Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AdrielPsicologo
Artio
Level 71
God Stats
2W - 0L
1,861 SR
Queue Stats
16W - 2L
2,020 Elo+
Party 2
Apollo
Apollo
iBlas
Apollo
Level 160
God Stats
4W - 0L
1,725 SR
Queue Stats
225W - 43L
2,043 Elo+
Party 2
Sol
Sol
iiRea
Sol
Level 160
God Stats
4W - 0L
2,003 SR
Queue Stats
235W - 71L
1,945 Elo+
Party 2
Team Averages
Level 138
1,772 SR
1,877 Elo+

VS

Team Averages
Level 141
1,649 SR
1,803 Elo+
Artio
Artio
Agustinterra11
Artio
Level 156
God Stats
0W - 1L
1,672 SR
Queue Stats
12W - 6L
1,813 Elo+
Party 3
Nu Wa
Nu Wa
Arday
Nu Wa
Level 160
God Stats
1W - 2L
1,617 SR
Queue Stats
17W - 10L
1,783 Elo+
Party 3
Amaterasu
Amaterasu
NotAScyllaMain
Amaterasu
Level 119
God Stats
28W - 21L
1,594 SR
Queue Stats
344W - 239L
1,845 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smite2179148525
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
90W - 42L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 0 / 8
9,029
903
12,829
11,353
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 8
9,192
919
9,662
15,150
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
iBlas
Apollo
15
8 / 1 / 5
9,403
940
11,377
11,315
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
iiRea
Sol
14
1 / 1 / 10
8,799
880
9,687
9,066
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,139
714
5,719
16,849
11,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Arday
Nu Wa
12
0 / 5 / 0
6,966
697
7,960
7,797
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
NotAScyllaMain
Amaterasu
12
1 / 4 / 1
7,504
750
6,035
13,059
11,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
smite2179148525
Ah Muzen Cab
14
0 / 4 / 2
7,760
776
14,074
11,539
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
8
10
W
4
0
8
8
L
1
6
0
0.17
L
Nu Wa
Arday
Nu Wa
0
5
0
0
L
Amaterasu
NotAScyllaMain
Amaterasu
1
4
1
0.38
W
Apollo
iBlas
Apollo
8
1
5
10.5
W
Sol
iiRea
Sol
1
1
10
6
L
Ah Muzen Cab
smite2179148525
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
33,788
46,884
Taken
49,244
34,016
Mitigated
29,072
25,772
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,829
1,782
0
4,645
11,353
12,309
105
3,929
7,198
9,241
19,949
W
9,662
918
3,617
7,924
15,150
14,480
0
4,527
10,361
22,827
0
L
5,719
331
2,041
6,234
16,849
11,664
0
7,389
8,807
13,333
0
L
Nu Wa
Arday
Nu Wa
7,960
2,029
0
425
7,797
2,305
337
3,515
4,051
25,703
0
L
Amaterasu
NotAScyllaMain
Amaterasu
6,035
1,754
165
1,007
13,059
11,351
0
6,120
6,621
0
14,923
W
Apollo
iBlas
Apollo
11,377
6,790
0
4,737
11,315
4,274
839
2,411
8,782
0
30,117
W
Sol
iiRea
Sol
9,687
4,044
0
4,849
9,066
2,953
3,432
2,339
6,509
34,272
0
L
Ah Muzen Cab
smite2179148525
Ah Muzen Cab
14,074
8,097
0
4,402
11,539
3,752
0
5,579
5,868
0
46,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
29,369
177
Minions Killed
173
8
Camps Cleared
9
888,699
Distance Traveled
776,679
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,029
903
36
4
1
238,831
3
W
Artio
9,192
919
18
2
3
243,506
1
L
Artio
7,139
714
18
2
2
192,807
2
L
Nu Wa
6,966
697
43
4
1
163,402
9
L
Amaterasu
7,504
750
29
3
2
229,737
1
W
Apollo
9,403
940
47
5
2
213,906
0
W
Sol
8,799
880
76
8
2
192,456
1
L
Ah Muzen Cab
7,760
776
83
8
4
190,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role