Player Matchup

Hercules
Hercules
KingLeonidas1102
Hercules
Level 54
God Stats
1W - 7L
1,320 SR
Queue Stats
143W - 213L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
KingLeonidas1102
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 3
Medusa
Medusa
KyngLeonidas1102
Medusa
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 65L
1,332 Elo+
Party 3
Ullr
Ullr
pirata_fenomeno1
Ullr
Level 16
God Stats
5W - 4L
1,176 SR
Queue Stats
32W - 35L
1,141 Elo+
Party 1
Baba Yaga
Baba Yaga
x_xnonx_x1
Baba Yaga
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 10L
1,347 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,324 Elo+

VS

Team Averages
Level 33
1,452 SR
1,262 Elo+
Tiamat
Tiamat
Can_Of_Febreze
Tiamat
Level 77
God Stats
3W - 6L
1,228 SR
Queue Stats
43W - 96L
1,209 Elo+
Party 2
Set
Set
Mav561
Set
Level 28
God Stats
8W - 10L
1,505 SR
Queue Stats
123W - 171L
1,308 Elo+
Solo
Chronos
Chronos
Sammy123456780
Chronos
Level 28
God Stats
12W - 10L
1,379 SR
Queue Stats
47W - 72L
1,251 Elo+
Party 2
Skadi
Skadi
Zepheric_HK
Skadi
Level 24
God Stats
21W - 14L
1,669 SR
Queue Stats
48W - 84L
1,209 Elo+
Party 2
Bellona
Bellona
tlt2002
Bellona
Level 8
God Stats
7W - 8L
1,476 SR
Queue Stats
9W - 24L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 3
10,996
478
20,909
23,424
9,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 6
9,863
429
7,180
18,934
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 11 / 5
9,108
396
10,612
19,333
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
7,548
328
261
12,401
3,920
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
x_xnonx_x1
Baba Yaga
13
1 / 9 / 0
8,491
369
5,236
15,633
5,619
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
12,735
554
12,823
15,635
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Mav561
Set
20
9 / 0 / 2
13,590
591
16,104
15,071
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 4 / 5
13,864
603
18,467
21,469
6,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 7 / 5
11,818
514
14,840
16,771
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
tlt2002
Bellona
16
3 / 4 / 9
10,809
470
5,500
13,223
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
19
Kills
37
40
Deaths
21
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
L
12
8
3
1.69
L
2
9
6
0.56
L
4
11
5
0.59
W
Set
Mav561
Set
9
0
2
10
W
14
4
5
4.13
W
5
7
5
1.07
L
0
3
0
0
W
Bellona
tlt2002
Bellona
3
4
9
1.88
L
Baba Yaga
x_xnonx_x1
Baba Yaga
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
67,734
89,725
Taken
82,169
36,651
Mitigated
37,443
10,884
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
2,124
436
4,693
15,635
8,065
1,171
854
14,781
61,914
0
L
20,909
6,276
0
4,822
23,424
9,951
0
11,155
11,931
374
66,090
L
7,180
147
153
368
18,934
9,997
0
1,948
16,946
40,231
0
L
10,612
4,063
0
1,188
19,333
7,164
0
13,357
5,514
0
40,878
W
Set
Mav561
Set
16,104
9,910
0
4,116
15,071
6,853
478
3,093
11,978
0
116,825
W
18,467
7,846
198
7,774
21,469
6,957
1,721
3,175
18,294
81,388
0
W
14,840
8,099
204
961
16,771
4,795
3,229
2,795
13,976
0
84,313
L
261
261
70
1,278
12,401
3,920
416
2,265
10,108
0
26,290
W
Bellona
tlt2002
Bellona
5,500
2,121
0
1,072
13,223
10,773
378
2,797
10,426
3,203
31,105
L
Baba Yaga
x_xnonx_x1
Baba Yaga
5,236
618
0
3,005
15,633
5,619
647
2,256
13,377
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
62,816
308
Minions Killed
536
0
Camps Cleared
0
1,780,435
Distance Traveled
2,115,548
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,735
554
103
4
0
397,986
0
L
Hercules
10,996
478
76
3
0
403,718
1
L
Cthulhu
9,863
429
63
3
0
290,709
1
L
Medusa
9,108
396
53
2
0
330,343
0
W
Set
13,590
591
130
6
0
486,239
0
W
Chronos
13,864
603
141
6
0
410,820
1
W
Skadi
11,818
514
122
5
0
382,485
3
L
Ullr
7,548
328
41
2
0
356,584
6
W
Bellona
10,809
470
40
2
0
438,018
0
L
Baba Yaga
8,491
369
75
3
0
399,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role