Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SuiZaido
Ra
Level 63
God Stats
1W - 0L
1,841 SR
Queue Stats
5W - 1L
1,680 Elo+
Party 1
Geb
Geb
yehyeh
Geb
Level 104
God Stats
1W - 0L
1,505 SR
Queue Stats
13W - 7L
1,668 Elo+
Party 1
Team Averages
Level 88
1,615 SR
1,616 Elo+

VS

Team Averages
Level 15
1,572 SR
1,380 Elo+
Neith
Neith
Kakudobu
Neith
Level 6
God Stats
1W - 4L
1,435 SR
Queue Stats
2W - 8L
1,189 Elo+
Solo
Zhong Kui
Zhong Kui
STICK001
Zhong Kui
Level 24
God Stats
0W - 3L
1,371 SR
Queue Stats
5W - 8L
1,310 Elo+
Solo
Cthulhu
Cthulhu
himlike
Cthulhu
Level 14
God Stats
1W - 1L
1,909 SR
Queue Stats
1W - 4L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
8 / 0 / 12
9,953
829
17,418
8,264
3,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 11
9,799
817
7,581
7,112
2,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
yehyeh
Geb
13
4 / 0 / 13
9,073
756
9,482
9,994
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kakudobu
Neith
11
1 / 8 / 0
7,131
594
6,037
11,325
3,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
STICK001
Zhong Kui
10
0 / 6 / 1
6,885
574
5,832
11,946
6,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
himlike
Cthulhu
9
0 / 6 / 1
7,185
599
5,515
18,103
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
12
14
L
Neith
Kakudobu
Neith
1
8
0
0.13
L
Zhong Kui
STICK001
Zhong Kui
0
6
1
0.08
W
8
1
11
13.5
L
Cthulhu
himlike
Cthulhu
0
6
1
0.08
W
Geb
yehyeh
Geb
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
17,384
25,370
Taken
41,374
14,660
Mitigated
23,133
11,147
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,418
13,922
0
2,788
8,264
3,013
1,491
3,747
4,517
0
39,901
L
Neith
Kakudobu
Neith
6,037
2,993
0
1,436
11,325
3,113
0
4,986
5,963
0
21,996
L
Zhong Kui
STICK001
Zhong Kui
5,832
1,109
0
392
11,946
6,500
0
5,292
6,402
19,090
0
W
7,581
1,126
2,177
3,646
7,112
2,476
720
4,848
2,264
30,794
0
L
Cthulhu
himlike
Cthulhu
5,515
0
439
1,965
18,103
13,520
0
6,338
11,227
19,784
0
W
Geb
yehyeh
Geb
9,482
867
0
2,536
9,994
9,171
366
3,052
6,942
27,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
21,201
135
Minions Killed
102
7
Camps Cleared
3
724,318
Distance Traveled
619,453
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,953
829
44
4
2
233,572
1
L
Neith
7,131
594
39
3
1
187,414
0
L
Zhong Kui
6,885
574
43
4
1
206,926
3
W
Ra
9,799
817
67
6
1
223,660
3
L
Cthulhu
7,185
599
20
2
1
225,113
0
W
Geb
9,073
756
24
2
4
267,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role