Player Matchup

Xing Tian
Xing Tian
DiobolicSolid11
Xing Tian
Level 12
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 6L
1,568 Elo+
Solo
Bastet
Bastet
Fairybabie
Bastet
Level 49
God Stats
22W - 23L
1,376 SR
Queue Stats
103W - 130L
1,316 Elo+
Party 1
Poseidon
Poseidon
ItzzMichaeI
Poseidon
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
437W - 507L
1,341 Elo+
Party 1
Team Averages
Level 43
1,453 SR
1,408 Elo+

VS

Team Averages
Level 76
1,473 SR
1,453 Elo+
Hercules
Hercules
Acvally
Hercules
Level 88
God Stats
3W - 3L
1,419 SR
Queue Stats
81W - 83L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
Bigboy2Ez
Cliodhna
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 112L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
cesarcD162
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiobolicSolid11
Xing Tian
15
2 / 4 / 11
11,522
640
16,202
22,802
32,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Fairybabie
Bastet
16
12 / 6 / 4
13,210
734
15,519
16,156
5,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ItzzMichaeI
Poseidon
15
6 / 8 / 8
11,544
641
14,363
17,512
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acvally
Hercules
16
5 / 6 / 12
12,862
715
13,380
29,023
18,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Bigboy2Ez
Cliodhna
16
7 / 9 / 7
13,045
725
16,916
16,280
4,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
cesarcD162
Ah Puch
17
6 / 5 / 4
12,198
678
18,182
14,313
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
20
Kills
18
18
Deaths
20
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Acvally
Hercules
5
6
12
1.83
W
Cliodhna
Bigboy2Ez
Cliodhna
7
9
7
1.17
L
Xing Tian
DiobolicSolid11
Xing Tian
2
4
11
1.88
L
Bastet
Fairybabie
Bastet
12
6
4
2.33
L
Poseidon
ItzzMichaeI
Poseidon
6
8
8
1.25
W
Ah Puch
cesarcD162
Ah Puch
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
48,478
56,470
Taken
59,616
43,933
Mitigated
27,619
4,505
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Acvally
Hercules
13,380
3,241
0
7,537
29,023
18,108
28
16,231
12,792
69
25,833
W
Cliodhna
Bigboy2Ez
Cliodhna
16,916
2,552
461
1,623
16,280
4,977
1,290
6,789
9,491
0
45,122
L
Xing Tian
DiobolicSolid11
Xing Tian
16,202
1,013
0
1,353
22,802
32,191
104
7,204
15,598
34,168
0
L
Bastet
Fairybabie
Bastet
15,519
3,971
0
2,067
16,156
5,973
0
3,717
12,439
0
25,448
L
Poseidon
ItzzMichaeI
Poseidon
14,363
1,350
96
989
17,512
5,769
204
7,506
10,006
47,121
0
W
Ah Puch
cesarcD162
Ah Puch
18,182
1,330
0
2,637
14,313
4,534
676
8,081
6,232
63,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
38,105
140
Minions Killed
179
4
Camps Cleared
9
819,879
Distance Traveled
895,137
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,862
715
21
1
1
317,530
1
W
Cliodhna
13,045
725
46
3
1
292,800
3
L
Xing Tian
11,522
640
38
2
0
292,547
3
L
Bastet
13,210
734
25
1
0
282,650
0
L
Poseidon
11,544
641
77
4
4
244,682
0
W
Ah Puch
12,198
678
112
6
7
284,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role