Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LecheBaifo
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,178 Elo+
Party 1
Ra
Ra
MyBallHurts
Ra
Level 19
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Quineguo
Jormungandr
Level 6
God Stats
1W - 1L
1,737 SR
Queue Stats
65W - 75L
1,178 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ubivakamakaka
Ah Muzen Cab
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 44L
1,362 Elo+
Solo
Team Averages
Level 13
1,562 SR
1,335 Elo+

VS

Team Averages
Level 19
1,416 SR
1,439 Elo+
Nu Wa
Nu Wa
CleanSkill
Nu Wa
Level 28
God Stats
19W - 13L
1,562 SR
Queue Stats
23W - 18L
1,471 Elo+
Solo
Artemis
Artemis
Jukeno
Artemis
Level 28
God Stats
2W - 6L
1,155 SR
Queue Stats
58W - 48L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Uknowcooking
Gilgamesh
Level 18
God Stats
3W - 7L
1,274 SR
Queue Stats
28W - 35L
1,366 Elo+
Solo
Loki
Loki
WildsHorses
Loki
Level 8
God Stats
8W - 14L
1,587 SR
Queue Stats
19W - 23L
1,461 Elo+
Solo
Olorun
Olorun
nathan1377
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 9 / 7
12,553
966
11,168
27,560
18,710
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
LecheBaifo
Sylvanus
20
3 / 10 / 11
14,018
1,078
6,518
27,713
41,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 10 / 9
13,126
1,010
22,356
18,966
8,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Quineguo
Jormungandr
19
1 / 11 / 10
11,652
896
14,073
27,669
35,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Ubivakamakaka
Ah Muzen Cab
19
4 / 3 / 9
12,770
982
11,742
20,876
11,643
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 0 / 25
15,420
1,186
33,439
7,872
2,795
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Jukeno
Artemis
20
16 / 3 / 20
15,821
1,217
40,566
11,985
5,013
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Uknowcooking
Gilgamesh
20
7 / 6 / 20
13,279
1,021
20,354
21,831
11,699
Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 3 / 19
12,860
989
11,075
11,653
4,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
nathan1377
Olorun
20
2 / 4 / 29
12,863
989
8,083
16,134
5,923
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
156
16
Kills
43
43
Deaths
16
46
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
7
0.83
W
Nu Wa
13
0
25
25.5
W
Artemis
Jukeno
Artemis
16
3
20
8.67
L
Sylvanus
LecheBaifo
Sylvanus
3
10
11
0.85
L
4
10
9
0.85
L
Jormungandr
Quineguo
Jormungandr
1
11
10
0.55
L
Ah Muzen Cab
Ubivakamakaka
Ah Muzen Cab
4
3
9
2.83
W
Gilgamesh
Uknowcooking
Gilgamesh
7
6
20
2.83
W
5
3
19
4.83
W
Olorun
nathan1377
Olorun
2
4
29
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,857
Damage
113,517
122,784
Taken
69,475
115,885
Mitigated
29,741
12,874
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,168
1,278
0
605
27,560
18,710
0
8,391
19,169
758
26,598
W
Nu Wa
33,439
11,147
0
730
7,872
2,795
0
3,254
4,618
58,656
0
W
Artemis
Jukeno
Artemis
40,566
25,921
0
272
11,985
5,013
0
6,075
5,815
0
71,884
L
Sylvanus
LecheBaifo
Sylvanus
6,518
1,940
2,631
4,940
27,713
41,713
0
9,793
17,920
23,596
0
L
22,356
1,767
1,673
1,429
18,966
8,578
0
3,791
15,175
67,332
0
L
Jormungandr
Quineguo
Jormungandr
14,073
2,759
0
0
27,669
35,241
0
11,530
16,139
52,862
0
L
Ah Muzen Cab
Ubivakamakaka
Ah Muzen Cab
11,742
2,189
0
1,596
20,876
11,643
0
8,017
12,859
0
38,625
W
Gilgamesh
Uknowcooking
Gilgamesh
20,354
6,387
0
740
21,831
11,699
0
16,192
5,639
0
33,531
W
11,075
2,118
0
411
11,653
4,311
0
7,510
4,143
0
28,493
W
Olorun
nathan1377
Olorun
8,083
4,307
970
5,009
16,134
5,923
0
10,616
5,518
18,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,119
Gold Earned
70,243
281
Minions Killed
264
5
Camps Cleared
4
1,143,075
Distance Traveled
1,182,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,553
966
33
3
1
258,891
1
W
Nu Wa
15,420
1,186
62
5
0
248,557
2
W
Artemis
15,821
1,217
98
8
2
234,929
0
L
Sylvanus
14,018
1,078
40
3
1
193,129
0
L
Ra
13,126
1,010
102
8
2
215,829
1
L
Jormungandr
11,652
896
63
5
0
218,989
0
L
Ah Muzen Cab
12,770
982
43
3
1
256,237
0
W
Gilgamesh
13,279
1,021
31
2
1
235,769
3
W
Loki
12,860
989
30
2
1
263,905
0
W
Olorun
12,863
989
43
3
0
198,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role