Player Matchup

Vamana
Vamana
DroSoLoud
Vamana
Level 24
God Stats
21W - 25L
1,467 SR
Queue Stats
25W - 30L
1,367 Elo+
Solo
Pele
Pele
Quhly
Pele
Level 24
God Stats
0W - 3L
1,107 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Ymir
Ymir
Tythaballer
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
YaBoiDezzy_YT
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,262 Elo+
Solo
Loki
Loki
gooddron228
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,343 Elo+

VS

Team Averages
Level 25
1,574 SR
1,289 Elo+
Cliodhna
Cliodhna
KingLeonidas1102
Cliodhna
Level 54
God Stats
6W - 2L
1,628 SR
Queue Stats
143W - 213L
1,346 Elo+
Party 1
Izanami
Izanami
KingLeonidas1102
Izanami
Level 10
God Stats
2W - 1L
1,722 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Thoth
Thoth
KyngLeonidas1102
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 65L
1,285 Elo+
Party 1
Bellona
Bellona
Lord-Death-969
Bellona
Level 27
God Stats
28W - 20L
1,521 SR
Queue Stats
139W - 159L
1,327 Elo+
Solo
Fafnir
Fafnir
XxNope320xX
Fafnir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DroSoLoud
Vamana
14
6 / 8 / 1
9,558
455
11,318
19,151
15,772
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Quhly
Pele
14
1 / 4 / 6
9,112
434
8,270
15,109
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 5
8,069
384
6,793
24,412
20,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
14
4 / 10 / 1
8,958
427
9,406
18,142
6,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 6 / 6
10,282
490
7,821
15,568
5,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 5
11,873
565
18,651
16,166
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 3 / 3
12,065
575
19,637
10,977
5,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 6 / 3
9,152
436
5,866
12,689
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 1 / 3
12,640
602
18,524
18,892
13,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
1 / 3 / 11
10,605
505
4,505
18,109
23,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
19
Kills
35
35
Deaths
20
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
DroSoLoud
Vamana
6
8
1
0.81
W
11
7
5
1.93
W
10
3
3
3.83
W
1
6
3
0.42
W
12
1
3
13.5
L
Pele
Quhly
Pele
1
4
6
1
L
0
7
5
0.36
W
Fafnir
1
3
11
2.17
L
Izanami
4
10
1
0.45
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
67,183
92,382
Taken
76,833
52,216
Mitigated
53,195
9,064
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DroSoLoud
Vamana
11,318
5,619
0
1,036
19,151
15,772
394
1,712
17,012
0
41,122
W
18,651
2,261
0
3,374
16,166
6,479
355
893
15,273
0
65,178
W
19,637
15,275
0
1,514
10,977
5,879
6,713
2,158
8,819
0
76,395
W
5,866
456
0
2,459
12,689
3,648
272
0
12,689
42,219
0
W
18,524
10,568
0
10,797
18,892
13,435
3,151
1,650
17,242
8
94,499
L
Pele
Quhly
Pele
8,270
3,423
0
2,947
15,109
4,638
0
1,425
13,538
0
61,800
L
6,793
1,446
283
987
24,412
20,033
588
1,698
21,931
28,656
0
W
Fafnir
4,505
2,127
0
2,443
18,109
23,754
375
2,315
15,794
16,592
0
L
Izanami
9,406
6,104
0
3,811
18,142
6,597
0
3,022
14,599
0
60,553
L
7,821
1,260
0
0
15,568
5,176
168
1,830
13,375
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
56,335
355
Minions Killed
474
0
Camps Cleared
0
1,755,297
Distance Traveled
1,737,723
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,558
455
53
3
0
373,310
0
W
Cliodhna
11,873
565
79
4
0
390,425
0
W
Izanami
12,065
575
140
7
0
286,669
1
W
Thoth
9,152
436
76
4
0
321,590
0
W
Bellona
12,640
602
159
8
0
406,116
4
L
Pele
9,112
434
110
5
0
415,252
0
L
Ymir
8,069
384
51
2
0
320,851
0
W
Fafnir
10,605
505
20
1
0
332,923
0
L
Izanami
8,958
427
101
5
0
285,125
4
L
Loki
10,282
490
40
2
0
360,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role