Player Matchup

Kali
Kali
Liein
Kali
Level 29
God Stats
8W - 5L
1,493 SR
Queue Stats
218W - 253L
1,480 Elo+
Solo
Merlin
Merlin
PootsTheCat
Merlin
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
39W - 31L
1,523 Elo+
Solo
Jormungandr
Jormungandr
ProferBellum
Jormungandr
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Rama
Rama
VolkanMaximus
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 111L
1,484 Elo+
Solo
Bellona
Bellona
wizghoul
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,434 Elo+

VS

Team Averages
Level 17
1,468 SR
1,466 Elo+
Sol
Sol
NetoMori
Sol
Level 44
God Stats
5W - 4L
1,530 SR
Queue Stats
167W - 146L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
Phoenixslayer19
Cthulhu
Level 14
God Stats
4W - 4L
1,485 SR
Queue Stats
34W - 40L
1,285 Elo+
Party 1
Set
Set
WhereIsTheDPS
Set
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
27W - 16L
1,628 Elo+
Party 2
Cupid
Cupid
epicpumpkin
Cupid
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 28L
1,383 Elo+
Party 1
Hercules
Hercules
wickedsquidword
Hercules
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
39W - 58L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Liein
Kali
5
0 / 1 / 0
3,401
567
1,254
2,226
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
3
0 / 1 / 0
3,008
501
351
621
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ProferBellum
Jormungandr
6
2 / 0 / 2
4,049
675
1,507
2,237
898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 2 / 1
4,456
743
1,696
3,317
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
wizghoul
Bellona
3
0 / 2 / 0
3,126
521
1,033
2,497
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,804
801
703
1,370
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,909
652
1,039
2,474
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 0 / 1
5,217
870
2,084
4,292
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 0
4,082
680
648
1,275
282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
5
0 / 5 / 1
3,646
608
903
4,342
1,188

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
Liein
Kali
0
1
0
0
W
1
0
1
1.5
W
0
0
2
1
L
Merlin
0
1
0
0
L
Jormungandr
ProferBellum
Jormungandr
2
0
2
3
L
3
2
1
1.75
W
3
0
1
3.5
W
2
1
0
2
W
Hercules
0
5
1
0.1
L
Bellona
wizghoul
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,841
Damage
5,377
10,898
Taken
13,753
3,765
Mitigated
4,020
2,786
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Liein
Kali
1,254
780
0
1,029
2,226
744
0
211
1,976
0
8,474
W
703
50
0
455
1,370
280
0
82
1,248
21,816
0
W
1,039
302
0
905
2,474
1,159
783
0
2,474
9,633
0
L
Merlin
351
82
0
0
621
121
0
206
415
3,199
0
L
Jormungandr
ProferBellum
Jormungandr
1,507
846
0
250
2,237
898
0
0
2,237
7,965
0
L
1,696
1,152
0
732
3,317
777
1,398
343
2,974
0
17,040
W
2,084
764
0
3,092
4,292
1,111
0
400
3,840
0
21,169
W
648
404
242
189
1,275
282
1,779
0
1,275
0
10,322
W
Hercules
903
385
0
294
4,342
1,188
0
1,284
3,058
0
5,657
L
Bellona
wizghoul
Bellona
1,033
456
0
775
2,497
1,225
0
758
1,554
0
3,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
21,658
85
Minions Killed
143
0
Camps Cleared
0
381,854
Distance Traveled
592,665
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,401
567
23
4
0
68,618
0
W
Sol
4,804
801
44
7
0
123,936
1
W
Cthulhu
3,909
652
14
2
0
134,348
0
L
Merlin
3,008
501
9
2
0
34,863
0
L
Jormungandr
4,049
675
17
3
0
120,680
1
L
Rama
4,456
743
31
5
0
102,970
0
W
Set
5,217
870
55
9
0
143,306
1
W
Cupid
4,082
680
21
4
0
76,462
0
W
Hercules
3,646
608
9
2
0
114,613
1
L
Bellona
3,126
521
5
1
0
54,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role