Player Matchup

Hera
Hera
HealthGawth
Hera
Level 54
God Stats
12W - 6L
1,710 SR
Queue Stats
269W - 337L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
TrippyMolly
Kuzenbo
Level 98
God Stats
2W - 2L
1,348 SR
Queue Stats
284W - 293L
1,450 Elo+
Solo
Sol
Sol
bbybratzzz
Sol
Level 121
God Stats
11W - 3L
1,643 SR
Queue Stats
82W - 70L
1,524 Elo+
Solo
Xbalanque
Xbalanque
glcann
Xbalanque
Level 156
God Stats
66W - 61L
1,593 SR
Queue Stats
426W - 396L
1,440 Elo+
Solo
Hun Batz
Hun Batz
tabascos
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,456 Elo+
Solo
Team Averages
Level 97
1,559 SR
1,456 Elo+

VS

Team Averages
Level 105
1,479 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Flores-JC
Thanatos
Level 127
God Stats
7W - 11L
1,412 SR
Queue Stats
613W - 569L
1,408 Elo+
Party 1
Chang'e
Chang'e
Imopositive
Chang'e
Level 89
God Stats
45W - 36L
1,513 SR
Queue Stats
519W - 548L
1,448 Elo+
Solo
Sobek
Sobek
PaladinPyrrhus
Sobek
Level 120
God Stats
20W - 24L
1,539 SR
Queue Stats
520W - 489L
1,439 Elo+
Party 1
Artio
Artio
VeloGoneRogue
Artio
Level 67
God Stats
10W - 12L
1,430 SR
Queue Stats
205W - 238L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
7,465
574
9,761
7,721
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
TrippyMolly
Kuzenbo
10
0 / 1 / 1
6,532
502
4,787
12,195
8,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 0 / 0
9,174
706
6,138
5,221
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
glcann
Xbalanque
12
0 / 0 / 4
7,213
555
7,597
7,835
2,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
tabascos
Hun Batz
13
2 / 2 / 5
7,205
554
4,038
8,390
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 3
6,156
474
6,134
7,493
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Flores-JC
Thanatos
11
4 / 2 / 2
6,920
532
6,202
10,681
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Imopositive
Chang'e
11
1 / 6 / 4
6,632
510
7,182
10,256
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,348
411
4,814
13,321
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,808
447
1,680
9,745
9,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
7
7
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
3
2.5
L
Thanatos
Flores-JC
Thanatos
4
2
2
2.5
W
6
4
1
1.63
L
Chang'e
Imopositive
Chang'e
1
6
4
0.5
L
1
2
1
0.75
W
Kuzenbo
TrippyMolly
Kuzenbo
0
1
1
0.5
L
0
4
0
0
W
7
0
0
7
W
Xbalanque
glcann
Xbalanque
0
0
4
2
W
Hun Batz
tabascos
Hun Batz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
26,012
41,362
Taken
51,496
17,347
Mitigated
29,485
14,157
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,134
4,532
0
2,171
7,493
1,958
897
2,301
5,126
0
43,446
L
Thanatos
Flores-JC
Thanatos
6,202
1,741
0
8,624
10,681
3,369
0
2,840
7,791
0
35,621
W
9,761
3,069
0
781
7,721
2,331
832
3,384
4,063
34,983
0
L
Chang'e
Imopositive
Chang'e
7,182
298
547
3,597
10,256
3,251
349
5,656
4,292
39,620
0
L
4,814
462
475
5,822
13,321
11,684
0
4,961
8,258
16,738
0
W
Kuzenbo
TrippyMolly
Kuzenbo
4,787
2,425
1,531
3,137
12,195
8,635
0
4,084
7,543
18,141
0
L
1,680
139
85
1,734
9,745
9,223
155
4,402
5,343
24,837
0
W
6,138
2,192
0
4,146
5,221
1,536
2,874
1,635
3,572
53,830
0
W
Xbalanque
glcann
Xbalanque
7,597
3,332
0
1,618
7,835
2,259
0
1,739
5,749
0
48,492
W
Hun Batz
tabascos
Hun Batz
4,038
312
0
2,944
8,390
2,586
0
1,440
6,759
0
36,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
30,864
376
Minions Killed
319
0
Camps Cleared
0
1,255,459
Distance Traveled
1,157,766
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,156
474
87
7
0
225,041
0
L
Thanatos
6,920
532
74
6
0
259,874
3
W
Hera
7,465
574
71
5
0
236,530
0
L
Chang'e
6,632
510
74
6
0
214,117
2
L
Sobek
5,348
411
22
2
0
229,927
0
W
Kuzenbo
6,532
502
28
2
0
258,165
3
L
Artio
5,808
447
62
5
0
228,807
1
W
Sol
9,174
706
115
9
0
241,750
0
W
Xbalanque
7,213
555
100
8
0
242,657
4
W
Hun Batz
7,205
554
62
5
0
276,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role