Player Matchup

Neith
Neith
BAR_Titanos
Neith
Level 104
God Stats
2W - 3L
1,107 SR
Queue Stats
159W - 181L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
BrokenGameing16
Nu Wa
Level 79
God Stats
7W - 10L
1,451 SR
Queue Stats
117W - 138L
1,346 Elo+
Party 2
Mercury
Mercury
NUB1-5
Mercury
Level 84
God Stats
4W - 3L
1,452 SR
Queue Stats
103W - 120L
1,361 Elo+
Party 2
Cerberus
Cerberus
matchete_man
Cerberus
Level 28
God Stats
7W - 15L
1,358 SR
Queue Stats
20W - 33L
1,283 Elo+
Party 2
Vulcan
Vulcan
oooooNJooooo
Vulcan
Level 129
God Stats
4W - 4L
1,581 SR
Queue Stats
95W - 96L
1,387 Elo+
Solo
Team Averages
Level 85
1,390 SR
1,348 Elo+

VS

Team Averages
Level 63
1,463 SR
1,370 Elo+
Arachne
Arachne
Icybluewolf15
Arachne
Level 60
God Stats
0W - 1L
1,320 SR
Queue Stats
72W - 73L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Jtpardy
Kukulkan
Level 42
God Stats
5W - 9L
1,438 SR
Queue Stats
31W - 35L
1,264 Elo+
Party 1
Ao Kuang
Ao Kuang
PlatypusWrath4
Ao Kuang
Level 103
God Stats
25W - 20L
1,542 SR
Queue Stats
210W - 204L
1,567 Elo+
Solo
Amaterasu
Amaterasu
TheHeckShow
Amaterasu
Level 27
God Stats
13W - 14L
1,552 SR
Queue Stats
79W - 80L
1,353 Elo+
Party 1
Geb
Geb
Y0ungKip
Geb
Level 81
God Stats
4W - 7L
1,463 SR
Queue Stats
93W - 97L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,628
510
4,681
7,409
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 0
8,538
657
4,824
2,113
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
NUB1-5
Mercury
14
4 / 2 / 3
8,071
621
6,330
8,495
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
matchete_man
Cerberus
9
0 / 3 / 2
6,400
492
1,564
8,916
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
12
1 / 4 / 3
7,347
565
5,999
5,434
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 4 / 3
6,125
471
2,705
8,690
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jtpardy
Kukulkan
12
0 / 0 / 0
6,362
489
1,712
3,970
1,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
14
7 / 1 / 1
8,130
625
7,897
10,391
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheHeckShow
Amaterasu
12
3 / 4 / 1
7,155
550
5,561
13,166
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
4,112
316
0
897
176

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
11
14
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
W
3
0
0
3
L
Arachne
1
4
3
0.63
L
Kukulkan
Jtpardy
Kukulkan
0
0
0
0
W
Mercury
NUB1-5
Mercury
4
2
3
2.75
L
Ao Kuang
7
1
1
7.5
L
Amaterasu
TheHeckShow
Amaterasu
3
4
1
0.88
L
0
0
0
0
W
Cerberus
matchete_man
Cerberus
0
3
2
0.33
W
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
17,875
32,367
Taken
37,114
13,596
Mitigated
16,215
7,508
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,681
1,640
0
1,783
7,409
1,948
1,910
3,429
3,980
0
28,885
W
4,824
1,288
0
325
2,113
782
258
1,712
401
44,569
0
L
Arachne
2,705
2,436
164
2,229
8,690
2,554
36
2,415
6,235
0
19,980
L
Kukulkan
Jtpardy
Kukulkan
1,712
0
0
414
3,970
1,181
0
2,268
1,488
40,980
0
W
Mercury
NUB1-5
Mercury
6,330
3,532
126
3,554
8,495
3,662
1,413
1,476
7,019
0
47,211
L
Ao Kuang
7,897
2,191
0
3,372
10,391
4,169
0
1,407
8,896
38,652
11,328
L
Amaterasu
TheHeckShow
Amaterasu
5,561
1,751
0
4,654
13,166
8,135
908
4,978
8,108
0
37,918
L
0
0
0
0
897
176
0
791
0
0
0
W
Cerberus
matchete_man
Cerberus
1,564
65
72
1,648
8,916
5,275
739
1,826
7,090
20,479
0
W
Vulcan
5,999
3,179
0
0
5,434
1,929
1,527
344
5,090
36,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
31,884
391
Minions Killed
278
0
Camps Cleared
0
1,247,021
Distance Traveled
979,650
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,628
510
81
6
0
224,438
1
W
Nu Wa
8,538
657
99
8
0
268,645
1
L
Arachne
6,125
471
45
3
0
231,883
3
L
Kukulkan
6,362
489
81
6
0
239,139
4
W
Mercury
8,071
621
93
7
0
275,350
4
L
Ao Kuang
8,130
625
87
7
0
283,447
2
L
Amaterasu
7,155
550
65
5
0
225,181
0
L
Geb
4,112
316
0
0
0
0
0
W
Cerberus
6,400
492
30
2
0
249,059
0
W
Vulcan
7,347
565
88
7
0
229,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role