Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GoodTryMate
Thanatos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,304 Elo+
Solo
He Bo
He Bo
JG2725
He Bo
Level 69
God Stats
1W - 1L
1,810 SR
Queue Stats
16W - 17L
1,335 Elo+
Party 2
Ullr
Ullr
NGFurnace3456
Ullr
Level 14
God Stats
6W - 9L
1,773 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 2
King Arthur
King Arthur
willfull3000
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,480 Elo+
Solo
Team Averages
Level 27
1,617 SR
1,432 Elo+

VS

Team Averages
Level 40
1,561 SR
1,437 Elo+
Chronos
Chronos
DerrickTheGhost
Chronos
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
61W - 76L
1,331 Elo+
Party 3
Cliodhna
Cliodhna
Pilipino420
Cliodhna
Level 27
God Stats
29W - 27L
1,522 SR
Queue Stats
49W - 58L
1,376 Elo+
Party 3
Osiris
Osiris
TheMixUp
Osiris
Level 14
God Stats
13W - 15L
1,455 SR
Queue Stats
26W - 29L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
ac130manz
Jing Wei
Level 25
God Stats
3W - 0L
1,843 SR
Queue Stats
20W - 6L
1,688 Elo+
Party 1
Sylvanus
Sylvanus
hi im ST0KES
Sylvanus
Level 106
God Stats
8W - 7L
1,484 SR
Queue Stats
650W - 744L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 11
10,303
468
11,241
28,905
31,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
GoodTryMate
Thanatos
17
10 / 9 / 2
11,109
505
7,151
22,795
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
JG2725
He Bo
16
8 / 8 / 4
10,855
493
18,649
19,307
6,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 9
9,410
428
10,619
16,237
5,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
willfull3000
King Arthur
12
1 / 9 / 4
7,730
351
1,133
12,507
7,684
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
11,240
511
8,859
12,785
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Pilipino420
Cliodhna
15
8 / 8 / 9
11,253
512
14,225
15,560
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
TheMixUp
Osiris
20
12 / 1 / 11
13,492
613
17,012
11,947
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ac130manz
Jing Wei
19
9 / 4 / 9
12,812
582
20,705
15,148
5,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
hi im ST0KES
Sylvanus
16
5 / 4 / 16
11,707
532
11,644
20,311
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
25
Kills
37
37
Deaths
25
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
11
2.83
W
3
8
9
0.94
L
Thanatos
GoodTryMate
Thanatos
10
9
2
1.22
L
He Bo
JG2725
He Bo
8
8
4
1.25
L
3
8
9
0.94
W
Cliodhna
Pilipino420
Cliodhna
8
8
9
1.56
W
Osiris
TheMixUp
Osiris
12
1
11
17.5
W
Jing Wei
ac130manz
Jing Wei
9
4
9
3.38
W
Sylvanus
hi im ST0KES
Sylvanus
5
4
16
3.25
L
King Arthur
willfull3000
King Arthur
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
72,445
99,751
Taken
75,751
60,177
Mitigated
53,610
29,994
Healing
24,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,241
2,130
2,700
3,789
28,905
31,797
145
4,723
24,182
45,839
0
W
8,859
3,046
0
1,098
12,785
5,864
4,927
6,906
5,879
52,333
3,777
L
Thanatos
GoodTryMate
Thanatos
7,151
1,790
0
12,779
22,795
8,792
0
5,385
17,410
0
61,427
L
He Bo
JG2725
He Bo
18,649
466
475
7,651
19,307
6,420
908
4,576
14,731
65,249
0
L
10,619
2,970
826
1,673
16,237
5,484
1,419
3,132
13,105
0
51,457
W
Cliodhna
Pilipino420
Cliodhna
14,225
1,101
0
1,269
15,560
5,823
1,294
8,589
6,971
0
53,029
W
Osiris
TheMixUp
Osiris
17,012
9,563
0
5,580
11,947
12,014
3,196
3,110
8,837
0
70,389
W
Jing Wei
ac130manz
Jing Wei
20,705
14,686
0
6,948
15,148
5,592
3,860
3,832
11,316
0
106,920
W
Sylvanus
hi im ST0KES
Sylvanus
11,644
2,958
2,435
7,159
20,311
24,317
479
7,453
12,858
27,991
0
L
King Arthur
willfull3000
King Arthur
1,133
527
0
101
12,507
7,684
0
2,601
9,906
0
12,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
60,504
379
Minions Killed
476
0
Camps Cleared
0
1,759,272
Distance Traveled
2,041,716
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,303
468
56
3
0
396,932
1
W
Chronos
11,240
511
92
4
0
336,149
0
L
Thanatos
11,109
505
106
5
0
339,800
0
L
He Bo
10,855
493
105
5
0
340,836
2
L
Ullr
9,410
428
84
4
0
378,926
0
W
Cliodhna
11,253
512
78
4
0
453,674
0
W
Osiris
13,492
613
134
6
0
416,288
0
W
Jing Wei
12,812
582
154
7
0
430,549
1
W
Sylvanus
11,707
532
18
1
0
405,056
2
L
King Arthur
7,730
351
28
1
0
302,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role