Player Matchup

Cerberus
Cerberus
Flow-don
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
McTwisted211
Zeus
Level 68
God Stats
17W - 16L
1,310 SR
Queue Stats
48W - 62L
1,390 Elo+
Party 2
Khepri
Khepri
MikeySiege
Khepri
Level 126
God Stats
5W - 6L
1,541 SR
Queue Stats
167W - 198L
1,551 Elo+
Party 2
Ares
Ares
Remicade
Ares
Level 120
God Stats
5W - 4L
1,678 SR
Queue Stats
17W - 29L
1,398 Elo+
Party 2
Neith
Neith
SirChadwikDa3rd
Neith
Level 46
God Stats
113W - 151L
1,474 SR
Queue Stats
153W - 201L
1,442 Elo+
Party 2
Team Averages
Level 81
1,501 SR
1,456 Elo+

VS

Team Averages
Level 72
1,516 SR
1,487 Elo+
Odin
Odin
BroBangMe69
Odin
Level 63
God Stats
13W - 12L
1,468 SR
Queue Stats
330W - 312L
1,514 Elo+
Solo
Neith
Neith
CrunchyBird
Neith
Level 47
God Stats
24W - 39L
1,325 SR
Queue Stats
124W - 197L
1,302 Elo+
Solo
Ah Puch
Ah Puch
MichaelSax23
Ah Puch
Level 139
God Stats
10W - 2L
1,516 SR
Queue Stats
153W - 151L
1,516 Elo+
Solo
Bacchus
Bacchus
Woweffect9
Bacchus
Level 64
God Stats
1W - 0L
1,702 SR
Queue Stats
220W - 203L
1,569 Elo+
Party 1
Ra
Ra
piecrust444
Ra
Level 46
God Stats
46W - 59L
1,569 SR
Queue Stats
82W - 95L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flow-don
Cerberus
16
0 / 7 / 0
10,310
859
3,014
26,579
22,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 13 / 0
10,067
839
10,153
22,173
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MikeySiege
Khepri
16
0 / 7 / 0
10,098
842
4,713
32,771
31,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
0 / 2 / 0
11,399
950
7,790
21,459
30,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 6 / 0
10,051
838
11,025
17,912
8,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 26
13,334
1,111
11,774
15,258
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 0 / 14
11,074
923
14,984
5,215
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MichaelSax23
Ah Puch
20
14 / 0 / 20
13,735
1,145
54,495
4,145
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Woweffect9
Bacchus
19
5 / 0 / 23
12,797
1,066
13,134
16,837
30,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 0 / 19
12,806
1,067
19,630
2,974
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
137
0
Kills
35
35
Deaths
0
0
Assists
102
Player
Kills
Deaths
Assists
KDA
W
4
0
26
17
W
3
0
14
10
L
Cerberus
Flow-don
Cerberus
0
7
0
0
L
0
13
0
0
W
Ah Puch
MichaelSax23
Ah Puch
14
0
20
24
L
Khepri
MikeySiege
Khepri
0
7
0
0
L
Ares
0
2
0
0
L
0
6
0
0
W
Bacchus
Woweffect9
Bacchus
5
0
23
16.5
W
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
114,017
120,894
Taken
44,429
104,445
Mitigated
53,404
10,152
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,774
1,417
471
5,134
15,258
17,034
0
8,569
6,419
0
18,170
W
14,984
7,369
0
1,972
5,215
2,263
0
3,697
1,518
0
41,155
L
Cerberus
Flow-don
Cerberus
3,014
523
0
3,314
26,579
22,082
0
20,346
6,233
14,442
0
L
10,153
2,233
224
272
22,173
11,454
0
19,203
2,970
45,220
0
W
Ah Puch
MichaelSax23
Ah Puch
54,495
1,834
350
3,000
4,145
1,903
0
2,643
1,502
95,235
0
L
Khepri
MikeySiege
Khepri
4,713
531
331
3,569
32,771
31,681
0
18,433
14,338
17,273
0
L
Ares
7,790
584
0
1,225
21,459
30,281
0
15,896
5,563
21,953
0
L
11,025
6,704
476
741
17,912
8,947
0
13,381
4,531
0
42,854
W
Bacchus
Woweffect9
Bacchus
13,134
3,015
0
1,134
16,837
30,708
0
8,763
8,074
18,241
0
W
19,630
657
5,206
1,589
2,974
1,496
0
1,998
976
45,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
63,746
247
Minions Killed
263
3
Camps Cleared
6
929,995
Distance Traveled
1,226,854
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,334
1,111
12
1
0
247,437
1
W
Neith
11,074
923
71
6
2
216,375
0
L
Cerberus
10,310
859
35
3
0
153,120
0
L
Zeus
10,067
839
95
8
2
167,550
1
W
Ah Puch
13,735
1,145
102
9
2
245,221
0
L
Khepri
10,098
842
23
2
0
193,815
0
L
Ares
11,399
950
26
2
0
211,385
0
L
Neith
10,051
838
68
6
1
204,125
0
W
Bacchus
12,797
1,066
10
1
1
248,753
1
W
Ra
12,806
1,067
68
6
1
269,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role