Player Matchup

Sylvanus
Sylvanus
Grandmaster
OwleyX
Sylvanus
Grandmaster
Level 109
God Stats
54W - 33L
1,833 SR
Queue Stats
463W - 231L
2,791 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 109
1,833 SR
2,791 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 65
1,870 SR
1,070 MMR
Charybdis
Charybdis
Bronze IV
VIC9871
Charybdis
Bronze IV
Level 65
God Stats
1W - 4L
1,870 SR
Queue Stats
6W - 29L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OwleyX
Sylvanus
14
4 / 0 / 0
7,540
1,077
5,113
4,129
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ah Muzen CabNemesisSkadiChronosUllr

VS

Bans
Chang'eHou YiChaacAnhurZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
VIC9871
Charybdis
9
0 / 4 / 0
4,729
676
2,238
6,459
2,332
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
OwleyX
Sylvanus
4
0
0
4
L
Charybdis
VIC9871
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,113
Damage
2,238
4,129
Taken
6,459
2,367
Mitigated
2,332
2,598
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
OwleyX
Sylvanus
5,113
2,188
0
2,598
4,129
2,367
1,050
333
3,796
37,921
8,585
L
Charybdis
VIC9871
Charybdis
2,238
1,600
0
0
6,459
2,332
0
4,456
2,003
0
14,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,540
Gold Earned
4,729
102
Minions Killed
29
8
Camps Cleared
0
130,320
Distance Traveled
105,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,540
1,077
102
15
8
130,320
2
L
Charybdis
4,729
676
29
4
0
105,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role