Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daddyrock420
Ymir
Level 63
God Stats
9W - 8L
1,357 SR
Queue Stats
120W - 144L
1,404 Elo+
Solo
Bellona
Bellona
Famine32
Bellona
Level 27
God Stats
3W - 5L
1,147 SR
Queue Stats
105W - 112L
1,454 Elo+
Party 2
Izanami
Izanami
Flesto
Izanami
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 31L
1,462 Elo+
Party 2
Loki
Loki
xzapsxhd
Loki
Level 104
God Stats
17W - 26L
1,532 SR
Queue Stats
154W - 164L
1,442 Elo+
Party 2
Team Averages
Level 72
1,407 SR
1,452 Elo+

VS

Team Averages
Level 88
1,506 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Aidenk369
Geb
Level 41
God Stats
3W - 7L
1,424 SR
Queue Stats
36W - 49L
1,388 Elo+
Solo
Hun Batz
Hun Batz
KaotixFLOW
Hun Batz
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
363W - 370L
1,492 Elo+
Solo
Artemis
Artemis
MuhDeck
Artemis
Level 106
God Stats
4W - 10L
1,437 SR
Queue Stats
24W - 32L
1,480 Elo+
Solo
Mulan
Mulan
StickyKeys072
Mulan
Level 127
God Stats
35W - 18L
1,667 SR
Queue Stats
341W - 353L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 2
6,778
565
4,849
4,309
1,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,849
487
2,045
5,255
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Famine32
Bellona
10
1 / 3 / 0
6,034
503
4,135
8,328
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Flesto
Izanami
10
2 / 1 / 3
6,039
503
5,343
5,165
1,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
4 / 3 / 3
6,945
579
4,785
6,580
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 4 / 3
5,364
447
2,304
4,905
1,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,923
494
1,315
8,575
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
KaotixFLOW
Hun Batz
13
3 / 2 / 1
7,029
586
3,121
8,594
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MuhDeck
Artemis
10
1 / 2 / 0
5,920
493
4,524
5,745
1,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 1
7,812
651
6,626
8,022
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
9
9
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
2
2
L
Morgan Le Fay
 
Morgan Le Fay
0
4
3
0.38
L
0
2
1
0.25
W
0
0
3
1.5
W
Bellona
Famine32
Bellona
1
3
0
0.33
W
Izanami
Flesto
Izanami
2
1
3
3.5
L
Hun Batz
KaotixFLOW
Hun Batz
3
2
1
1.75
L
Artemis
MuhDeck
Artemis
1
2
0
0.5
L
5
1
1
5.5
W
Loki
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
17,890
29,637
Taken
35,841
17,147
Mitigated
14,019
9,268
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,849
179
0
1,645
4,309
1,858
338
1,852
2,410
33,144
0
L
Morgan Le Fay
 
Morgan Le Fay
2,304
320
0
415
4,905
1,905
32
1,768
3,137
12,841
0
L
1,315
146
1,308
1,958
8,575
3,794
81
1,405
7,170
13,935
0
W
2,045
440
0
1,233
5,255
3,413
100
493
4,762
21,033
0
W
Bellona
Famine32
Bellona
4,135
822
0
2,081
8,328
8,313
0
203
7,471
0
24,922
W
Izanami
Flesto
Izanami
5,343
3,962
0
2,588
5,165
1,254
529
235
4,930
0
35,102
L
Hun Batz
KaotixFLOW
Hun Batz
3,121
1,072
0
3,252
8,594
2,731
0
1,160
7,434
0
44,420
L
Artemis
MuhDeck
Artemis
4,524
1,663
0
1,955
5,745
1,478
610
1,000
4,745
0
36,734
L
6,626
760
0
4,865
8,022
4,111
0
1,561
5,737
1,910
37,530
W
Loki
4,785
1,233
0
1,721
6,580
2,309
0
1,143
5,353
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
32,048
291
Minions Killed
331
0
Camps Cleared
0
1,092,272
Distance Traveled
1,085,215
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,778
565
61
5
0
212,492
1
L
Morgan Le Fay
5,364
447
21
2
0
187,183
1
L
Geb
5,923
494
17
1
0
234,763
2
W
Ymir
5,849
487
33
3
0
203,880
3
W
Bellona
6,034
503
54
5
0
220,176
2
W
Izanami
6,039
503
71
6
0
208,032
4
L
Hun Batz
7,029
586
105
9
0
233,656
1
L
Artemis
5,920
493
102
9
0
206,254
1
L
Mulan
7,812
651
86
7
0
223,359
1
W
Loki
6,945
579
72
6
0
247,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role