Player Matchup

Kali
Kali
Sinforoza_
Kali
Level 25
God Stats
8W - 11L
1,379 SR
Queue Stats
34W - 33L
1,386 Elo+
Solo
Merlin
Merlin
TheKidAtoms
Merlin
Level 29
God Stats
11W - 4L
1,712 SR
Queue Stats
191W - 216L
1,487 Elo+
Party 1
Fenrir
Fenrir
XeRiuh
Fenrir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 17L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
YoungIdols
Sun Wukong
Level 29
God Stats
25W - 14L
1,602 SR
Queue Stats
163W - 189L
1,468 Elo+
Party 1
Chronos
Chronos
saltyunicorn-__-
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,449 Elo+

VS

Team Averages
Level 17
1,583 SR
1,421 Elo+
Sun Wukong
Sun Wukong
HawaiianBoy3
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Jos18081
Medusa
Level 26
God Stats
8W - 6L
1,653 SR
Queue Stats
136W - 156L
1,489 Elo+
Solo
Cthulhu
Cthulhu
ShinobiShawn
Cthulhu
Level 6
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 2L
1,269 Elo+
Solo
Zeus
Zeus
ToStonedForYou
Zeus
Level 29
God Stats
7W - 8L
1,568 SR
Queue Stats
161W - 164L
1,570 Elo+
Solo
Ra
Ra
ripole15
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 16
11,705
1,064
9,315
13,268
6,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
5 / 0 / 15
12,218
1,111
13,620
10,637
8,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XeRiuh
Fenrir
19
15 / 4 / 11
14,217
1,292
23,540
15,835
14,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
YoungIdols
Sun Wukong
19
7 / 0 / 17
12,670
1,152
18,785
13,788
10,080
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 11
12,047
1,095
13,940
13,982
5,325
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HawaiianBoy3
Sun Wukong
17
2 / 12 / 6
10,742
977
15,031
25,399
25,918
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
Jos18081
Medusa
15
1 / 6 / 2
9,930
903
6,402
8,624
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ShinobiShawn
Cthulhu
18
3 / 7 / 5
11,783
1,071
15,633
30,030
35,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 10 / 5
13,113
1,192
25,347
20,410
7,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 1
8,864
806
955
1,386
322
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
36
Kills
14
14
Deaths
37
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HawaiianBoy3
Sun Wukong
2
12
6
0.42
L
Medusa
Jos18081
Medusa
1
6
2
0.33
L
Cthulhu
ShinobiShawn
Cthulhu
3
7
5
0.79
W
3
7
16
1.57
W
Merlin
5
0
15
12.5
L
8
10
5
1.05
W
Fenrir
XeRiuh
Fenrir
15
4
11
5.13
W
Sun Wukong
YoungIdols
Sun Wukong
7
0
17
15.5
L
0
2
1
0.25
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,200
Damage
63,368
67,510
Taken
85,849
45,124
Mitigated
72,363
6,043
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HawaiianBoy3
Sun Wukong
15,031
3,227
0
868
25,399
25,918
0
10,103
13,119
1,732
23,414
L
Medusa
Jos18081
Medusa
6,402
2,840
0
0
8,624
3,064
0
1,156
7,468
0
19,591
L
Cthulhu
ShinobiShawn
Cthulhu
15,633
1,192
160
6,116
30,030
35,509
0
15,404
14,626
29,624
0
W
9,315
6,564
0
1,543
13,268
6,809
0
8,027
5,195
0
23,373
W
Merlin
13,620
1,802
0
0
10,637
8,643
0
6,661
3,580
34,951
0
L
25,347
2,212
0
2,010
20,410
7,550
0
3,670
16,740
48,181
0
W
Fenrir
XeRiuh
Fenrir
23,540
5,083
0
1,186
15,835
14,267
0
10,056
5,521
164
36,175
W
Sun Wukong
YoungIdols
Sun Wukong
18,785
3,264
0
246
13,788
10,080
0
8,616
4,186
6,656
36,255
L
955
144
0
37
1,386
322
0
325
1,061
2,554
0
W
13,940
5,616
0
3,068
13,982
5,325
0
8,173
5,451
33,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,857
Gold Earned
54,432
205
Minions Killed
143
7
Camps Cleared
3
1,034,944
Distance Traveled
765,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,742
977
13
1
0
200,234
0
L
Medusa
9,930
903
41
4
0
98,586
0
L
Cthulhu
11,783
1,071
28
3
1
230,307
0
W
Kali
11,705
1,064
29
3
2
171,241
1
W
Merlin
12,218
1,111
56
5
0
224,737
0
L
Zeus
13,113
1,192
54
5
2
200,911
0
W
Fenrir
14,217
1,292
34
3
4
221,968
0
W
Sun Wukong
12,670
1,152
44
4
0
253,111
0
L
Ra
8,864
806
7
1
0
35,065
0
W
Chronos
12,047
1,095
42
4
1
163,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role