Player Matchup

Skadi
Skadi
RabidKay
Skadi
Level 106
God Stats
4W - 1L
1,630 SR
Queue Stats
461W - 348L
1,516 Elo+
Party 1
Hercules
Hercules
Stainkee
Hercules
Level 159
God Stats
20W - 28L
1,703 SR
Queue Stats
255W - 203L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Toloco999
Sylvanus
Level 144
God Stats
2W - 4L
1,400 SR
Queue Stats
123W - 144L
1,557 Elo+
Solo
Thoth
Thoth
pieisgood4u
Thoth
Level 154
God Stats
1W - 0L
1,812 SR
Queue Stats
88W - 71L
1,578 Elo+
Party 1
Serqet
Serqet
teevee
Serqet
Level 160
God Stats
1W - 0L
1,675 SR
Queue Stats
8W - 6L
1,665 Elo+
Party 1
Team Averages
Level 145
1,644 SR
1,576 Elo+

VS

Team Averages
Level 156
1,633 SR
1,582 Elo+
Gilgamesh
Gilgamesh
Alpha Wolf XP5
Gilgamesh
Level 153
God Stats
31W - 18L
1,653 SR
Queue Stats
461W - 479L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Immortal187
Nu Wa
Level 158
God Stats
8W - 16L
1,532 SR
Queue Stats
408W - 384L
1,584 Elo+
Solo
Jing Wei
Jing Wei
JellyO
Jing Wei
Level 153
God Stats
3W - 2L
1,842 SR
Queue Stats
114W - 97L
1,594 Elo+
Solo
Artio
Artio
MWoobie
Artio
Level 156
God Stats
0W - 2L
1,587 SR
Queue Stats
44W - 47L
1,585 Elo+
Solo
Cliodhna
Cliodhna
Vecepia
Cliodhna
Level 160
God Stats
21W - 20L
1,550 SR
Queue Stats
156W - 168L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RabidKay
Skadi
18
7 / 0 / 4
11,157
858
10,536
8,445
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Stainkee
Hercules
17
4 / 4 / 10
10,776
829
9,446
23,422
17,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Toloco999
Sylvanus
16
3 / 1 / 14
10,950
842
8,687
15,568
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 13
10,375
798
19,174
9,207
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
teevee
Serqet
18
6 / 5 / 12
11,509
885
16,468
15,062
8,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpha Wolf XP5
Gilgamesh
15
2 / 5 / 4
8,865
682
10,835
16,049
8,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 3
10,172
782
16,213
12,597
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
JellyO
Jing Wei
17
2 / 4 / 3
9,392
722
10,359
12,446
4,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
MWoobie
Artio
15
0 / 5 / 8
8,395
646
9,132
19,885
18,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Vecepia
Cliodhna
14
4 / 6 / 3
9,405
723
9,622
12,583
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
23
Kills
12
12
Deaths
23
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alpha Wolf XP5
Gilgamesh
2
5
4
0.8
L
4
3
3
1.83
L
Jing Wei
JellyO
Jing Wei
2
4
3
0.88
L
Artio
MWoobie
Artio
0
5
8
0.8
W
Skadi
RabidKay
Skadi
7
0
4
9
W
Hercules
Stainkee
Hercules
4
4
10
2.25
W
Sylvanus
Toloco999
Sylvanus
3
1
14
10
L
Cliodhna
Vecepia
Cliodhna
4
6
3
0.92
W
3
2
13
4.75
W
Serqet
teevee
Serqet
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,311
Damage
56,161
71,704
Taken
73,560
49,861
Mitigated
41,235
26,871
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alpha Wolf XP5
Gilgamesh
10,835
2,471
0
257
16,049
8,330
0
9,031
6,066
0
26,654
L
16,213
3,424
0
2,288
12,597
3,799
589
6,436
5,955
46,403
0
L
Jing Wei
JellyO
Jing Wei
10,359
8,136
0
1,417
12,446
4,418
1,032
3,124
8,995
0
39,755
L
Artio
MWoobie
Artio
9,132
405
1,059
6,019
19,885
18,938
0
5,649
14,026
18,261
0
W
Skadi
RabidKay
Skadi
10,536
4,214
0
3,628
8,445
3,473
1,486
3,088
5,068
0
51,923
W
Hercules
Stainkee
Hercules
9,446
2,014
392
9,100
23,422
17,980
166
7,270
15,490
7,048
32,057
W
Sylvanus
Toloco999
Sylvanus
8,687
1,563
4,464
6,150
15,568
16,660
0
4,630
9,750
18,623
0
L
Cliodhna
Vecepia
Cliodhna
9,622
577
0
1,819
12,583
5,750
168
4,285
8,110
0
25,081
W
19,174
82
68
1,242
9,207
3,511
217
3,061
5,775
58,904
0
W
Serqet
teevee
Serqet
16,468
3,957
0
1,827
15,062
8,237
0
5,272
8,924
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
46,229
345
Minions Killed
294
10
Camps Cleared
7
1,369,805
Distance Traveled
1,208,329
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,865
682
37
3
1
246,530
0
L
Nu Wa
10,172
782
83
6
1
240,318
3
L
Jing Wei
9,392
722
104
8
1
263,641
3
L
Artio
8,395
646
28
2
0
247,861
3
W
Skadi
11,157
858
100
8
5
256,889
1
W
Hercules
10,776
829
57
4
2
287,714
4
W
Sylvanus
10,950
842
18
1
0
259,663
1
L
Cliodhna
9,405
723
42
3
4
209,979
0
W
Thoth
10,375
798
121
9
1
289,842
3
W
Serqet
11,509
885
49
4
2
275,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role