Player Matchup

Jing Wei
Jing Wei
PredaKingGaming
Jing Wei
Level 27
God Stats
5W - 6L
1,775 SR
Queue Stats
28W - 29L
1,322 Elo+
Solo
Medusa
Medusa
TheRiverLily
Medusa
Level 3
God Stats
5W - 1L
1,680 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 2
King Arthur
King Arthur
WastedPlayer365
King Arthur
Level 29
God Stats
6W - 7L
1,289 SR
Queue Stats
76W - 82L
1,321 Elo+
Solo
Cabrakan
Cabrakan
WearyPup8006114
Cabrakan
Level 114
God Stats
12W - 6L
1,779 SR
Queue Stats
26W - 21L
1,484 Elo+
Party 2
Loki
Loki
xXMaster_leonXx
Loki
Level 27
God Stats
13W - 8L
1,447 SR
Queue Stats
86W - 87L
1,339 Elo+
Solo
Team Averages
Level 40
1,594 SR
1,415 Elo+

VS

Team Averages
Level 16
1,535 SR
1,341 Elo+
Loki
Loki
Bluballz44
Loki
Level 26
God Stats
3W - 5L
1,329 SR
Queue Stats
137W - 134L
1,296 Elo+
Party 1
Medusa
Medusa
Bryan042
Medusa
Level 11
God Stats
28W - 26L
1,476 SR
Queue Stats
32W - 32L
1,289 Elo+
Party 3
Nemesis
Nemesis
Lockdowno
Nemesis
Level 10
God Stats
2W - 3L
1,726 SR
Queue Stats
24W - 21L
1,301 Elo+
Party 3
Terra
Terra
SlaminSalmonx
Terra
Level 28
God Stats
3W - 2L
1,644 SR
Queue Stats
139W - 144L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Xiaozhen4583
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 1 / 10
5,884
588
5,256
4,731
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
10
8 / 1 / 4
6,911
691
8,138
5,896
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WastedPlayer365
King Arthur
11
3 / 1 / 2
6,187
619
3,063
4,928
1,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
9
7 / 0 / 6
6,058
606
3,826
4,824
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
6,675
668
4,971
5,944
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,158
516
2,945
7,481
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Bryan042
Medusa
7
0 / 7 / 1
4,938
494
2,720
6,838
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Lockdowno
Nemesis
8
0 / 4 / 0
5,045
505
3,003
6,302
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,591
459
1,206
9,876
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Xiaozhen4583
Jing Wei
7
0 / 5 / 1
4,646
465
2,320
5,790
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
24
Kills
2
3
Deaths
25
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Medusa
Bryan042
Medusa
0
7
1
0.07
L
Nemesis
Lockdowno
Nemesis
0
4
0
0
W
Jing Wei
1
1
10
6
L
0
5
0
0
W
Medusa
8
1
4
10
W
King Arthur
WastedPlayer365
King Arthur
3
1
2
4
W
Cabrakan
7
0
6
10
L
Jing Wei
Xiaozhen4583
Jing Wei
0
5
1
0.1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
12,194
26,323
Taken
36,287
9,924
Mitigated
9,514
9,486
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,945
851
0
2,151
7,481
1,687
0
938
6,476
0
22,114
L
Medusa
Bryan042
Medusa
2,720
1,760
0
520
6,838
1,279
561
0
6,838
0
22,047
L
Nemesis
Lockdowno
Nemesis
3,003
1,206
0
624
6,302
1,317
47
546
5,720
0
18,624
W
Jing Wei
5,256
3,765
0
1,364
4,731
1,434
1,031
405
4,326
0
27,487
L
1,206
342
957
927
9,876
4,381
0
1,565
8,113
6,989
0
W
Medusa
8,138
4,384
0
2,011
5,896
1,604
1,876
277
5,619
0
33,965
W
King Arthur
WastedPlayer365
King Arthur
3,063
255
0
1,692
4,928
1,708
248
0
4,928
0
22,111
W
Cabrakan
3,826
640
145
1,400
4,824
3,455
538
524
4,300
9,510
0
L
Jing Wei
Xiaozhen4583
Jing Wei
2,320
1,467
0
323
5,790
850
168
426
5,314
0
14,870
W
4,971
1,907
0
2,874
5,944
1,723
0
0
5,944
0
35,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
24,378
235
Minions Killed
189
0
Camps Cleared
0
967,335
Distance Traveled
934,526
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,158
516
43
4
0
199,927
0
L
Medusa
4,938
494
43
4
0
173,211
0
L
Nemesis
5,045
505
58
6
0
213,645
0
W
Jing Wei
5,884
588
58
6
0
173,517
1
L
Terra
4,591
459
9
1
0
167,983
1
W
Medusa
6,911
691
46
5
0
180,897
5
W
King Arthur
6,187
619
38
4
0
207,163
0
W
Cabrakan
6,058
606
16
2
0
183,961
0
L
Jing Wei
4,646
465
36
4
0
179,760
0
W
Loki
6,675
668
77
8
0
221,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role