Player Matchup

Hachiman
Hachiman
Akatsuki6732
Hachiman
Level 27
God Stats
6W - 10L
1,482 SR
Queue Stats
26W - 35L
1,404 Elo+
Solo
He Bo
He Bo
ImaBeanin
He Bo
Level 10
God Stats
1W - 3L
1,476 SR
Queue Stats
8W - 15L
1,334 Elo+
Party 1
Camazotz
Camazotz
RustwithsomeDust
Camazotz
Level 18
God Stats
12W - 8L
999 SR
Queue Stats
36W - 44L
1,331 Elo+
Party 1
Ravana
Ravana
WeCantAllBeGood
Ravana
Level 7
God Stats
0W - 2L
1,377 SR
Queue Stats
11W - 12L
1,487 Elo+
Solo
Cthulhu
Cthulhu
adogatemyorange
Cthulhu
Level 22
God Stats
3W - 5L
1,327 SR
Queue Stats
52W - 60L
1,362 Elo+
Party 1
Team Averages
Level 17
1,332 SR
1,384 Elo+

VS

Team Averages
Level 16
1,581 SR
1,493 Elo+
Tiamat
Tiamat
SheriffTurtle
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,481 Elo+
Party 2
Neith
Neith
VarrockGuard
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
drippyboyy
Gilgamesh
Level 15
God Stats
4W - 5L
1,521 SR
Queue Stats
16W - 16L
1,420 Elo+
Party 2
Awilix
Awilix
duppercut
Awilix
Level 30
God Stats
8W - 1L
1,700 SR
Queue Stats
9W - 1L
1,677 Elo+
Solo
Yemoja
Yemoja
lkatelynnbrianna
Yemoja
Level 10
God Stats
4W - 0L
1,685 SR
Queue Stats
6W - 5L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akatsuki6732
Hachiman
7
1 / 3 / 0
4,542
454
2,083
5,344
618
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
ImaBeanin
He Bo
8
1 / 7 / 0
4,697
470
2,173
7,381
2,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,953
495
2,606
5,806
2,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
3,552
355
417
1,011
223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
3,903
390
2,757
7,627
3,018
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,717
672
4,808
3,468
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 1 / 2
5,987
599
8,193
7,018
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
drippyboyy
Gilgamesh
10
2 / 0 / 1
5,715
572
3,416
4,830
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
duppercut
Awilix
12
3 / 0 / 2
7,039
704
1,274
4,485
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
2 / 0 / 2
5,286
529
1,021
3,723
1,579
Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
18
19
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akatsuki6732
Hachiman
1
3
0
0.33
L
He Bo
ImaBeanin
He Bo
1
7
0
0.14
L
0
3
0
0
W
6
1
1
6.5
W
5
1
2
6
L
0
1
0
0
L
0
5
0
0
W
Gilgamesh
drippyboyy
Gilgamesh
2
0
1
2.5
W
Awilix
duppercut
Awilix
3
0
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,036
Damage
18,712
27,169
Taken
23,524
8,277
Mitigated
9,353
5,150
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akatsuki6732
Hachiman
2,083
794
0
1,371
5,344
618
140
391
4,953
0
8,639
L
He Bo
ImaBeanin
He Bo
2,173
600
0
688
7,381
2,042
34
4,158
2,876
12,296
0
L
2,606
803
0
1,587
5,806
2,376
196
0
5,441
0
16,198
W
4,808
978
0
2,100
3,468
1,756
1,399
2,134
1,334
23,747
0
W
8,193
4,221
0
2,747
7,018
2,079
630
2,006
5,012
0
36,446
L
417
138
0
344
1,011
223
0
263
708
0
1,956
L
2,757
505
0
1,160
7,627
3,018
180
630
6,997
13,452
0
W
Gilgamesh
drippyboyy
Gilgamesh
3,416
1,157
0
1,472
4,830
2,057
701
0
4,830
0
16,958
W
Awilix
duppercut
Awilix
1,274
504
0
2,151
4,485
1,882
0
160
4,325
0
57,754
W
1,021
217
430
931
3,723
1,579
176
630
3,093
9,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
30,744
103
Minions Killed
297
0
Camps Cleared
0
722,418
Distance Traveled
943,617
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,542
454
15
2
0
173,320
3
L
He Bo
4,697
470
27
3
0
145,768
3
L
Camazotz
4,953
495
34
3
0
192,403
1
W
Tiamat
6,717
672
60
6
0
172,193
3
W
Neith
5,987
599
64
6
0
163,168
2
L
Ravana
3,552
355
6
1
0
21,629
0
L
Cthulhu
3,903
390
21
2
0
189,298
1
W
Gilgamesh
5,715
572
49
5
0
181,535
1
W
Awilix
7,039
704
108
11
0
253,036
0
W
Yemoja
5,286
529
16
2
0
173,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role