Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
LordScrublet
Agni
Level 89
God Stats
0W - 2L
1,687 SR
Queue Stats
136W - 122L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
Mayayayaya
Ne Zha
Level 29
God Stats
2W - 3L
1,520 SR
Queue Stats
91W - 82L
1,498 Elo+
Party 2
Skadi
Skadi
Scafez
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
VortexGunner749
Xing Tian
Level 25
God Stats
1W - 1L
1,780 SR
Queue Stats
29W - 34L
1,399 Elo+
Party 2
Team Averages
Level 57
1,597 SR
1,470 Elo+

VS

Team Averages
Level 123
1,512 SR
1,545 Elo+
Athena
Athena
L30nardo
Athena
Level 160
God Stats
1W - 2L
1,483 SR
Queue Stats
170W - 161L
1,510 Elo+
Solo
Freya
Freya
MannyG010123
Freya
Level 141
God Stats
2W - 1L
1,484 SR
Queue Stats
85W - 65L
1,617 Elo+
Party 1
Nemesis
Nemesis
Sunahme
Nemesis
Level 160
God Stats
3W - 4L
1,338 SR
Queue Stats
370W - 416L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
YellowSnowmanX
Sun Wukong
Level 137
God Stats
6W - 2L
1,755 SR
Queue Stats
195W - 164L
1,555 Elo+
Party 1
Hel
Hel
bropie223
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 3 / 13
8,911
685
5,450
13,753
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 13
8,549
658
18,021
10,498
4,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Mayayayaya
Ne Zha
16
7 / 6 / 7
10,148
781
16,643
17,824
7,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Scafez
Skadi
16
9 / 5 / 5
9,866
759
22,079
13,548
5,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
VortexGunner749
Xing Tian
15
1 / 5 / 15
8,614
663
6,971
20,586
17,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
L30nardo
Athena
18
4 / 4 / 16
11,215
863
13,140
23,546
27,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
10 / 2 / 7
11,423
879
24,467
11,390
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Sunahme
Nemesis
16
2 / 5 / 15
10,026
771
12,948
15,167
10,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
YellowSnowmanX
Sun Wukong
18
6 / 2 / 13
10,776
829
16,099
27,792
24,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 8
8,436
649
2,401
6,637
3,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
17
Kills
22
23
Deaths
17
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
13
2.17
W
Athena
L30nardo
Athena
4
4
16
3
L
0
4
13
1.63
W
10
2
7
6.75
L
Ne Zha
Mayayayaya
Ne Zha
7
6
7
1.75
L
Skadi
Scafez
Skadi
9
5
5
2.3
W
Nemesis
Sunahme
Nemesis
2
5
15
1.9
L
Xing Tian
VortexGunner749
Xing Tian
1
5
15
1.7
W
Sun Wukong
YellowSnowmanX
Sun Wukong
6
2
13
6.25
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,164
Damage
69,055
76,209
Taken
84,532
48,384
Mitigated
71,951
34,502
Healing
42,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,450
1,987
13,489
4,615
13,753
13,822
45
6,954
6,554
12,917
0
W
Athena
L30nardo
Athena
13,140
2,611
3,997
5,897
23,546
27,378
829
8,363
15,183
26,911
0
L
18,021
1,643
1,625
1,795
10,498
4,061
0
5,508
4,756
33,367
0
W
24,467
7,588
1,419
4,424
11,390
6,331
1,432
5,603
5,787
45,568
0
L
Ne Zha
Mayayayaya
Ne Zha
16,643
4,395
1,995
3,789
17,824
7,692
0
8,222
9,040
0
31,154
L
Skadi
Scafez
Skadi
22,079
10,576
1,857
1,201
13,548
5,612
0
7,462
5,807
0
33,084
W
Nemesis
Sunahme
Nemesis
12,948
1,605
2,024
3,447
15,167
10,270
943
3,761
11,406
0
27,647
L
Xing Tian
VortexGunner749
Xing Tian
6,971
718
731
3,405
20,586
17,197
12
12,225
7,920
11,802
0
W
Sun Wukong
YellowSnowmanX
Sun Wukong
16,099
1,427
1,615
11,172
27,792
24,737
883
9,965
17,827
363
23,686
W
2,401
581
6,785
1,500
6,637
3,235
759
2,750
3,887
6,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
51,876
116
Minions Killed
121
0
Camps Cleared
0
1,117,615
Distance Traveled
1,213,240
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,911
685
23
2
0
220,542
1
W
Athena
11,215
863
22
2
0
226,243
5
L
Agni
8,549
658
35
3
0
222,087
0
W
Freya
11,423
879
41
3
0
233,874
1
L
Ne Zha
10,148
781
32
2
0
223,564
1
L
Skadi
9,866
759
19
1
0
214,402
1
W
Nemesis
10,026
771
28
2
0
269,509
5
L
Xing Tian
8,614
663
7
1
0
237,020
0
W
Sun Wukong
10,776
829
20
2
0
265,649
0
W
Hel
8,436
649
10
1
0
217,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role