Player Matchup

Artemis
Artemis
Cedviviches
Artemis
Level 4
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 3L
1,222 Elo+
Solo
Thor
Thor
Dankkillaaa69
Thor
Level 6
God Stats
0W - 2L
1,590 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 3
Ymir
Ymir
K3nz0162000
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
OhNoReckz
Gilgamesh
Level 7
God Stats
2W - 2L
1,323 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 3
Ra
Ra
knightgod123
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,303 Elo+
Party 1
Team Averages
Level 10
1,428 SR
1,314 Elo+

VS

Team Averages
Level 30
1,449 SR
1,422 Elo+
Yemoja
Yemoja
Berkama
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
BrendenLC
Ratatoskr
Level 17
God Stats
10W - 10L
1,456 SR
Queue Stats
23W - 25L
1,401 Elo+
Party 2
Tiamat
Tiamat
EXOTIC__FISHY
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 2
Odin
Odin
GamerTag420
Odin
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
26W - 24L
1,429 Elo+
Party 2
Izanami
Izanami
urpapigay48
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedviviches
Artemis
15
6 / 7 / 3
9,944
474
11,988
11,848
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
9,020
430
4,481
13,790
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 6
8,813
420
7,608
20,068
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
OhNoReckz
Gilgamesh
15
3 / 1 / 6
9,426
449
9,523
15,968
12,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 8
7,380
351
6,571
6,610
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Berkama
Yemoja
15
1 / 3 / 15
10,485
499
3,703
12,940
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
BrendenLC
Ratatoskr
18
11 / 1 / 6
11,634
554
12,680
14,376
6,039
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 7
10,487
499
9,165
12,404
8,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 8
10,452
498
6,856
12,139
9,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
urpapigay48
Izanami
20
11 / 2 / 3
12,334
587
13,477
17,241
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
12
Kills
29
29
Deaths
12
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Berkama
Yemoja
1
3
15
2.83
W
Ratatoskr
BrendenLC
Ratatoskr
11
1
6
14
L
Artemis
Cedviviches
Artemis
6
7
3
1.07
L
2
8
5
0.56
W
3
4
7
1.63
W
3
2
8
3.5
L
1
9
6
0.44
L
Gilgamesh
OhNoReckz
Gilgamesh
3
1
6
6
L
0
4
8
1
W
Izanami
urpapigay48
Izanami
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
45,881
68,284
Taken
69,100
45,807
Mitigated
45,237
9,001
Healing
30,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Berkama
Yemoja
3,703
1,895
3,341
2,792
12,940
14,015
525
4,278
8,662
12,246
0
W
Ratatoskr
BrendenLC
Ratatoskr
12,680
5,507
0
6,117
14,376
6,039
572
2,951
11,425
0
70,681
L
Artemis
Cedviviches
Artemis
11,988
5,462
0
2,060
11,848
5,433
0
1,104
10,682
0
61,386
L
4,481
1,161
0
755
13,790
5,595
752
4,156
9,186
0
36,399
W
9,165
990
153
3,533
12,404
8,879
873
3,136
9,268
57,782
0
W
6,856
2,406
338
4,389
12,139
9,463
826
2,808
9,331
4,475
45,716
L
7,608
1,302
0
1,434
20,068
19,799
232
4,574
15,151
32,708
0
L
Gilgamesh
OhNoReckz
Gilgamesh
9,523
1,705
0
3,471
15,968
12,417
454
2,113
13,563
9,842
40,374
L
6,571
667
470
811
6,610
2,563
135
1,221
5,210
24,132
0
W
Izanami
urpapigay48
Izanami
13,477
8,074
0
9,921
17,241
6,841
119
2,121
15,120
0
128,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
55,392
323
Minions Killed
540
0
Camps Cleared
0
1,627,524
Distance Traveled
1,960,539
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,485
499
24
1
0
334,663
0
W
Ratatoskr
11,634
554
121
6
0
480,046
2
L
Artemis
9,944
474
96
5
0
297,355
0
L
Thor
9,020
430
65
3
0
347,776
1
W
Tiamat
10,487
499
109
5
0
358,754
0
W
Odin
10,452
498
99
5
0
413,201
4
L
Ymir
8,813
420
43
2
0
319,512
2
L
Gilgamesh
9,426
449
90
4
0
449,511
5
L
Ra
7,380
351
29
1
0
213,370
1
W
Izanami
12,334
587
187
9
0
373,875
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role