Player Matchup

Ratatoskr
Ratatoskr
BXDCXT
Ratatoskr
Level 18
God Stats
13W - 19L
1,350 SR
Queue Stats
27W - 37L
1,398 Elo+
Solo
Anubis
Anubis
Bandaeros1999
Anubis
Level 66
God Stats
1W - 2L
1,407 SR
Queue Stats
8W - 9L
1,617 Elo+
Party 1
Yemoja
Yemoja
Clivercliver
Yemoja
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
19W - 18L
1,260 Elo+
Solo
Scylla
Scylla
CourtofRoderick
Scylla
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 34L
1,353 Elo+
Solo
Neith
Neith
zikkyratik
Neith
Level 8
God Stats
0W - 1L
1,174 SR
Queue Stats
4W - 3L
1,811 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,488 Elo+

VS

Team Averages
Level 22
1,639 SR
1,419 Elo+
Medusa
Medusa
Firumox123
Medusa
Level 29
God Stats
18W - 14L
1,472 SR
Queue Stats
231W - 219L
1,495 Elo+
Solo
Nemesis
Nemesis
IRITIS300
Nemesis
Level 15
God Stats
6W - 1L
1,810 SR
Queue Stats
11W - 7L
1,483 Elo+
Solo
Sobek
Sobek
Jiniss
Sobek
Level 29
God Stats
7W - 4L
1,911 SR
Queue Stats
97W - 94L
1,498 Elo+
Solo
Zeus
Zeus
Moldovan69
Zeus
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 52L
1,318 Elo+
Solo
He Bo
He Bo
ogurechikKIT
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BXDCXT
Ratatoskr
14
5 / 6 / 6
9,659
439
8,472
14,601
7,802
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 9 / 6
9,546
434
8,925
14,816
6,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
2 / 10 / 7
8,384
381
6,166
18,997
16,613
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 7 / 6
10,002
455
5,999
10,660
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
15
6 / 8 / 2
9,762
444
7,549
18,218
5,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Firumox123
Medusa
20
24 / 2 / 3
14,060
639
32,288
16,740
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
IRITIS300
Nemesis
16
3 / 1 / 9
10,498
477
8,065
14,266
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Jiniss
Sobek
18
3 / 0 / 7
11,418
519
5,182
12,103
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 9
11,846
538
14,619
16,011
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 11 / 10
9,791
445
6,646
12,524
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
19
Kills
40
40
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BXDCXT
Ratatoskr
5
6
6
1.33
L
2
9
6
0.56
L
Yemoja
2
10
7
0.55
L
4
7
6
1
W
Medusa
Firumox123
Medusa
24
2
3
12.75
W
Nemesis
IRITIS300
Nemesis
3
1
9
7.5
W
Sobek
Jiniss
Sobek
3
0
7
6.5
W
8
5
9
2.5
W
2
11
10
0.64
L
Neith
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
66,800
77,292
Taken
71,644
39,102
Mitigated
30,151
12,826
Healing
25,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BXDCXT
Ratatoskr
8,472
2,222
0
2,698
14,601
7,802
0
4,064
10,429
0
41,339
L
8,925
0
0
3,272
14,816
6,069
1,604
5,756
9,000
51,956
0
L
Yemoja
6,166
757
893
1,887
18,997
16,613
124
7,335
11,514
22,776
0
L
5,999
440
0
861
10,660
2,878
450
4,420
6,042
39,236
0
W
Medusa
Firumox123
Medusa
32,288
20,175
0
7,627
16,740
6,590
3,918
3,783
12,936
0
108,157
W
Nemesis
IRITIS300
Nemesis
8,065
2,606
0
7,226
14,266
5,278
1,813
1,675
12,591
0
68,624
W
Sobek
Jiniss
Sobek
5,182
95
0
5,454
12,103
10,429
660
5,543
6,410
49,130
0
W
14,619
3,997
61
4,363
16,011
4,801
2,991
5,279
10,724
66,141
0
W
6,646
688
83
978
12,524
3,053
737
4,547
7,704
30,760
0
L
Neith
7,549
3,047
0
3,215
18,218
5,740
152
4,244
13,860
0
54,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
57,613
388
Minions Killed
494
0
Camps Cleared
0
1,857,131
Distance Traveled
1,902,583
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,659
439
89
4
0
429,983
9
L
Anubis
9,546
434
101
5
0
345,304
3
L
Yemoja
8,384
381
17
1
0
365,436
0
L
Scylla
10,002
455
85
4
0
377,853
1
W
Medusa
14,060
639
146
7
0
386,198
3
W
Nemesis
10,498
477
86
4
0
390,285
4
W
Sobek
11,418
519
93
4
0
407,570
6
W
Zeus
11,846
538
116
5
0
374,550
0
W
He Bo
9,791
445
53
2
0
343,980
1
L
Neith
9,762
444
96
4
0
338,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role