Player Matchup

Danzaburou
Danzaburou
Smileynerd17
Danzaburou
Level 128
God Stats
7W - 2L
1,725 SR
Queue Stats
108W - 84L
1,666 Elo+
Party 1
Hera
Hera
Swamp00
Hera
Level 127
God Stats
16W - 7L
1,732 SR
Queue Stats
42W - 37L
1,646 Elo+
Party 1
King Arthur
King Arthur
rikity49
King Arthur
Level 121
God Stats
5W - 6L
1,535 SR
Queue Stats
72W - 71L
1,647 Elo+
Party 1
Team Averages
Level 125
1,664 SR
1,653 Elo+

VS

Team Averages
Level 148
1,408 SR
1,612 Elo+
Artemis
Artemis
FlavaFraz19
Artemis
Level 142
God Stats
16W - 21L
1,590 SR
Queue Stats
355W - 312L
1,640 Elo+
Solo
Jormungandr
Jormungandr
IRoN_FoXxTaiL
Jormungandr
Level 146
God Stats
0W - 1L
1,258 SR
Queue Stats
72W - 73L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
Pistach10
Zhong Kui
Level 156
God Stats
0W - 2L
1,374 SR
Queue Stats
104W - 111L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Smileynerd17
Danzaburou
16
8 / 3 / 8
11,977
705
19,138
15,782
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Swamp00
Hera
15
4 / 2 / 11
10,995
647
9,630
7,402
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
rikity49
King Arthur
15
5 / 0 / 10
11,061
651
13,914
22,353
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlavaFraz19
Artemis
14
1 / 5 / 4
9,984
587
15,573
14,826
5,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
IRoN_FoXxTaiL
Jormungandr
13
2 / 7 / 2
9,959
586
8,980
18,636
18,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Pistach10
Zhong Kui
12
1 / 5 / 2
9,156
539
12,035
14,137
8,273
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
FlavaFraz19
Artemis
1
5
4
0.6
L
Jormungandr
IRoN_FoXxTaiL
Jormungandr
2
7
2
0.43
L
Zhong Kui
Pistach10
Zhong Kui
1
5
2
0.4
W
Danzaburou
Smileynerd17
Danzaburou
8
3
8
4
W
Hera
Swamp00
Hera
4
2
11
4.75
W
King Arthur
rikity49
King Arthur
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
36,588
45,537
Taken
47,599
23,963
Mitigated
32,618
16,510
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FlavaFraz19
Artemis
15,573
4,867
0
1,124
14,826
5,428
0
2,799
11,576
0
44,560
L
Jormungandr
IRoN_FoXxTaiL
Jormungandr
8,980
1,364
0
500
18,636
18,917
0
3,311
14,640
34,895
0
L
Zhong Kui
Pistach10
Zhong Kui
12,035
1,221
0
1,424
14,137
8,273
36
3,776
10,091
28,105
0
W
Danzaburou
Smileynerd17
Danzaburou
19,138
8,573
0
5,116
15,782
6,054
652
8,190
7,592
0
59,742
W
Hera
Swamp00
Hera
9,630
1,954
0
375
7,402
2,837
503
3,075
4,327
34,413
0
W
King Arthur
rikity49
King Arthur
13,914
1,188
0
11,019
22,353
15,072
0
10,253
12,100
0
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
29,099
203
Minions Killed
190
9
Camps Cleared
6
929,751
Distance Traveled
879,455
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,984
587
82
5
3
316,376
5
L
Jormungandr
9,959
586
65
4
0
265,574
8
L
Zhong Kui
9,156
539
43
3
3
297,505
7
W
Danzaburou
11,977
705
106
6
4
301,343
9
W
Hera
10,995
647
64
4
2
307,325
2
W
King Arthur
11,061
651
33
2
3
321,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role