Player Matchup

Cliodhna
Cliodhna
AlmightyKronos
Cliodhna
Level 88
God Stats
12W - 9L
1,641 SR
Queue Stats
82W - 86L
1,503 Elo+
Party 1
Athena
Athena
ELNFerda
Athena
Level 41
God Stats
25W - 19L
1,530 SR
Queue Stats
101W - 100L
1,502 Elo+
Party 1
Tiamat
Tiamat
FineNova
Tiamat
Level 27
God Stats
8W - 6L
1,513 SR
Queue Stats
126W - 102L
1,529 Elo+
Party 2
Tyr
Tyr
VortexEclipce
Tyr
Level 79
God Stats
2W - 2L
1,521 SR
Queue Stats
119W - 98L
1,552 Elo+
Party 1
Skadi
Skadi
rubira559
Skadi
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 73L
1,559 Elo+
Party 2
Team Averages
Level 62
1,541 SR
1,529 Elo+

VS

Team Averages
Level 50
1,518 SR
1,502 Elo+
Geb
Geb
Jahamison
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,503 Elo+
Party 3
Bellona
Bellona
SlyLonewolf47
Bellona
Level 49
God Stats
9W - 7L
1,623 SR
Queue Stats
193W - 182L
1,475 Elo+
Solo
Nemesis
Nemesis
Tates2769
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,496 Elo+
Party 3
Neith
Neith
drewB8
Neith
Level 8
God Stats
2W - 4L
1,566 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 3
Janus
Janus
lilysmasher
Janus
Level 81
God Stats
2W - 4L
1,400 SR
Queue Stats
147W - 134L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
8 / 1 / 4
7,151
650
8,642
6,573
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
ELNFerda
Athena
9
3 / 2 / 5
5,952
541
3,007
7,789
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
FineNova
Tiamat
11
4 / 0 / 4
6,957
632
5,397
4,321
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,077
552
5,120
9,446
4,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
rubira559
Skadi
9
0 / 1 / 5
5,609
510
7,660
5,072
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,280
480
2,438
9,450
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
10
1 / 3 / 0
5,997
545
6,999
7,842
6,218
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Tates2769
Nemesis
9
2 / 4 / 0
5,631
512
4,897
9,326
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
drewB8
Neith
9
3 / 3 / 0
5,668
515
5,228
7,549
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,090
463
1,865
5,027
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
1
4
10
W
Athena
ELNFerda
Athena
3
2
5
2.75
W
Tiamat
FineNova
Tiamat
4
0
4
6
L
0
3
3
0.5
L
Bellona
1
3
0
0.33
L
Nemesis
Tates2769
Nemesis
2
4
0
0.5
W
2
2
1
1.25
L
Neith
drewB8
Neith
3
3
0
1
L
0
4
0
0
W
Skadi
rubira559
Skadi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
21,427
33,201
Taken
39,194
12,959
Mitigated
16,224
12,550
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,642
1,656
0
2,564
6,573
2,017
0
238
6,321
0
37,105
W
Athena
ELNFerda
Athena
3,007
844
1,367
1,558
7,789
3,427
0
1,385
6,362
7,512
0
W
Tiamat
FineNova
Tiamat
5,397
530
0
2,154
4,321
1,718
18
1,445
2,706
36,146
0
L
2,438
427
0
2,251
9,450
4,495
0
1,918
7,492
11,104
0
L
Bellona
6,999
2,418
0
1,980
7,842
6,218
0
420
7,422
2,335
31,193
L
Nemesis
Tates2769
Nemesis
4,897
1,358
0
3,722
9,326
2,638
0
2,225
6,995
0
28,492
W
5,120
1,232
0
4,559
9,446
4,441
0
454
8,313
0
31,655
L
Neith
drewB8
Neith
5,228
2,335
0
2,621
7,549
1,624
0
927
6,548
0
26,501
L
1,865
90
0
685
5,027
1,249
0
2,464
2,333
23,449
0
W
Skadi
rubira559
Skadi
7,660
3,407
0
348
5,072
1,356
0
1,025
4,021
0
38,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
27,666
304
Minions Killed
257
0
Camps Cleared
0
1,163,209
Distance Traveled
1,077,129
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,151
650
66
6
0
257,674
4
W
Athena
5,952
541
10
1
0
251,136
4
W
Tiamat
6,957
632
80
7
0
224,289
4
L
Geb
5,280
480
15
1
0
202,817
1
L
Bellona
5,997
545
71
6
0
236,416
2
L
Nemesis
5,631
512
59
5
0
253,846
8
W
Tyr
6,077
552
72
7
0
233,058
1
L
Neith
5,668
515
56
5
0
203,901
0
L
Janus
5,090
463
56
5
0
180,149
2
W
Skadi
5,609
510
76
7
0
197,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role