Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Kordalicious
Aphrodite
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Geb
Geb
LordVonHenry
Geb
Level 27
God Stats
6W - 6L
1,516 SR
Queue Stats
47W - 44L
1,430 Elo+
Solo
Set
Set
Orthodrome
Set
Level 23
God Stats
24W - 12L
1,515 SR
Queue Stats
62W - 50L
1,431 Elo+
Solo
Izanami
Izanami
roion
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 41
1,506 SR
1,472 Elo+

VS

Team Averages
Level 19
1,267 SR
1,326 Elo+
Ymir
Ymir
Cheese666777
Ymir
Level 3
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo
Cupid
Cupid
Cyanophilia
Cupid
Level 20
God Stats
0W - 3L
1,164 SR
Queue Stats
18W - 48L
1,173 Elo+
Party 1
Sol
Sol
MephistoSoze
Sol
Level 28
God Stats
0W - 6L
1,162 SR
Queue Stats
71W - 130L
1,248 Elo+
Party 1
Pele
Pele
WafflesMcGeee
Pele
Level 40
God Stats
2W - 11L
1,207 SR
Queue Stats
93W - 163L
1,281 Elo+
Party 1
Nemesis
Nemesis
wizghoul
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
7 / 1 / 3
8,016
573
6,991
10,377
6,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Kordalicious
Aphrodite
13
3 / 0 / 5
7,836
560
3,474
6,617
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 6
6,819
487
3,974
7,819
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 2
8,210
586
5,961
8,874
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
roion
Izanami
11
2 / 1 / 1
7,448
532
4,580
6,633
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,075
434
1,396
6,443
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 7 / 1
6,760
483
5,595
9,553
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,300
450
2,708
5,585
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 0
7,394
528
3,034
7,686
2,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
wizghoul
Nemesis
9
0 / 5 / 0
5,840
417
3,519
9,199
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
3
3
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
3
8.5
L
1
2
0
0.5
L
1
7
1
0.21
W
Aphrodite
Kordalicious
Aphrodite
3
0
5
5.5
W
1
1
6
4
L
0
2
0
0
W
5
0
2
6
L
1
2
0
0.5
W
Izanami
roion
Izanami
2
1
1
2.5
L
Nemesis
wizghoul
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
16,252
40,320
Taken
38,466
18,178
Mitigated
13,800
15,675
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,991
721
0
3,362
10,377
6,061
52
716
9,661
3,958
38,145
L
1,396
433
0
857
6,443
4,509
0
2,421
4,022
9,124
0
L
5,595
2,810
0
1,115
9,553
2,292
896
2,158
7,395
0
34,314
W
Aphrodite
Kordalicious
Aphrodite
3,474
593
1,835
5,003
6,617
2,243
0
792
5,825
41,650
0
W
3,974
631
0
855
7,819
5,087
244
1,453
6,366
16,717
0
L
2,708
125
0
1,156
5,585
1,926
1,056
1,403
4,182
26,669
1,628
W
5,961
2,705
0
3,713
8,874
3,089
1,615
523
8,351
0
49,810
L
3,034
273
0
736
7,686
2,460
1,698
453
7,233
0
49,985
W
Izanami
roion
Izanami
4,580
3,162
0
907
6,633
1,698
1,591
588
6,045
0
44,592
L
Nemesis
wizghoul
Nemesis
3,519
1,425
0
3,371
9,199
2,613
96
1,798
7,401
0
31,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
32,369
366
Minions Killed
316
0
Camps Cleared
0
1,400,569
Distance Traveled
1,155,632
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,016
573
77
6
0
295,556
0
L
Ymir
6,075
434
14
1
0
136,002
3
L
Cupid
6,760
483
62
4
0
232,282
0
W
Aphrodite
7,836
560
78
6
0
245,713
1
W
Geb
6,819
487
17
1
0
282,826
1
L
Sol
6,300
450
67
5
0
253,919
3
W
Set
8,210
586
99
7
0
273,048
5
L
Pele
7,394
528
109
8
0
267,995
0
W
Izanami
7,448
532
95
7
0
303,426
0
L
Nemesis
5,840
417
64
5
0
265,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role