Player Matchup

Sol
Sol
PoP a P1LL
Sol
Level 5
God Stats
34W - 25L
1,714 SR
Queue Stats
103W - 75L
1,529 Elo+
Party 2
King Arthur
King Arthur
cybergamerss101
King Arthur
Level 28
God Stats
5W - 12L
1,286 SR
Queue Stats
163W - 176L
1,467 Elo+
Solo
Anubis
Anubis
deksnox
Anubis
Level 25
God Stats
8W - 5L
1,603 SR
Queue Stats
14W - 16L
1,324 Elo+
Solo
Nemesis
Nemesis
pinheadwily
Nemesis
Level 27
God Stats
1W - 1L
1,373 SR
Queue Stats
30W - 23L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
stuntmannmike9
Sun Wukong
Level 149
God Stats
17W - 12L
1,557 SR
Queue Stats
267W - 242L
1,466 Elo+
Party 2
Team Averages
Level 47
1,507 SR
1,440 Elo+

VS

Team Averages
Level 23
1,513 SR
1,403 Elo+
Ratatoskr
Ratatoskr
Infiniteblade155
Ratatoskr
Level 27
God Stats
4W - 6L
1,467 SR
Queue Stats
35W - 47L
1,459 Elo+
Party 1
Medusa
Medusa
OnYahMotha
Medusa
Level 18
God Stats
10W - 11L
1,491 SR
Queue Stats
20W - 28L
1,326 Elo+
Solo
Vulcan
Vulcan
TheCutest69
Vulcan
Level 18
God Stats
7W - 7L
1,878 SR
Queue Stats
51W - 70L
1,440 Elo+
Solo
Izanami
Izanami
a3111mk
Izanami
Level 23
God Stats
1W - 3L
1,498 SR
Queue Stats
22W - 26L
1,329 Elo+
Solo
Ra
Ra
destoroyah1000
Ra
Level 29
God Stats
1W - 4L
1,229 SR
Queue Stats
36W - 54L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 6
10,581
622
18,016
12,994
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
cybergamerss101
King Arthur
15
2 / 1 / 6
9,165
539
2,798
11,001
4,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
deksnox
Anubis
14
8 / 2 / 5
9,305
547
6,575
7,077
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
pinheadwily
Nemesis
12
6 / 5 / 1
8,540
502
7,162
12,855
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
stuntmannmike9
Sun Wukong
14
2 / 2 / 5
8,735
514
8,561
13,801
7,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
2 / 6 / 1
7,422
437
3,715
10,279
2,989
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
OnYahMotha
Medusa
9
4 / 10 / 1
6,958
409
6,837
12,288
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
12
1 / 4 / 1
7,651
450
4,506
9,224
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
a3111mk
Izanami
14
2 / 3 / 1
8,915
524
6,848
12,215
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 9 / 3
7,869
463
6,542
12,459
3,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
32
Kills
11
11
Deaths
32
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
2
6
1
0.42
L
Medusa
OnYahMotha
Medusa
4
10
1
0.45
W
14
1
6
17
L
Vulcan
1
4
1
0.38
L
Izanami
a3111mk
Izanami
2
3
1
0.83
W
King Arthur
cybergamerss101
King Arthur
2
1
6
5
W
Anubis
deksnox
Anubis
8
2
5
5.25
L
2
9
3
0.39
W
Nemesis
pinheadwily
Nemesis
6
5
1
1.3
W
Sun Wukong
stuntmannmike9
Sun Wukong
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
28,448
57,728
Taken
56,465
23,942
Mitigated
16,772
21,818
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
3,715
424
0
880
10,279
2,989
0
4,505
5,650
0
31,654
L
Medusa
OnYahMotha
Medusa
6,837
3,085
94
798
12,288
2,990
49
6,599
5,617
0
19,995
W
18,016
4,972
0
6,300
12,994
5,166
3,046
3,082
9,912
69,830
7,977
L
Vulcan
4,506
2,245
36
1,927
9,224
3,489
302
1,324
7,786
29,736
0
L
Izanami
a3111mk
Izanami
6,848
3,534
0
4,732
12,215
3,717
1,012
3,141
8,902
0
59,059
W
King Arthur
cybergamerss101
King Arthur
2,798
451
0
3,627
11,001
4,089
0
1,286
9,715
0
54,179
W
Anubis
deksnox
Anubis
6,575
0
0
2,592
7,077
2,850
674
1,731
5,346
43,168
0
L
6,542
745
335
2,394
12,459
3,587
797
7,251
5,032
34,563
0
W
Nemesis
pinheadwily
Nemesis
7,162
3,295
0
4,720
12,855
4,608
448
2,529
10,326
0
39,019
W
Sun Wukong
stuntmannmike9
Sun Wukong
8,561
1,295
0
4,579
13,801
7,229
262
2,420
11,381
0
51,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
38,815
457
Minions Killed
323
0
Camps Cleared
0
1,575,772
Distance Traveled
1,497,645
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,422
437
64
4
0
330,540
0
L
Medusa
6,958
409
16
1
0
280,306
0
W
Sol
10,581
622
107
6
0
319,181
2
L
Vulcan
7,651
450
54
3
0
319,641
0
L
Izanami
8,915
524
133
8
0
282,392
5
W
King Arthur
9,165
539
89
5
0
290,468
2
W
Anubis
9,305
547
94
6
0
305,176
2
L
Ra
7,869
463
56
3
0
284,766
0
W
Nemesis
8,540
502
59
3
0
351,083
3
W
Sun Wukong
8,735
514
108
6
0
309,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role