Player Matchup

Baron Samedi
Baron Samedi
KIIWIIPIIE
Baron Samedi
Level 20
God Stats
107W - 93L
1,438 SR
Queue Stats
111W - 95L
1,409 Elo+
Party 3
Nemesis
Nemesis
M3TALSHAD0W16
Nemesis
Level 57
God Stats
3W - 3L
1,495 SR
Queue Stats
229W - 187L
1,557 Elo+
Party 3
Ymir
Ymir
Rbvb21
Ymir
Level 16
God Stats
8W - 4L
1,459 SR
Queue Stats
52W - 42L
1,448 Elo+
Party 3
Scylla
Scylla
Talix1325
Scylla
Level 7
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 8L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Tarten
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,487 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,474 Elo+

VS

Team Averages
Level 31
1,418 SR
1,410 Elo+
Cernunnos
Cernunnos
CURSEDRYME
Cernunnos
Level 11
God Stats
17W - 22L
1,308 SR
Queue Stats
30W - 50L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
DevontheKid10
Xing Tian
Level 21
God Stats
3W - 4L
1,530 SR
Queue Stats
36W - 46L
1,389 Elo+
Party 2
Discordia
Discordia
Dragon187SC
Discordia
Level 75
God Stats
1W - 8L
1,310 SR
Queue Stats
197W - 205L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
GeorgeIBoss
Heimdallr
Level 17
God Stats
7W - 13L
1,344 SR
Queue Stats
27W - 48L
1,316 Elo+
Party 2
Bastet
Bastet
Mr Halezorz
Bastet
Level 33
God Stats
7W - 5L
1,600 SR
Queue Stats
140W - 169L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KIIWIIPIIE
Baron Samedi
20
7 / 4 / 16
13,853
990
23,441
17,983
8,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
28 / 1 / 5
18,085
1,292
42,925
21,350
11,044
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Rbvb21
Ymir
20
3 / 5 / 25
14,496
1,035
9,450
27,433
29,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Talix1325
Scylla
20
3 / 3 / 19
13,861
990
18,898
11,854
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Tarten
Guan Yu
20
0 / 6 / 24
12,616
901
11,988
22,915
26,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CURSEDRYME
Cernunnos
19
4 / 14 / 10
12,507
893
22,647
31,720
11,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
DevontheKid10
Xing Tian
19
7 / 7 / 8
13,209
944
21,365
29,949
11,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Dragon187SC
Discordia
19
1 / 3 / 10
12,588
899
22,772
12,729
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GeorgeIBoss
Heimdallr
19
3 / 11 / 13
12,606
900
12,625
21,555
11,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
19
4 / 6 / 8
13,261
947
15,780
17,064
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
68
41
Kills
19
19
Deaths
41
89
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CURSEDRYME
Cernunnos
4
14
10
0.64
L
Xing Tian
DevontheKid10
Xing Tian
7
7
8
1.57
L
Discordia
Dragon187SC
Discordia
1
3
10
2
L
Heimdallr
GeorgeIBoss
Heimdallr
3
11
13
0.86
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
7
4
16
3.75
W
Nemesis
28
1
5
30.5
L
Bastet
4
6
8
1.33
W
Ymir
Rbvb21
Ymir
3
5
25
3.1
W
Scylla
Talix1325
Scylla
3
3
19
4.17
W
Guan Yu
Tarten
Guan Yu
0
6
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,702
Damage
95,189
101,535
Taken
113,017
79,477
Mitigated
45,041
29,770
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CURSEDRYME
Cernunnos
22,647
12,400
0
2,872
31,720
11,298
0
8,960
22,324
0
48,067
L
Xing Tian
DevontheKid10
Xing Tian
21,365
602
0
1,618
29,949
11,739
0
20,084
9,213
30,450
0
L
Discordia
Dragon187SC
Discordia
22,772
1,903
90
666
12,729
3,673
0
5,679
6,757
75,471
0
L
Heimdallr
GeorgeIBoss
Heimdallr
12,625
7,583
0
476
21,555
11,298
0
10,601
10,537
0
31,526
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
23,441
766
4,699
4,455
17,983
8,695
0
8,295
9,688
50,717
0
W
Nemesis
42,925
24,859
0
7,445
21,350
11,044
0
7,275
14,075
0
68,965
L
Bastet
15,780
3,141
0
3,215
17,064
7,033
0
5,837
10,916
0
27,611
W
Ymir
Rbvb21
Ymir
9,450
1,616
0
2,271
27,433
29,206
0
11,459
15,968
23,440
0
W
Scylla
Talix1325
Scylla
18,898
444
425
1,189
11,854
4,114
0
5,952
5,902
50,196
0
W
Guan Yu
Tarten
Guan Yu
11,988
1,976
3,336
5,950
22,915
26,418
0
11,156
11,759
0
21,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,911
Gold Earned
64,171
260
Minions Killed
255
9
Camps Cleared
5
1,433,477
Distance Traveled
1,209,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,507
893
38
3
1
199,634
0
L
Xing Tian
13,209
944
19
1
2
281,847
0
L
Discordia
12,588
899
130
9
0
254,101
0
L
Heimdallr
12,606
900
33
2
1
188,994
0
W
Baron Samedi
13,853
990
73
5
0
254,970
1
W
Nemesis
18,085
1,292
55
4
5
326,613
0
L
Bastet
13,261
947
35
3
1
284,766
0
W
Ymir
14,496
1,035
25
2
0
357,027
0
W
Scylla
13,861
990
88
6
3
219,855
0
W
Guan Yu
12,616
901
19
1
1
275,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role