Player Matchup

Ao Kuang
Ao Kuang
AZXRAEL
Ao Kuang
Level 115
God Stats
9W - 10L
1,478 SR
Queue Stats
166W - 162L
1,574 Elo+
Solo
Artio
Artio
Chungus Aim
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
DeDrizzie
Danzaburou
Level 117
God Stats
3W - 7L
1,392 SR
Queue Stats
48W - 34L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
MilkyyWay32
Cthulhu
Level 116
God Stats
0W - 1L
1,558 SR
Queue Stats
19W - 28L
1,403 Elo+
Solo
Thoth
Thoth
XT0XICxEMPIREX
Thoth
Level 104
God Stats
0W - 1L
1,611 SR
Queue Stats
213W - 195L
1,582 Elo+
Party 2
Team Averages
Level 115
1,508 SR
1,535 Elo+

VS

Team Averages
Level 107
1,625 SR
1,538 Elo+
Fenrir
Fenrir
Azellf
Fenrir
Level 129
God Stats
6W - 5L
1,718 SR
Queue Stats
513W - 470L
1,583 Elo+
Party 1
Terra
Terra
CHIxTOWNxPAPI
Terra
Level 98
God Stats
4W - 3L
1,556 SR
Queue Stats
485W - 458L
1,578 Elo+
Party 1
Susano
Susano
KillinItDaily13
Susano
Level 135
God Stats
6W - 2L
1,664 SR
Queue Stats
466W - 521L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
RestingLime
Nu Wa
Level 89
God Stats
7W - 6L
1,686 SR
Queue Stats
367W - 341L
1,553 Elo+
Solo
Charybdis
Charybdis
Ukiyo XV
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AZXRAEL
Ao Kuang
12
3 / 4 / 1
7,106
474
4,984
11,563
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 1
7,949
530
6,875
15,874
11,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DeDrizzie
Danzaburou
13
1 / 3 / 2
7,664
511
5,782
9,847
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MilkyyWay32
Cthulhu
12
1 / 1 / 3
6,433
429
6,875
9,441
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 7 / 1
7,168
478
5,172
8,899
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azellf
Fenrir
16
14 / 1 / 2
9,520
635
13,443
13,096
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 4
7,509
501
3,695
10,860
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 5
8,605
574
9,666
13,483
7,452
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 9
7,935
529
10,088
8,744
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ukiyo XV
Charybdis
12
0 / 1 / 2
6,978
465
3,458
7,999
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AZXRAEL
Ao Kuang
3
4
1
0.88
W
Fenrir
Azellf
Fenrir
14
1
2
15
W
2
1
4
4
L
1
5
1
0.3
L
Danzaburou
DeDrizzie
Danzaburou
1
3
2
0.67
W
1
2
5
1.75
L
Cthulhu
MilkyyWay32
Cthulhu
1
1
3
2.5
W
3
2
9
3.75
W
Charybdis
Ukiyo XV
Charybdis
0
1
2
1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
40,350
55,624
Taken
54,182
26,220
Mitigated
25,065
16,527
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AZXRAEL
Ao Kuang
4,984
1,111
0
5,137
11,563
3,610
0
2,642
8,735
38,698
0
W
Fenrir
Azellf
Fenrir
13,443
3,209
0
3,758
13,096
5,186
0
4,003
8,855
0
56,938
W
3,695
260
2,151
3,274
10,860
5,749
60
4,014
6,547
23,483
0
L
6,875
1,286
0
6,070
15,874
11,525
0
1,750
14,060
50,456
0
L
Danzaburou
DeDrizzie
Danzaburou
5,782
2,058
0
3,454
9,847
2,868
0
1,829
7,926
0
56,392
W
9,666
1,509
0
3,948
13,483
7,452
0
7,642
5,796
5,084
53,431
L
Cthulhu
MilkyyWay32
Cthulhu
6,875
266
0
1,366
9,441
6,245
0
4,441
4,759
22,990
0
W
10,088
1,831
0
1,311
8,744
4,821
364
5,790
2,240
44,613
0
W
Charybdis
Ukiyo XV
Charybdis
3,458
2,052
0
2,042
7,999
1,857
0
958
6,838
0
42,560
L
5,172
197
0
500
8,899
1,972
0
3,418
5,209
47,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
40,547
428
Minions Killed
434
0
Camps Cleared
0
1,384,109
Distance Traveled
1,515,180
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,106
474
70
5
0
316,091
2
W
Fenrir
9,520
635
91
6
0
363,120
3
W
Terra
7,509
501
37
2
0
303,619
0
L
Artio
7,949
530
107
7
0
273,712
3
L
Danzaburou
7,664
511
109
7
0
242,659
0
W
Susano
8,605
574
126
8
0
302,609
3
L
Cthulhu
6,433
429
34
2
0
307,445
2
W
Nu Wa
7,935
529
83
6
0
279,279
6
W
Charybdis
6,978
465
97
6
0
266,553
4
L
Thoth
7,168
478
108
7
0
244,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role