Player Matchup

Nu Wa
Nu Wa
AirworthyAce
Nu Wa
Level 116
God Stats
7W - 5L
1,544 SR
Queue Stats
146W - 152L
1,516 Elo+
Party 1
Bastet
Bastet
Dada Zay
Bastet
Level 144
God Stats
3W - 3L
1,550 SR
Queue Stats
104W - 103L
1,530 Elo+
Party 1
Sobek
Sobek
HelmanGhorst
Sobek
Level 123
God Stats
12W - 13L
1,618 SR
Queue Stats
153W - 151L
1,570 Elo+
Party 2
Ullr
Ullr
TikTaqTo
Ullr
Level 147
God Stats
53W - 32L
1,702 SR
Queue Stats
86W - 75L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shrimpfryingrice
Cu Chulainn
Level 123
God Stats
3W - 3L
1,456 SR
Queue Stats
234W - 247L
1,523 Elo+
Party 1
Team Averages
Level 131
1,574 SR
1,546 Elo+

VS

Team Averages
Level 104
1,597 SR
1,552 Elo+
Poseidon
Poseidon
Clutch_wicked559
Poseidon
Level 77
God Stats
14W - 16L
1,522 SR
Queue Stats
141W - 143L
1,465 Elo+
Solo
Artemis
Artemis
DrakkAlmia
Artemis
Level 107
God Stats
1W - 1L
1,811 SR
Queue Stats
99W - 83L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
Prasobie
Erlang Shen
Level 146
God Stats
1W - 6L
1,365 SR
Queue Stats
439W - 401L
1,546 Elo+
Solo
Merlin
Merlin
PromeDome
Merlin
Level 83
God Stats
6W - 4L
1,667 SR
Queue Stats
230W - 208L
1,565 Elo+
Solo
Geb
Geb
redsterpog
Geb
Level 107
God Stats
29W - 25L
1,622 SR
Queue Stats
288W - 284L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,199
589
11,045
9,867
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Dada Zay
Bastet
18
10 / 2 / 4
11,841
623
11,089
14,056
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 16
9,469
498
6,329
15,850
17,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
17
5 / 0 / 8
10,806
569
10,112
7,725
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
shrimpfryingrice
Cu Chulainn
17
4 / 2 / 10
11,474
604
7,971
13,440
11,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
9,950
524
7,982
11,687
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DrakkAlmia
Artemis
14
0 / 4 / 1
7,959
419
3,702
10,124
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Prasobie
Erlang Shen
12
0 / 9 / 2
7,663
403
7,114
16,515
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
PromeDome
Merlin
14
3 / 7 / 2
9,064
477
8,522
10,145
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 3
7,965
419
4,886
11,946
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
29
Kills
8
8
Deaths
29
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
3
4
4
1.25
W
Bastet
Dada Zay
Bastet
10
2
4
6
L
Artemis
DrakkAlmia
Artemis
0
4
1
0.13
W
2
2
16
5
L
Erlang Shen
Prasobie
Erlang Shen
0
9
2
0.11
L
Merlin
PromeDome
Merlin
3
7
2
0.57
W
Ullr
5
0
8
9
L
2
5
3
0.7
W
Cu Chulainn
shrimpfryingrice
Cu Chulainn
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,546
Damage
32,206
60,938
Taken
60,417
43,686
Mitigated
29,200
18,505
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
1,172
0
2,956
9,867
4,254
2,058
4,995
4,872
72,577
0
L
7,982
1,264
0
3,682
11,687
3,176
0
3,188
8,430
72,227
0
W
Bastet
Dada Zay
Bastet
11,089
2,319
0
4,319
14,056
5,927
0
5,269
8,787
0
84,416
L
Artemis
DrakkAlmia
Artemis
3,702
1,127
0
2,144
10,124
2,421
279
2,878
7,104
0
53,517
W
6,329
600
378
4,626
15,850
17,969
63
7,789
8,061
28,494
0
L
Erlang Shen
Prasobie
Erlang Shen
7,114
3,213
0
3,752
16,515
11,008
0
3,616
12,686
0
39,332
L
Merlin
PromeDome
Merlin
8,522
586
0
1,035
10,145
3,072
0
3,479
6,470
56,485
0
W
Ullr
10,112
4,444
0
3,418
7,725
3,896
885
1,994
5,731
0
95,450
L
4,886
573
0
2,285
11,946
9,523
0
4,870
6,908
17,155
0
W
Cu Chulainn
shrimpfryingrice
Cu Chulainn
7,971
1,113
0
2,808
13,440
11,640
348
3,967
9,473
7,317
63,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
42,601
592
Minions Killed
449
0
Camps Cleared
0
1,888,490
Distance Traveled
1,805,937
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,199
589
124
7
0
339,841
3
L
Poseidon
9,950
524
138
7
0
379,017
4
W
Bastet
11,841
623
126
7
0
397,617
5
L
Artemis
7,959
419
110
6
0
352,999
1
W
Sobek
9,469
498
33
2
0
372,075
3
L
Erlang Shen
7,663
403
77
4
0
370,787
8
L
Merlin
9,064
477
106
6
0
325,297
3
W
Ullr
10,806
569
145
8
0
386,515
1
L
Geb
7,965
419
18
1
0
377,837
8
W
Cu Chulainn
11,474
604
164
9
0
392,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role