Player Matchup

Loki
Loki
Bluballz44
Loki
Level 26
God Stats
3W - 5L
1,299 SR
Queue Stats
137W - 134L
1,288 Elo+
Party 1
Apollo
Apollo
BoMbAxPrOdiGy
Apollo
Level 17
God Stats
14W - 18L
1,400 SR
Queue Stats
36W - 41L
1,260 Elo+
Party 3
Jing Wei
Jing Wei
PredaKingGaming
Jing Wei
Level 27
God Stats
5W - 6L
1,856 SR
Queue Stats
28W - 29L
1,335 Elo+
Solo
Izanami
Izanami
Sipmyjiz
Izanami
Level 16
God Stats
21W - 19L
1,436 SR
Queue Stats
33W - 41L
1,241 Elo+
Party 3
Anubis
Anubis
SlaminSalmonx
Anubis
Level 28
God Stats
16W - 15L
1,465 SR
Queue Stats
139W - 144L
1,312 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,287 Elo+

VS

Team Averages
Level 26
1,422 SR
1,294 Elo+
Neith
Neith
BloodyMenaxe
Neith
Level 29
God Stats
2W - 7L
1,297 SR
Queue Stats
67W - 96L
1,304 Elo+
Solo
Ravana
Ravana
FaZe_Trex246
Ravana
Level 15
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 19L
1,266 Elo+
Party 2
Pele
Pele
Queen_wolf_gamer
Pele
Level 27
God Stats
4W - 2L
1,503 SR
Queue Stats
40W - 42L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
TheGodUnleashed
Cthulhu
Level 29
God Stats
7W - 11L
1,296 SR
Queue Stats
159W - 182L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
waffletoast215
Sun Wukong
Level 29
God Stats
2W - 3L
1,286 SR
Queue Stats
6W - 13L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
14,463
517
13,857
22,643
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 9
13,943
498
19,503
16,920
6,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
20
10 / 1 / 6
16,303
582
18,797
19,985
8,480
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Sipmyjiz
Izanami
19
2 / 0 / 10
12,928
462
11,513
13,935
9,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 2 / 13
16,707
597
36,087
26,185
14,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 2
13,653
488
16,083
21,857
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
13
1 / 12 / 2
9,635
344
5,236
25,550
20,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
1 / 9 / 2
11,493
410
7,157
23,816
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 4 / 4
12,101
432
17,821
24,964
17,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
waffletoast215
Sun Wukong
17
3 / 21 / 1
11,433
408
11,405
36,564
27,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
54
Kills
11
12
Deaths
54
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
10
7
8
2
W
10
2
9
7.25
L
Ravana
1
12
2
0.17
W
Jing Wei
10
1
6
13
L
1
9
2
0.22
W
Izanami
Sipmyjiz
Izanami
2
0
10
7
W
22
2
13
14.25
L
1
4
4
0.75
L
Sun Wukong
waffletoast215
Sun Wukong
3
21
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,757
Damage
57,702
99,668
Taken
132,751
48,722
Mitigated
79,799
48,798
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,083
5,301
0
2,775
21,857
6,611
93
10,542
11,315
0
83,265
W
13,857
4,354
0
7,826
22,643
9,566
0
2,528
20,115
0
90,509
W
19,503
14,098
0
6,220
16,920
6,486
5,597
4,746
12,107
0
74,909
L
Ravana
5,236
1,670
0
1,571
25,550
20,556
249
8,722
16,828
0
25,431
W
Jing Wei
18,797
17,034
0
13,725
19,985
8,480
9,703
3,125
16,860
0
125,213
L
7,157
569
0
5,831
23,816
8,235
380
1,499
22,317
0
92,527
W
Izanami
Sipmyjiz
Izanami
11,513
6,215
0
2,750
13,935
9,642
3,416
3,253
10,682
0
66,527
W
36,087
2,970
0
18,277
26,185
14,548
1,529
4,759
21,426
107,207
0
L
17,821
309
676
7,411
24,964
17,386
0
7,580
17,384
87,336
0
L
Sun Wukong
waffletoast215
Sun Wukong
11,405
1,508
0
5,696
36,564
27,011
816
7,744
28,820
0
70,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,344
Gold Earned
58,315
694
Minions Killed
488
0
Camps Cleared
0
2,509,259
Distance Traveled
2,335,164
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,653
488
140
5
0
446,902
1
W
Loki
14,463
517
125
4
0
553,469
0
W
Apollo
13,943
498
119
4
0
529,722
1
L
Ravana
9,635
344
35
1
0
464,634
1
W
Jing Wei
16,303
582
190
7
0
415,996
0
L
Pele
11,493
410
113
4
0
453,708
0
W
Izanami
12,928
462
117
4
0
524,616
1
W
Anubis
16,707
597
143
5
0
485,456
1
L
Cthulhu
12,101
432
116
4
0
555,933
7
L
Sun Wukong
11,433
408
84
3
0
413,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role