Player Matchup

Achilles
Achilles
Mr7evn6ix2wo
Achilles
Level 28
God Stats
25W - 35L
1,417 SR
Queue Stats
54W - 74L
1,339 Elo+
Solo
Chaac
Chaac
Vibe Atomic
Chaac
Level 8
God Stats
1W - 5L
1,379 SR
Queue Stats
60W - 79L
1,205 Elo+
Party 1
Zeus
Zeus
Vibe Danny
Zeus
Level 15
God Stats
4W - 7L
1,443 SR
Queue Stats
26W - 38L
1,276 Elo+
Party 1
Thanatos
Thanatos
Vibe Oni
Thanatos
Level 17
God Stats
35W - 29L
1,345 SR
Queue Stats
99W - 111L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VibeTragedy
Tsukuyomi
Level 7
God Stats
1W - 2L
1,443 SR
Queue Stats
4W - 9L
1,210 Elo+
Party 1
Team Averages
Level 15
1,405 SR
1,261 Elo+

VS

Team Averages
Level 22
1,431 SR
1,367 Elo+
Geb
Geb
CoreyLee92
Geb
Level 28
God Stats
2W - 7L
1,218 SR
Queue Stats
84W - 98L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
Nicole9716
Kukulkan
Level 29
God Stats
46W - 64L
1,458 SR
Queue Stats
422W - 504L
1,314 Elo+
Solo
Apollo
Apollo
Salva6322
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SteaveStifler
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,396 Elo+
Solo
Nike
Nike
makavincii
Nike
Level 29
God Stats
20W - 18L
1,481 SR
Queue Stats
120W - 140L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mr7evn6ix2wo
Achilles
17
5 / 12 / 3
11,397
475
14,525
26,431
27,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 5 / 8
9,966
415
5,872
21,218
10,310
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 7 / 5
10,743
448
13,033
13,829
3,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Vibe Oni
Thanatos
13
13 / 11 / 3
10,630
443
9,869
20,192
5,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
VibeTragedy
Tsukuyomi
13
0 / 11 / 8
8,714
363
5,475
17,401
5,573
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,620
401
2,896
18,573
11,951
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Nicole9716
Kukulkan
19
8 / 4 / 16
13,140
548
19,541
8,535
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Salva6322
Apollo
14
4 / 9 / 7
10,894
454
3,210
11,854
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
19
8 / 9 / 9
12,899
537
18,565
18,331
6,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 3 / 11
14,662
611
25,249
24,026
15,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
29
Kills
41
46
Deaths
31
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
L
Achilles
Mr7evn6ix2wo
Achilles
5
12
3
0.54
W
Kukulkan
Nicole9716
Kukulkan
8
4
16
4
W
Apollo
Salva6322
Apollo
4
9
7
0.83
W
Izanami
8
9
9
1.39
L
6
5
8
2
L
5
7
5
1.07
L
Thanatos
Vibe Oni
Thanatos
13
11
3
1.32
L
Tsukuyomi
VibeTragedy
Tsukuyomi
0
11
8
0.36
W
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,774
Damage
69,461
99,071
Taken
81,319
52,661
Mitigated
39,933
20,531
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,896
958
0
0
18,573
11,951
0
1,305
17,219
36,628
0
L
Achilles
Mr7evn6ix2wo
Achilles
14,525
6,710
0
1,908
26,431
27,249
757
2,746
23,565
10,559
44,813
W
Kukulkan
Nicole9716
Kukulkan
19,541
3,036
123
2,234
8,535
3,177
1,732
2,368
6,118
68,699
0
W
Apollo
Salva6322
Apollo
3,210
1,858
0
614
11,854
3,096
5,400
4,585
7,220
0
30,528
W
Izanami
18,565
12,820
0
4,012
18,331
6,163
1,173
2,899
15,072
0
91,616
L
5,872
1,954
0
5,770
21,218
10,310
0
6,660
14,250
518
31,784
L
13,033
1,741
989
1,529
13,829
3,751
481
3,882
9,697
68,621
0
L
Thanatos
Vibe Oni
Thanatos
9,869
3,806
504
8,543
20,192
5,778
0
4,456
15,514
0
46,159
L
Tsukuyomi
VibeTragedy
Tsukuyomi
5,475
2,870
0
1,288
17,401
5,573
29
4,362
12,891
0
33,152
W
25,249
15,233
0
11,642
24,026
15,546
2,898
5,805
17,566
926
110,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
61,215
355
Minions Killed
504
0
Camps Cleared
0
1,894,197
Distance Traveled
1,989,483
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,620
401
47
2
0
299,323
4
L
Achilles
11,397
475
100
4
0
379,411
0
W
Kukulkan
13,140
548
122
5
0
396,277
8
W
Apollo
10,894
454
58
2
0
406,646
1
W
Izanami
12,899
537
139
6
0
406,120
0
L
Chaac
9,966
415
43
2
0
414,388
5
L
Zeus
10,743
448
110
5
0
396,486
1
L
Thanatos
10,630
443
47
2
0
370,563
2
L
Tsukuyomi
8,714
363
55
2
0
333,349
0
W
Nike
14,662
611
138
6
0
481,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role