Player Matchup

Discordia
Discordia
S1NN3R_HD
Discordia
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 20L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Titans Ready
Gilgamesh
Level 21
God Stats
3W - 4L
1,707 SR
Queue Stats
113W - 113L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
goldenant_
Jing Wei
Level 8
God Stats
36W - 37L
1,405 SR
Queue Stats
37W - 42L
1,297 Elo+
Solo
Cthulhu
Cthulhu
mrblender
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,197 Elo+
Solo
Hun Batz
Hun Batz
xiiTz IcLuTcHI
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,479 Elo+
Party 2
Team Averages
Level 16
1,523 SR
1,347 Elo+

VS

Team Averages
Level 10
1,540 SR
1,294 Elo+
Jing Wei
Jing Wei
Da1OnlyPrime
Jing Wei
Level 7
God Stats
2W - 6L
1,257 SR
Queue Stats
16W - 29L
1,149 Elo+
Solo
Horus
Horus
MbergMaster15
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,269 Elo+
Party 1
Sobek
Sobek
Nuvannin
Sobek
Level 23
God Stats
6W - 3L
1,723 SR
Queue Stats
112W - 87L
1,512 Elo+
Solo
Fafnir
Fafnir
Titanrex40
Fafnir
Level 7
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 18L
1,238 Elo+
Party 1
Da Ji
Da Ji
darkhawk123
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
S1NN3R_HD
Discordia
18
2 / 0 / 14
11,684
974
11,972
3,678
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Titans Ready
Gilgamesh
19
3 / 5 / 16
12,109
1,009
12,089
20,094
20,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
goldenant_
Jing Wei
18
4 / 5 / 13
11,745
979
23,485
12,318
5,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
mrblender
Cthulhu
19
8 / 0 / 18
12,552
1,046
27,378
28,991
36,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
19
13 / 3 / 12
14,136
1,178
25,128
14,832
6,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Da1OnlyPrime
Jing Wei
17
2 / 10 / 5
10,785
899
20,460
21,778
9,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 9 / 9
11,216
935
10,784
26,530
30,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Nuvannin
Sobek
18
2 / 5 / 9
11,746
979
15,086
24,881
35,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Titanrex40
Fafnir
18
2 / 1 / 8
12,194
1,016
7,259
20,398
32,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 5 / 5
12,274
1,023
15,133
17,163
8,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
30
Kills
12
13
Deaths
30
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Da1OnlyPrime
Jing Wei
2
10
5
0.45
L
0
9
9
0.5
L
Sobek
Nuvannin
Sobek
2
5
9
1.3
W
Discordia
S1NN3R_HD
Discordia
2
0
14
9
L
Fafnir
Titanrex40
Fafnir
2
1
8
6
W
Gilgamesh
Titans Ready
Gilgamesh
3
5
16
2.2
L
6
5
5
1.7
W
Jing Wei
goldenant_
Jing Wei
4
5
13
2.1
W
Cthulhu
mrblender
Cthulhu
8
0
18
17
W
Hun Batz
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,052
Damage
68,722
79,913
Taken
110,750
69,137
Mitigated
115,960
14,478
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Da1OnlyPrime
Jing Wei
20,460
12,081
0
1,256
21,778
9,270
0
9,494
11,754
0
41,783
L
10,784
5,257
4,172
4,239
26,530
30,291
0
11,290
14,585
411
23,924
L
Sobek
Nuvannin
Sobek
15,086
1,452
0
4,434
24,881
35,521
0
7,065
17,172
29,301
0
W
Discordia
S1NN3R_HD
Discordia
11,972
1,849
0
39
3,678
1,383
0
1,175
2,503
32,426
0
L
Fafnir
Titanrex40
Fafnir
7,259
4,386
0
1,953
20,398
32,191
0
7,633
12,274
12,836
0
W
Gilgamesh
Titans Ready
Gilgamesh
12,089
2,687
1,964
1,836
20,094
20,007
0
5,476
14,618
10,186
22,327
L
15,133
2,968
0
126
17,163
8,687
0
5,481
11,441
0
34,547
W
Jing Wei
goldenant_
Jing Wei
23,485
12,302
0
951
12,318
5,066
0
4,645
7,673
0
49,335
W
Cthulhu
mrblender
Cthulhu
27,378
4,712
0
9,328
28,991
36,318
0
6,351
22,640
40,517
0
W
Hun Batz
25,128
9,611
0
360
14,832
6,363
0
5,109
8,691
0
38,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
58,215
227
Minions Killed
154
6
Camps Cleared
3
1,088,447
Distance Traveled
1,188,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,785
899
57
5
0
225,222
0
L
Horus
11,216
935
24
2
0
239,489
0
L
Sobek
11,746
979
18
2
1
228,211
1
W
Discordia
11,684
974
47
4
2
226,799
0
L
Fafnir
12,194
1,016
11
1
1
248,873
0
W
Gilgamesh
12,109
1,009
36
3
0
200,646
0
L
Da Ji
12,274
1,023
44
4
1
247,105
0
W
Jing Wei
11,745
979
74
6
1
180,676
0
W
Cthulhu
12,552
1,046
32
3
1
250,356
0
W
Hun Batz
14,136
1,178
38
3
2
229,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role