Player Matchup

Erlang Shen
Erlang Shen
DK Ru6X
Erlang Shen
Level 147
God Stats
3W - 7L
1,725 SR
Queue Stats
147W - 138L
1,533 Elo+
Party 2
Medusa
Medusa
RINNEGA3
Medusa
Level 129
God Stats
13W - 16L
1,513 SR
Queue Stats
143W - 131L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
WOKENBEAST12
Baron Samedi
Level 109
God Stats
1W - 0L
1,742 SR
Queue Stats
117W - 114L
1,636 Elo+
Party 2
Chaac
Chaac
keelokane
Chaac
Level 64
God Stats
4W - 1L
1,774 SR
Queue Stats
158W - 109L
1,658 Elo+
Party 1
Tiamat
Tiamat
nelsonmundella
Tiamat
Level 98
God Stats
10W - 6L
1,527 SR
Queue Stats
285W - 171L
1,651 Elo+
Party 1
Team Averages
Level 109
1,656 SR
1,617 Elo+

VS

Team Averages
Level 147
1,494 SR
1,604 Elo+
Thor
Thor
J2m0ftw
Thor
Level 129
God Stats
1W - 4L
1,419 SR
Queue Stats
182W - 173L
1,568 Elo+
Solo
Mulan
Mulan
KurtKrej
Mulan
Level 139
God Stats
1W - 2L
1,434 SR
Queue Stats
660W - 593L
1,596 Elo+
Solo
Nox
Nox
Melaysia
Nox
Level 158
God Stats
0W - 1L
1,289 SR
Queue Stats
19W - 15L
1,613 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cOUNT yUMP
Ah Muzen Cab
Level 149
God Stats
13W - 7L
1,801 SR
Queue Stats
168W - 169L
1,638 Elo+
Solo
Sobek
Sobek
тяαмρz
Sobek
Level 160
God Stats
3W - 4L
1,528 SR
Queue Stats
158W - 109L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DK Ru6X
Erlang Shen
20
8 / 3 / 12
16,781
671
24,561
27,926
25,962
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
RINNEGA3
Medusa
20
6 / 3 / 7
15,132
605
10,600
19,337
7,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
WOKENBEAST12
Baron Samedi
19
4 / 3 / 14
13,489
540
15,562
19,363
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
keelokane
Chaac
19
5 / 6 / 11
14,015
561
17,845
22,817
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 9
15,694
628
20,267
20,729
26,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
J2m0ftw
Thor
19
4 / 8 / 6
12,168
487
13,346
23,234
11,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
KurtKrej
Mulan
19
5 / 6 / 3
13,087
523
12,107
29,259
32,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 8 / 2
12,069
483
12,367
16,982
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
cOUNT yUMP
Ah Muzen Cab
20
2 / 5 / 5
13,044
522
14,775
16,096
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 10
11,347
454
15,313
28,146
39,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
30
Kills
18
18
Deaths
30
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DK Ru6X
Erlang Shen
8
3
12
4.67
L
Thor
J2m0ftw
Thor
4
8
6
0.88
L
Mulan
KurtKrej
Mulan
5
6
3
1.08
L
6
8
2
0.88
W
Medusa
RINNEGA3
Medusa
6
3
7
3.17
W
Baron Samedi
WOKENBEAST12
Baron Samedi
4
3
14
3.67
L
Ah Muzen Cab
cOUNT yUMP
Ah Muzen Cab
2
5
5
0.9
W
Chaac
keelokane
Chaac
5
6
11
1.75
W
7
3
9
3.83
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,835
Damage
67,908
110,172
Taken
113,717
94,791
Mitigated
98,299
51,854
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DK Ru6X
Erlang Shen
24,561
12,027
0
10,295
27,926
25,962
3,684
6,753
20,775
0
176,058
L
Thor
J2m0ftw
Thor
13,346
3,856
0
5,407
23,234
11,724
0
6,355
16,681
0
82,053
L
Mulan
KurtKrej
Mulan
12,107
1,933
0
6,239
29,259
32,238
0
10,546
18,608
6,344
73,165
L
12,367
667
0
365
16,982
7,063
0
3,454
13,155
76,238
0
W
Medusa
RINNEGA3
Medusa
10,600
4,775
0
8,978
19,337
7,837
1,418
5,317
13,876
0
125,707
W
Baron Samedi
WOKENBEAST12
Baron Samedi
15,562
1,237
4,596
8,429
19,363
17,895
587
8,604
10,441
59,277
0
L
Ah Muzen Cab
cOUNT yUMP
Ah Muzen Cab
14,775
5,884
0
5,281
16,096
7,420
56
5,516
10,424
0
112,208
W
Chaac
keelokane
Chaac
17,845
2,638
0
8,571
22,817
16,644
1,273
8,880
13,421
0
83,482
W
20,267
2,792
730
10,255
20,729
26,453
299
4,197
16,010
102,626
0
L
15,313
673
0
6,483
28,146
39,854
42
10,226
17,500
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,111
Gold Earned
61,715
821
Minions Killed
686
0
Camps Cleared
0
2,382,832
Distance Traveled
2,309,345
22
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,781
671
225
9
0
538,069
0
L
Thor
12,168
487
143
6
0
444,206
12
L
Mulan
13,087
523
168
7
0
455,624
5
L
Nox
12,069
483
137
5
0
447,297
4
W
Medusa
15,132
605
194
8
0
446,013
5
W
Baron Samedi
13,489
540
70
3
0
454,205
7
L
Ah Muzen Cab
13,044
522
203
8
0
476,398
9
W
Chaac
14,015
561
128
5
0
468,300
2
W
Tiamat
15,694
628
204
8
0
476,245
8
L
Sobek
11,347
454
35
1
0
485,820
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role