Player Matchup

Fenrir
Fenrir
Gold IV
Big_Papa_Golli
Fenrir
Gold IV
Level 149
God Stats
12W - 19L
1,509 SR
Queue Stats
363W - 357L
1,312 MMR
Solo
Charybdis
Charybdis
Platinum II
Ix MASLER xI
Charybdis
Platinum II
Level 155
God Stats
7W - 11L
1,597 SR
Queue Stats
385W - 384L
1,995 MMR
Party 1
Tiamat
Tiamat
Platinum II
JK Sejumm
Tiamat
Platinum II
Level 144
God Stats
7W - 9L
1,574 SR
Queue Stats
188W - 187L
1,764 MMR
Party 1
Horus
Horus
Silver I
StayStoner
Horus
Silver I
Level 86
God Stats
0W - 2L
1,324 SR
Queue Stats
19W - 23L
1,264 MMR
Solo
Cerberus
Cerberus
Platinum IV
YaBoiDrizzt
Cerberus
Platinum IV
Level 160
God Stats
7W - 1L
1,973 SR
Queue Stats
44W - 27L
1,986 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,595 SR
1,664 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,610 SR
1,621 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
Co0braA
Olorun
Platinum I
Level 158
God Stats
4W - 2L
1,710 SR
Queue Stats
362W - 356L
1,961 MMR
Solo
Bellona
Bellona
Gold I
FULLSKIL7
Bellona
Gold I
Level 86
God Stats
34W - 29L
1,591 SR
Queue Stats
176W - 181L
1,381 MMR
Solo
Danzaburou
Danzaburou
Platinum I
I Rose Cloud I
Danzaburou
Platinum I
Level 125
God Stats
45W - 30L
1,719 SR
Queue Stats
196W - 174L
1,956 MMR
Solo
Ymir
Ymir
Gold V
XxRhapsodyxX874
Ymir
Gold V
Level 149
God Stats
19W - 12L
1,532 SR
Queue Stats
475W - 478L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,087
504
8,277
17,253
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Ix MASLER xI
Charybdis
17
1 / 3 / 2
10,759
489
13,042
15,048
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
JK Sejumm
Tiamat
16
1 / 5 / 2
9,833
447
8,029
12,007
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
0 / 6 / 3
8,238
374
5,075
19,810
18,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
YaBoiDrizzt
Cerberus
17
2 / 6 / 1
11,317
514
11,975
23,353
19,719
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaGebArtio

VS

Bans
CliodhnaOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 1 / 10
12,985
590
15,254
16,188
8,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Co0braA
Olorun
20
9 / 1 / 6
14,154
643
18,714
16,230
7,403
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
FULLSKIL7
Bellona
19
3 / 1 / 3
13,283
604
13,492
19,504
23,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
I Rose Cloud I
Danzaburou
20
5 / 2 / 10
13,890
631
11,682
14,926
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 2 / 16
12,684
577
8,291
20,981
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
26
26
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
10
11
L
3
6
3
0.75
W
Olorun
Co0braA
Olorun
9
1
6
12
W
Bellona
FULLSKIL7
Bellona
3
1
3
4.5
W
Danzaburou
I Rose Cloud I
Danzaburou
5
2
10
5
L
Charybdis
Ix MASLER xI
Charybdis
1
3
2
0.67
L
Tiamat
JK Sejumm
Tiamat
1
5
2
0.4
L
Horus
0
6
3
0.25
W
3
2
16
5.5
L
Cerberus
YaBoiDrizzt
Cerberus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
67,433
87,471
Taken
87,829
58,036
Mitigated
64,186
25,880
Healing
45,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,254
2,142
0
7,182
16,188
8,739
1,642
1,986
14,202
0
93,138
L
8,277
640
0
4,715
17,253
5,904
243
2,761
14,492
0
69,680
W
Olorun
Co0braA
Olorun
18,714
10,046
1,167
11,951
16,230
7,403
3,943
5,654
10,576
126,666
12,167
W
Bellona
FULLSKIL7
Bellona
13,492
3,768
0
7,353
19,504
23,650
350
6,454
13,050
9,657
82,424
W
Danzaburou
I Rose Cloud I
Danzaburou
11,682
5,132
0
7,185
14,926
4,815
8,064
2,913
12,013
0
121,776
L
Charybdis
Ix MASLER xI
Charybdis
13,042
6,380
0
5,027
15,048
5,215
1,234
4,162
10,886
0
94,559
L
Tiamat
JK Sejumm
Tiamat
8,029
435
0
1,777
12,007
9,068
214
3,976
8,031
64,122
0
L
Horus
5,075
1,660
1,285
3,779
19,810
18,130
0
7,388
12,422
0
23,973
W
8,291
982
1,528
8,754
20,981
19,579
639
3,708
17,273
47,958
0
L
Cerberus
YaBoiDrizzt
Cerberus
11,975
306
0
9,297
23,353
19,719
0
9,067
14,286
70,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
66,996
624
Minions Killed
792
0
Camps Cleared
0
2,042,817
Distance Traveled
2,201,080
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,985
590
158
7
0
476,565
9
L
Fenrir
11,087
504
125
6
0
473,960
5
W
Olorun
14,154
643
219
10
0
426,028
1
W
Bellona
13,283
604
180
8
0
497,348
7
W
Danzaburou
13,890
631
169
8
0
400,484
2
L
Charybdis
10,759
489
159
7
0
370,920
4
L
Tiamat
9,833
447
126
6
0
428,012
6
L
Horus
8,238
374
31
1
0
360,852
2
W
Ymir
12,684
577
66
3
0
400,655
4
L
Cerberus
11,317
514
183
8
0
409,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role