Player Matchup

Vamana
Vamana
CheesyA55cheeks
Vamana
Level 27
God Stats
17W - 8L
1,515 SR
Queue Stats
69W - 72L
1,352 Elo+
Solo
Anubis
Anubis
ItBeCrisco
Anubis
Level 9
God Stats
27W - 38L
1,265 SR
Queue Stats
38W - 50L
1,202 Elo+
Party 2
Gilgamesh
Gilgamesh
dradami
Gilgamesh
Level 155
God Stats
3W - 1L
1,664 SR
Queue Stats
21W - 15L
1,602 Elo+
Party 2
Team Averages
Level 64
1,481 SR
1,385 Elo+

VS

Team Averages
Level 37
1,493 SR
1,419 Elo+
He Bo
He Bo
AmayaSaito
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,508 Elo+
Party 1
Cerberus
Cerberus
InazumaRaiyu
Cerberus
Level 27
God Stats
3W - 2L
1,629 SR
Queue Stats
22W - 40L
1,263 Elo+
Party 1
Hachiman
Hachiman
JDhigh5
Hachiman
Level 68
God Stats
4W - 17L
1,349 SR
Queue Stats
115W - 125L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 13
7,974
725
7,240
11,140
5,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
ItBeCrisco
Anubis
12
2 / 0 / 10
7,588
690
5,970
4,404
2,317
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
dradami
Gilgamesh
14
14 / 1 / 4
9,797
891
14,977
9,743
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 10 / 2
6,437
585
3,483
10,672
2,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
InazumaRaiyu
Cerberus
10
2 / 5 / 2
7,306
664
4,412
13,591
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JDhigh5
Hachiman
10
0 / 3 / 3
6,539
594
6,877
7,951
1,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
3
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
10
2
0.2
W
2
3
13
2.83
L
Cerberus
InazumaRaiyu
Cerberus
2
5
2
0.6
W
Anubis
ItBeCrisco
Anubis
2
0
10
7
L
Hachiman
JDhigh5
Hachiman
0
3
3
0.5
W
Gilgamesh
dradami
Gilgamesh
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
14,772
25,287
Taken
32,214
12,838
Mitigated
12,590
5,345
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,483
459
0
330
10,672
2,046
25
617
9,835
7,730
0
W
7,240
3,024
0
2,334
11,140
5,950
260
2,879
8,261
0
21,026
L
Cerberus
InazumaRaiyu
Cerberus
4,412
519
450
3,586
13,591
8,627
0
4,145
9,096
18,700
0
W
Anubis
ItBeCrisco
Anubis
5,970
226
0
974
4,404
2,317
426
1,488
2,916
19,577
0
L
Hachiman
JDhigh5
Hachiman
6,877
3,972
0
1,402
7,951
1,917
150
1,550
6,222
0
26,048
W
Gilgamesh
dradami
Gilgamesh
14,977
5,145
0
2,037
9,743
4,571
718
3,900
5,843
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
20,282
113
Minions Killed
106
4
Camps Cleared
5
603,960
Distance Traveled
538,253
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,437
585
10
1
1
163,999
1
W
Vamana
7,974
725
32
3
0
207,314
1
L
Cerberus
7,306
664
53
5
2
178,594
4
W
Anubis
7,588
690
33
3
1
182,837
0
L
Hachiman
6,539
594
43
4
2
195,660
3
W
Gilgamesh
9,797
891
48
4
3
213,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role