Player Matchup

Persephone
Persephone
JavaJackal
Persephone
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,599 Elo+
Solo
King Arthur
King Arthur
STHpush
King Arthur
Level 24
God Stats
2W - 4L
1,338 SR
Queue Stats
155W - 190L
1,397 Elo+
Party 2
Izanami
Izanami
TribalTrain88
Izanami
Level 28
God Stats
1W - 3L
1,445 SR
Queue Stats
42W - 33L
1,574 Elo+
Solo
Loki
Loki
YoSoyLeo09
Loki
Level 25
God Stats
2W - 2L
1,632 SR
Queue Stats
37W - 66L
1,346 Elo+
Solo
Pele
Pele
kidee_kat
Pele
Level 25
God Stats
28W - 49L
1,371 SR
Queue Stats
269W - 333L
1,411 Elo+
Party 2
Team Averages
Level 22
1,457 SR
1,466 Elo+

VS

Team Averages
Level 24
1,571 SR
1,434 Elo+
Odin
Odin
Albondigon7706
Odin
Level 28
God Stats
9W - 6L
1,580 SR
Queue Stats
18W - 16L
1,441 Elo+
Solo
Ares
Ares
HomieXlX
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,459 Elo+
Solo
Danzaburou
Danzaburou
ISLANDERBUDDY1
Danzaburou
Level 22
God Stats
8W - 15L
1,425 SR
Queue Stats
14W - 23L
1,329 Elo+
Solo
Cthulhu
Cthulhu
ToneyMoistman
Cthulhu
Level 27
God Stats
12W - 5L
1,860 SR
Queue Stats
125W - 130L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
dayar04
Ao Kuang
Level 27
God Stats
11W - 7L
1,490 SR
Queue Stats
121W - 120L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JavaJackal
Persephone
12
0 / 8 / 1
8,328
397
8,216
12,056
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
STHpush
King Arthur
15
1 / 2 / 0
8,854
422
3,090
15,964
13,121
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
16
2 / 6 / 1
10,093
481
15,039
18,290
6,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 5 / 1
9,082
432
7,569
15,197
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
0 / 2 / 1
8,810
420
5,150
14,845
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 5
11,789
561
13,959
17,304
21,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
14
1 / 1 / 7
9,636
459
3,909
16,828
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ISLANDERBUDDY1
Danzaburou
15
2 / 5 / 2
10,285
490
8,651
14,314
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
16
6 / 0 / 7
11,518
548
6,491
17,592
22,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
dayar04
Ao Kuang
17
12 / 1 / 5
11,400
543
17,959
18,863
9,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
23
23
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Ares
1
1
7
4.5
W
Danzaburou
ISLANDERBUDDY1
Danzaburou
2
5
2
0.6
L
Persephone
JavaJackal
Persephone
0
8
1
0.06
L
King Arthur
STHpush
King Arthur
1
2
0
0.5
W
Cthulhu
6
0
7
9.5
L
Izanami
2
6
1
0.42
L
4
5
1
0.9
W
Ao Kuang
dayar04
Ao Kuang
12
1
5
14.5
L
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
50,969
76,352
Taken
84,901
34,350
Mitigated
75,237
21,434
Healing
28,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,959
1,218
0
7,374
17,304
21,324
284
987
16,245
12,524
69,808
W
Ares
3,909
313
0
2,505
16,828
16,169
93
1,342
15,398
36,125
0
W
Danzaburou
ISLANDERBUDDY1
Danzaburou
8,651
3,371
1,227
3,576
14,314
5,607
2,638
999
13,275
0
67,581
L
Persephone
JavaJackal
Persephone
8,216
342
70
912
12,056
4,240
0
9,250
2,311
29,982
0
L
King Arthur
STHpush
King Arthur
3,090
174
0
3,139
15,964
13,121
0
4,598
10,309
0
38,546
W
Cthulhu
6,491
410
684
3,731
17,592
22,544
636
1,210
16,259
37,846
0
L
Izanami
15,039
10,040
0
6,044
18,290
6,602
911
7,759
10,211
0
90,023
L
7,569
2,687
0
5,368
15,197
5,383
0
5,231
9,782
0
58,890
W
Ao Kuang
dayar04
Ao Kuang
17,959
3,917
0
9,564
18,863
9,593
5,175
3,075
15,508
59,232
0
L
Pele
5,150
324
0
5,901
14,845
5,004
0
4,554
10,019
0
60,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
54,628
499
Minions Killed
469
0
Camps Cleared
0
1,739,419
Distance Traveled
1,873,416
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,789
561
164
8
0
352,294
5
W
Ares
9,636
459
58
3
0
319,300
0
W
Danzaburou
10,285
490
110
5
0
363,842
0
L
Persephone
8,328
397
57
3
0
286,084
0
L
King Arthur
8,854
422
84
4
0
314,692
2
W
Cthulhu
11,518
548
58
3
0
443,877
4
L
Izanami
10,093
481
163
8
0
334,416
1
L
Loki
9,082
432
84
4
0
382,281
2
W
Ao Kuang
11,400
543
79
4
0
394,103
2
L
Pele
8,810
420
111
5
0
421,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role