Player Matchup

King Arthur
King Arthur
CaII Me Caboose
King Arthur
Level 34
God Stats
7W - 10L
1,458 SR
Queue Stats
65W - 96L
1,273 Elo+
Party 1
Ra
Ra
CrazyCorey
Ra
Level 39
God Stats
1W - 2L
1,531 SR
Queue Stats
69W - 97L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
EROD1
Ao Kuang
Level 48
God Stats
0W - 3L
1,146 SR
Queue Stats
122W - 134L
1,283 Elo+
Party 1
Athena
Athena
IHI 3 C T II X
Athena
Level 120
God Stats
3W - 2L
1,487 SR
Queue Stats
116W - 130L
1,361 Elo+
Party 1
Hachiman
Hachiman
Rakuda100
Hachiman
Level 43
God Stats
10W - 8L
1,410 SR
Queue Stats
181W - 175L
1,456 Elo+
Solo
Team Averages
Level 57
1,406 SR
1,333 Elo+

VS

Team Averages
Level 93
1,482 SR
1,340 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
D1RTYB1RD69
Geb
Level 97
God Stats
13W - 8L
1,500 SR
Queue Stats
300W - 304L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
TTV_DEATHBRINGER
Sun Wukong
Level 40
God Stats
4W - 3L
1,461 SR
Queue Stats
107W - 137L
1,261 Elo+
Solo
Merlin
Merlin
TheRealDeWZee
Merlin
Level 145
God Stats
3W - 3L
1,457 SR
Queue Stats
127W - 126L
1,231 Elo+
Solo
Danzaburou
Danzaburou
XxWolf5012xX
Danzaburou
Level 80
God Stats
6W - 3L
1,491 SR
Queue Stats
38W - 49L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaII Me Caboose
King Arthur
10
0 / 4 / 1
6,172
411
5,637
14,425
5,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,922
461
584
6,223
1,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
EROD1
Ao Kuang
10
4 / 3 / 0
6,750
450
6,549
14,449
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 2
5,985
399
3,108
10,786
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Rakuda100
Hachiman
12
1 / 1 / 1
6,657
444
5,303
6,893
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 1 / 0
7,969
531
6,990
9,629
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
7,085
472
6,818
10,672
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
TTV_DEATHBRINGER
Sun Wukong
13
3 / 1 / 3
7,829
522
9,883
11,023
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 1
8,105
540
6,630
3,864
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XxWolf5012xX
Danzaburou
12
2 / 1 / 0
7,107
474
5,473
5,010
1,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
0
6
L
King Arthur
CaII Me Caboose
King Arthur
0
4
1
0.13
L
0
3
0
0
W
0
2
5
1.25
L
Ao Kuang
EROD1
Ao Kuang
4
3
0
1.33
L
0
2
2
0.5
L
Hachiman
Rakuda100
Hachiman
1
1
1
1.5
W
Sun Wukong
TTV_DEATHBRINGER
Sun Wukong
3
1
3
4.5
W
2
0
1
2.5
W
Danzaburou
XxWolf5012xX
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
35,794
52,776
Taken
40,198
17,791
Mitigated
16,924
13,915
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,990
1,724
0
2,926
9,629
3,919
267
1,534
8,095
0
52,041
L
King Arthur
CaII Me Caboose
King Arthur
5,637
599
0
3,168
14,425
5,106
292
1,548
12,817
0
30,713
L
584
260
0
159
6,223
1,737
398
3,126
2,643
36,591
0
W
6,818
868
295
3,136
10,672
5,080
0
3,467
7,205
14,908
0
L
Ao Kuang
EROD1
Ao Kuang
6,549
2,416
0
4,352
14,449
3,971
0
2,579
11,738
32,559
0
L
3,108
1,028
0
2,740
10,786
5,327
0
3,574
7,176
17,185
0
L
Hachiman
Rakuda100
Hachiman
5,303
3,629
0
3,496
6,893
1,650
0
2,280
4,613
0
41,242
W
Sun Wukong
TTV_DEATHBRINGER
Sun Wukong
9,883
2,013
0
3,145
11,023
5,318
370
3,365
7,658
0
43,807
W
6,630
369
51
2,067
3,864
1,287
0
618
3,246
52,406
0
W
Danzaburou
XxWolf5012xX
Danzaburou
5,473
3,224
693
2,121
5,010
1,320
120
1,432
3,578
0
51,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
38,095
298
Minions Killed
401
0
Camps Cleared
0
1,301,740
Distance Traveled
1,379,427
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,969
531
90
6
0
286,403
1
L
King Arthur
6,172
411
54
4
0
268,051
7
L
Ra
6,922
461
83
6
0
228,566
1
W
Geb
7,085
472
23
2
0
275,416
5
L
Ao Kuang
6,750
450
46
3
0
265,449
0
L
Athena
5,985
399
30
2
0
285,116
3
L
Hachiman
6,657
444
85
6
0
254,558
3
W
Sun Wukong
7,829
522
92
6
0
284,702
1
W
Merlin
8,105
540
114
8
0
291,105
6
W
Danzaburou
7,107
474
82
5
0
241,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role