Player Matchup

Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Garrith
Neith
Level 66
God Stats
37W - 27L
1,663 SR
Queue Stats
50W - 39L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
marsoc1155
Cabrakan
Level 64
God Stats
13W - 5L
1,844 SR
Queue Stats
79W - 59L
1,590 Elo+
Party 1
Team Averages
Level 78
1,669 SR
1,580 Elo+

VS

Team Averages
Level 96
1,452 SR
1,505 Elo+
Hel
Hel
Mathew190
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The_Slys
Ah Muzen Cab
Level 86
God Stats
1W - 3L
1,234 SR
Queue Stats
8W - 14L
1,487 Elo+
Party 2
Fenrir
Fenrir
Wh0PHANTOM
Fenrir
Level 160
God Stats
22W - 14L
1,621 SR
Queue Stats
303W - 307L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 2 / 7
7,859
786
5,402
4,843
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Garrith
Neith
11
6 / 2 / 6
7,608
761
9,423
7,023
1,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
marsoc1155
Cabrakan
11
1 / 0 / 11
6,744
674
6,428
6,383
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,852
585
1,807
6,105
2,020
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
The_Slys
Ah Muzen Cab
10
1 / 3 / 2
6,411
641
8,894
9,283
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Wh0PHANTOM
Fenrir
10
3 / 6 / 1
7,599
760
4,338
11,968
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
7
4.25
W
Neith
Garrith
Neith
6
2
6
4.5
L
0
3
3
0.5
L
Ah Muzen Cab
The_Slys
Ah Muzen Cab
1
3
2
0.67
L
Fenrir
Wh0PHANTOM
Fenrir
3
6
1
0.58
W
Cabrakan
marsoc1155
Cabrakan
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
15,039
18,249
Taken
27,356
6,394
Mitigated
12,173
4,641
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,402
388
0
1,530
4,843
1,507
369
441
4,288
41,027
0
W
Neith
Garrith
Neith
9,423
4,878
0
1,645
7,023
1,900
885
716
5,852
0
17,751
L
1,807
290
3,402
1,802
6,105
2,020
47
3,313
2,792
6,649
0
L
Ah Muzen Cab
The_Slys
Ah Muzen Cab
8,894
2,357
0
2,904
9,283
4,238
0
4,272
5,011
0
31,899
L
Fenrir
Wh0PHANTOM
Fenrir
4,338
1,139
0
1,647
11,968
5,915
0
4,561
7,407
0
14,053
W
Cabrakan
marsoc1155
Cabrakan
6,428
492
439
1,027
6,383
2,987
370
995
5,146
8,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
19,862
127
Minions Killed
94
6
Camps Cleared
2
531,701
Distance Traveled
506,595
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,859
786
101
10
5
180,128
2
W
Neith
7,608
761
23
2
1
182,035
1
L
Hel
5,852
585
13
1
0
158,952
0
L
Ah Muzen Cab
6,411
641
61
6
1
173,829
1
L
Fenrir
7,599
760
20
2
1
173,814
3
W
Cabrakan
6,744
674
3
0
0
169,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role