Player Matchup

King Arthur
King Arthur
GoldenArgonaut
King Arthur
Level 24
God Stats
13W - 18L
1,492 SR
Queue Stats
46W - 59L
1,427 Elo+
Party 2
Neith
Neith
Majist7311
Neith
Level 27
God Stats
6W - 11L
1,482 SR
Queue Stats
68W - 87L
1,408 Elo+
Party 2
Apollo
Apollo
Trippy ops 1
Apollo
Level 27
God Stats
1W - 4L
1,342 SR
Queue Stats
11W - 15L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
lazyass_panda
Kukulkan
Level 15
God Stats
11W - 15L
1,489 SR
Queue Stats
22W - 32L
1,371 Elo+
Party 2
Da Ji
Da Ji
pandasauce12
Da Ji
Level 23
God Stats
2W - 11L
1,220 SR
Queue Stats
27W - 39L
1,323 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,389 Elo+

VS

Team Averages
Level 39
1,487 SR
1,400 Elo+
Artio
Artio
BuddhaTheNoob
Artio
Level 16
God Stats
16W - 20L
1,403 SR
Queue Stats
104W - 121L
1,396 Elo+
Party 1
Camazotz
Camazotz
MarioBrosB4Hose
Camazotz
Level 27
God Stats
3W - 4L
1,555 SR
Queue Stats
129W - 148L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
XX_MacAttack_99
Hou Yi
Level 23
God Stats
16W - 13L
1,595 SR
Queue Stats
115W - 135L
1,423 Elo+
Party 1
Merlin
Merlin
Zasky7
Merlin
Level 21
God Stats
15W - 20L
1,398 SR
Queue Stats
19W - 26L
1,264 Elo+
Solo
Mulan
Mulan
phoeniex10
Mulan
Level 109
God Stats
20W - 18L
1,482 SR
Queue Stats
325W - 328L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenArgonaut
King Arthur
15
2 / 4 / 1
9,480
412
6,930
19,297
14,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
2 / 9 / 3
10,217
444
10,596
16,745
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
0 / 10 / 3
8,727
379
9,609
14,782
4,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lazyass_panda
Kukulkan
17
2 / 2 / 0
10,581
460
10,201
9,090
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 3
11,120
483
12,414
19,044
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 13
11,331
493
11,405
16,419
17,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
17
1 / 4 / 5
10,911
474
8,518
21,934
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 3 / 6
12,258
533
16,847
16,163
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Zasky7
Merlin
15
1 / 3 / 2
10,491
456
9,234
12,098
3,793
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
20
9 / 1 / 3
13,002
565
16,518
17,596
22,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
30
30
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
King Arthur
GoldenArgonaut
King Arthur
2
4
1
0.63
L
Neith
2
9
3
0.39
W
Camazotz
1
4
5
0.88
L
Apollo
0
10
3
0.15
W
13
3
6
5.33
W
Merlin
Zasky7
Merlin
1
3
2
0.67
L
Kukulkan
lazyass_panda
Kukulkan
2
2
0
1
L
7
5
3
1.7
W
Mulan
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
62,522
78,958
Taken
84,210
37,833
Mitigated
56,656
16,496
Healing
36,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,405
1,059
1,458
5,092
16,419
17,488
820
897
15,472
51,342
0
L
King Arthur
GoldenArgonaut
King Arthur
6,930
1,480
0
6,018
19,297
14,726
0
1,784
16,699
0
42,341
L
Neith
10,596
1,638
135
2,955
16,745
6,674
508
4,889
11,457
0
56,967
W
Camazotz
8,518
2,339
0
12,996
21,934
7,560
0
2,060
19,742
0
74,957
L
Apollo
9,609
6,745
96
137
14,782
4,806
2,090
5,896
8,463
0
47,303
W
16,847
7,383
0
6,967
16,163
5,506
3,103
658
15,503
0
79,157
W
Merlin
Zasky7
Merlin
9,234
642
0
2,965
12,098
3,793
543
3,872
7,960
59,041
0
L
Kukulkan
lazyass_panda
Kukulkan
10,201
1,305
0
1,825
9,090
3,671
380
3,847
5,141
65,794
0
L
12,414
2,375
0
5,330
19,044
7,956
0
3,031
15,272
0
66,644
W
Mulan
16,518
3,192
0
6,813
17,596
22,309
400
2,150
15,332
0
100,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
57,993
520
Minions Killed
618
0
Camps Cleared
0
2,038,436
Distance Traveled
2,121,224
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,331
493
71
3
0
461,857
2
L
King Arthur
9,480
412
84
4
0
476,090
5
L
Neith
10,217
444
87
4
0
383,421
0
W
Camazotz
10,911
474
124
5
0
443,065
0
L
Apollo
8,727
379
85
4
0
366,569
0
W
Hou Yi
12,258
533
126
5
0
428,006
0
W
Merlin
10,491
456
124
5
0
349,355
0
L
Kukulkan
10,581
460
160
7
0
403,090
0
L
Da Ji
11,120
483
104
5
0
409,266
5
W
Mulan
13,002
565
173
8
0
438,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role