Player Matchup

Ravana
Ravana
Cyberion03
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Medusa
Medusa
Kido_Hermit
Medusa
Level 101
God Stats
2W - 4L
1,226 SR
Queue Stats
98W - 131L
1,389 Elo+
Party 2
Hel
Hel
Vicious_Orange
Hel
Level 100
God Stats
6W - 2L
1,507 SR
Queue Stats
171W - 194L
1,434 Elo+
Party 2
Sol
Sol
Zexyal
Sol
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,370 Elo+
Solo
Anhur
Anhur
xdark_voydx
Anhur
Level 107
God Stats
2W - 0L
1,307 SR
Queue Stats
81W - 82L
1,385 Elo+
Party 2
Team Averages
Level 80
1,408 SR
1,375 Elo+

VS

Team Averages
Level 100
1,388 SR
1,384 Elo+
Kukulkan
Kukulkan
Alargeturd3361
Kukulkan
Level 155
God Stats
0W - 1L
1,443 SR
Queue Stats
73W - 84L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
Element556
Xbalanque
Level 47
God Stats
0W - 8L
1,107 SR
Queue Stats
199W - 243L
1,385 Elo+
Solo
Artio
Artio
Mario A JR 5
Artio
Level 151
God Stats
3W - 3L
1,562 SR
Queue Stats
171W - 163L
1,485 Elo+
Party 1
Thoth
Thoth
Rayge53
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,243 Elo+
Party 1
Hel
Hel
ZweetCat
Hel
Level 86
God Stats
0W - 1L
1,328 SR
Queue Stats
19W - 14L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cyberion03
Ravana
17
5 / 5 / 19
10,390
799
11,257
19,146
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
15 / 2 / 12
12,088
930
17,596
11,752
5,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 16
9,720
748
11,912
14,422
5,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Zexyal
Sol
20
7 / 2 / 22
11,776
906
20,967
14,468
5,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 7 / 19
10,168
782
7,060
16,946
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 3 / 11
11,998
923
16,080
10,943
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Element556
Xbalanque
14
2 / 8 / 10
9,053
696
12,243
13,510
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 17
9,940
765
16,058
25,628
23,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Rayge53
Thoth
14
2 / 6 / 8
9,065
697
5,887
9,810
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
10 / 6 / 6
11,482
883
11,077
15,345
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
32
Kills
21
22
Deaths
32
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
3
11
3.17
W
Ravana
Cyberion03
Ravana
5
5
19
2.9
L
Xbalanque
Element556
Xbalanque
2
8
10
0.88
W
Medusa
15
2
12
10.5
L
3
9
17
1.28
L
Thoth
Rayge53
Thoth
2
6
8
1
W
3
6
16
1.83
W
Sol
Zexyal
Sol
7
2
22
9
L
10
6
6
2.17
W
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,792
Damage
61,345
76,734
Taken
75,236
38,201
Mitigated
42,305
40,430
Healing
25,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,080
728
2,032
2,093
10,943
5,150
269
4,092
6,755
49,400
0
W
Ravana
Cyberion03
Ravana
11,257
2,896
1,184
4,581
19,146
16,227
0
9,708
9,438
0
18,902
L
Xbalanque
Element556
Xbalanque
12,243
6,068
764
891
13,510
4,709
658
6,112
7,313
0
15,894
W
Medusa
17,596
7,937
2,266
2,738
11,752
5,264
2,033
7,228
4,524
0
41,289
L
16,058
900
1,932
4,847
25,628
23,534
223
11,114
13,827
23,933
0
L
Thoth
Rayge53
Thoth
5,887
423
654
785
9,810
2,956
675
3,173
6,395
11,065
0
W
11,912
1,236
13,586
5,974
14,422
5,112
206
11,452
2,970
20,920
0
W
Sol
Zexyal
Sol
20,967
7,144
1,537
4,687
14,468
5,833
2,218
8,061
6,407
38,008
0
L
11,077
2,437
5,922
5,374
15,345
5,956
1,025
8,388
6,821
19,140
0
W
7,060
3,918
1,353
2,524
16,946
5,765
1,168
12,653
4,293
0
17,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
51,538
146
Minions Killed
128
0
Camps Cleared
0
1,192,582
Distance Traveled
1,065,091
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,998
923
84
6
0
258,694
3
W
Ravana
10,390
799
10
1
0
261,407
4
L
Xbalanque
9,053
696
11
1
0
198,389
0
W
Medusa
12,088
930
49
4
0
258,940
0
L
Artio
9,940
765
7
1
0
213,291
2
L
Thoth
9,065
697
6
0
0
203,774
1
W
Hel
9,720
748
24
2
0
232,025
0
W
Sol
11,776
906
40
3
0
232,946
0
L
Hel
11,482
883
20
2
0
190,943
0
W
Anhur
10,168
782
23
2
0
207,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role