Player Matchup

Ao Kuang
Ao Kuang
CleanCalf159854
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 86L
1,281 Elo+
Solo
Medusa
Medusa
LilChubbyBear
Medusa
Level 102
God Stats
28W - 21L
1,540 SR
Queue Stats
634W - 640L
1,444 Elo+
Party 1
Ares
Ares
SbSenpai
Ares
Level 118
God Stats
5W - 11L
1,470 SR
Queue Stats
949W - 924L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Waterhead819
Ne Zha
Level 103
God Stats
1W - 9L
1,164 SR
Queue Stats
152W - 211L
1,296 Elo+
Solo
Horus
Horus
liltabarek11
Horus
Level 88
God Stats
5W - 3L
1,854 SR
Queue Stats
521W - 548L
1,478 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,387 Elo+

VS

Team Averages
Level 127
1,473 SR
1,365 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 73
God Stats
102W - 135L
1,436 SR
Queue Stats
114W - 161L
1,385 Elo+
Solo
Zeus
Zeus
LonelySaiyan420
Zeus
Level 126
God Stats
14W - 13L
1,966 SR
Queue Stats
552W - 534L
1,477 Elo+
Solo
Xbalanque
Xbalanque
PedroDeLeon3
Xbalanque
Level 134
God Stats
58W - 36L
1,646 SR
Queue Stats
1,555W - 1,503L
1,494 Elo+
Solo
Susano
Susano
bleachedcolors
Susano
Level 142
God Stats
1W - 2L
1,163 SR
Queue Stats
3W - 9L
1,124 Elo+
Solo
Ra
Ra
chenlezhi
Ra
Level 160
God Stats
1W - 4L
1,152 SR
Queue Stats
1,045W - 1,126L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
5 / 7 / 1
8,444
497
5,840
13,688
5,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 4 / 4
7,787
458
6,398
8,534
2,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
3 / 4 / 5
7,609
448
4,479
12,795
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
3 / 9 / 4
8,663
510
7,832
14,040
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
8,751
515
8,072
14,215
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
13
0 / 1 / 3
8,184
481
2,439
5,972
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
19 / 4 / 4
11,470
675
20,441
13,989
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PedroDeLeon3
Xbalanque
16
4 / 2 / 12
10,122
595
11,850
10,688
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 4
8,358
492
4,894
12,066
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 6
8,410
495
3,712
9,051
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
18
Kills
26
26
Deaths
18
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
0
1
3
1.5
L
Ao Kuang
5
7
1
0.79
L
4
4
4
1.5
W
19
4
4
5.25
W
Xbalanque
PedroDeLeon3
Xbalanque
4
2
12
5
L
Ares
3
4
5
1.38
L
Ne Zha
3
9
4
0.56
W
2
5
4
0.8
W
1
6
6
0.67
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
43,336
63,272
Taken
51,766
35,534
Mitigated
16,387
14,107
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
2,439
1,460
0
1,485
5,972
1,196
516
466
5,133
0
38,443
L
Ao Kuang
5,840
1,500
0
3,391
13,688
5,168
0
6,998
6,690
37,412
0
L
6,398
1,526
0
1,475
8,534
2,893
588
2,895
5,639
0
35,427
W
20,441
6,544
0
4,415
13,989
4,279
1,461
3,834
10,109
71,146
0
W
Xbalanque
PedroDeLeon3
Xbalanque
11,850
6,971
0
4,413
10,688
3,299
1,076
2,039
8,554
0
70,468
L
Ares
4,479
255
313
2,354
12,795
10,329
53
3,732
9,063
25,650
0
L
Ne Zha
7,832
1,508
0
1,939
14,040
5,572
1,525
6,365
7,675
0
43,360
W
4,894
1,909
0
1,254
12,066
4,088
335
2,041
9,821
0
50,361
W
3,712
687
1,051
1,891
9,051
3,525
352
3,695
5,356
34,457
1,927
L
8,072
2,757
150
4,485
14,215
11,572
386
4,190
10,025
11,234
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
46,544
317
Minions Killed
465
0
Camps Cleared
0
1,470,383
Distance Traveled
1,487,428
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,184
481
78
5
0
295,098
0
L
Ao Kuang
8,444
497
50
3
0
277,240
0
L
Medusa
7,787
458
58
3
0
297,226
5
W
Zeus
11,470
675
87
5
0
274,568
0
W
Xbalanque
10,122
595
126
7
0
320,224
5
L
Ares
7,609
448
34
2
0
265,530
4
L
Ne Zha
8,663
510
69
4
0
314,271
0
W
Susano
8,358
492
94
6
0
316,972
3
W
Ra
8,410
495
80
5
0
280,566
0
L
Horus
8,751
515
106
6
0
316,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role