
15,620
10,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SebastianSG
Discordia
15
2 / 5 / 4
8,852
681
13,568
11,965
3,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
shootz x
Chaac
16
2 / 2 / 4
9,134
703
10,128
13,081
10,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,762
674
7,138
14,755
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GoDzChariot
Charybdis
18
6 / 0 / 7
11,050
850
19,071
14,326
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
10 / 3 / 3
11,376
875
16,797
12,797
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
StryderOSU
Cthulhu
16
3 / 2 / 10
9,513
732
12,957
13,223
14,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 12
9,279
714
6,700
16,129
18,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
12
Kills
20
20
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Beauby
Jing Wei
3
5
2
0.8
L
0
3
5
0.83
L
Achilles
Dr Rush King
Achilles
5
5
3
1.3
W
1
5
6
0.8
W
Charybdis
GoDzChariot
Charybdis
6
0
7
9.5
W
Thanatos
10
3
3
3.83
L
Discordia
SebastianSG
Discordia
2
5
4
0.8
W
Cthulhu
StryderOSU
Cthulhu
3
2
10
4
W
0
2
12
3
L
Chaac
shootz x
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
62,663
71,256
Taken
71,230
44,734
Mitigated
54,699
20,202
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Beauby
Jing Wei
9,607
5,222
0
1,588
14,302
3,996
882
1,238
12,932
0
25,624
L
6,809
2,408
4,408
3,079
16,288
16,890
0
6,021
9,957
24,000
0
L
Achilles
Dr Rush King
Achilles
14,305
2,960
0
1,693
15,620
10,010
837
4,070
11,466
6,893
30,962
W
7,138
1,809
148
5,868
14,755
7,865
787
4,307
10,448
0
21,650
W
Charybdis
GoDzChariot
Charybdis
19,071
11,436
0
5,940
14,326
6,922
442
6,468
7,858
0
56,343
W
Thanatos
16,797
5,222
0
8,182
12,797
7,651
221
2,081
10,716
0
38,275
L
Discordia
SebastianSG
Discordia
13,568
860
0
2,293
11,965
3,491
0
3,054
8,830
31,120
0
W
Cthulhu
StryderOSU
Cthulhu
12,957
706
1,501
1,663
13,223
14,066
1
4,443
8,780
35,105
0
W
6,700
2,220
0
1,356
16,129
18,195
0
5,977
10,152
12,872
0
L
Chaac
shootz x
Chaac
10,128
1,073
356
6,785
13,081
10,347
303
5,510
7,426
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
49,980
264
Minions Killed
283
8
Camps Cleared
7
1,131,911
Distance Traveled
1,189,183
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,287
714
49
4
1
238,208
3
L
Yemoja
8,842
680
39
3
0
201,236
0
L
Achilles
10,163
782
57
4
2
237,610
2
W
Camazotz
8,762
674
44
3
0
216,635
2
W
Charybdis
11,050
850
109
8
3
230,241
3
W
Thanatos
11,376
875
69
5
4
246,227
1
L
Discordia
8,852
681
53
4
2
205,806
0
W
Cthulhu
9,513
732
57
4
0
248,124
5
W
Athena
9,279
714
4
0
0
247,956
1
L
Chaac
9,134
703
66
5
3
249,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role