Player Matchup

Rama
Rama
 
Rama
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Rainefallz
Bastet
Level 56
God Stats
10W - 14L
1,882 SR
Queue Stats
53W - 79L
1,480 Elo+
Solo
Kukulkan
Kukulkan
TiMMiT777
Kukulkan
Level 47
God Stats
14W - 22L
1,559 SR
Queue Stats
21W - 28L
1,548 Elo+
Party 3
Chaac
Chaac
franki005
Chaac
Level 44
God Stats
3W - 2L
1,746 SR
Queue Stats
40W - 36L
1,561 Elo+
Party 3
Cabrakan
Cabrakan
will_co21_1101
Cabrakan
Level 85
God Stats
4W - 3L
1,507 SR
Queue Stats
436W - 417L
1,462 Elo+
Party 2
Team Averages
Level 64
1,639 SR
1,510 Elo+

VS

Team Averages
Level 79
1,478 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ABventures
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,331 Elo+
Party 1
Nox
Nox
Grindzycat
Nox
Level 49
God Stats
22W - 19L
1,609 SR
Queue Stats
122W - 114L
1,520 Elo+
Solo
Tyr
Tyr
Mannedhadock09
Tyr
Level 104
God Stats
4W - 8L
1,359 SR
Queue Stats
710W - 744L
1,507 Elo+
Solo
Chiron
Chiron
xEvernight
Chiron
Level 127
God Stats
1W - 0L
1,422 SR
Queue Stats
9W - 11L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 2 / 3
9,406
855
4,410
9,309
4,806
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Rainefallz
Bastet
16
2 / 3 / 3
9,694
881
7,281
8,872
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TiMMiT777
Kukulkan
16
1 / 4 / 4
10,027
912
6,770
10,208
4,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
franki005
Chaac
16
2 / 6 / 3
9,721
884
10,030
19,925
17,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
16
0 / 2 / 5
9,659
878
5,232
21,446
36,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

199

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 2 / 6
12,175
1,107
28,178
7,659
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
0 / 1 / 5
9,115
829
6,547
3,964
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 8
10,033
912
7,395
7,366
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 7
11,414
1,038
13,796
15,397
12,858
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
xEvernight
Chiron
16
2 / 1 / 7
9,940
904
10,815
4,968
1,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
6
Kills
17
17
Deaths
6
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
3
1.25
W
Zeus
 
Zeus
7
2
6
5
W
Neith
0
1
5
2.5
W
2
0
8
6
W
6
2
7
4.75
L
Bastet
Rainefallz
Bastet
2
3
3
1.17
L
Kukulkan
TiMMiT777
Kukulkan
1
4
4
0.75
L
Chaac
franki005
Chaac
2
6
3
0.58
L
Cabrakan
0
2
5
1.25
W
Chiron
xEvernight
Chiron
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
66,731
69,760
Taken
39,354
67,541
Mitigated
21,346
5,358
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,410
3,827
0
0
9,309
4,806
0
5,852
3,226
0
21,833
W
Zeus
 
Zeus
28,178
2,237
404
1,376
7,659
2,684
0
2,877
4,690
59,850
0
W
Neith
6,547
1,973
0
237
3,964
1,474
0
909
2,964
0
18,670
W
7,395
781
0
0
7,366
2,601
0
2,603
4,532
19,374
0
W
13,796
585
0
4,371
15,397
12,858
0
5,150
9,805
0
29,857
L
Bastet
Rainefallz
Bastet
7,281
1,638
0
521
8,872
3,636
0
3,260
5,488
0
12,202
L
Kukulkan
TiMMiT777
Kukulkan
6,770
280
0
0
10,208
4,928
0
5,133
4,864
43,520
0
L
Chaac
franki005
Chaac
10,030
481
0
4,338
19,925
17,406
0
9,412
10,107
205
26,210
L
Cabrakan
5,232
353
214
285
21,446
36,765
0
10,611
10,502
14,945
0
W
Chiron
xEvernight
Chiron
10,815
4,191
1,652
999
4,968
1,729
0
564
4,259
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
52,677
207
Minions Killed
217
5
Camps Cleared
10
1,053,035
Distance Traveled
1,061,548
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,406
855
53
5
1
193,107
0
W
Zeus
12,175
1,107
79
7
2
218,992
1
W
Neith
9,115
829
26
2
0
179,030
0
W
Nox
10,033
912
36
3
3
221,636
0
W
Tyr
11,414
1,038
44
4
3
248,792
1
L
Bastet
9,694
881
9
1
2
234,023
1
L
Kukulkan
10,027
912
97
9
0
196,864
0
L
Chaac
9,721
884
26
2
1
215,358
3
L
Cabrakan
9,659
878
22
2
1
213,683
0
W
Chiron
9,940
904
32
3
2
193,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role