Player Matchup

Scylla
Scylla
Beelzebossz
Scylla
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
132W - 143L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Grogdog69
Cthulhu
Level 27
God Stats
3W - 8L
1,406 SR
Queue Stats
60W - 71L
1,504 Elo+
Party 2
Yemoja
Yemoja
Kyresthen
Yemoja
Level 26
God Stats
3W - 1L
1,881 SR
Queue Stats
57W - 51L
1,536 Elo+
Party 2
Neith
Neith
Pintobeaned
Neith
Level 31
God Stats
12W - 12L
1,618 SR
Queue Stats
108W - 101L
1,590 Elo+
Party 2
Serqet
Serqet
SybilsAbra
Serqet
Level 31
God Stats
1W - 3L
1,410 SR
Queue Stats
106W - 102L
1,568 Elo+
Party 2
Team Averages
Level 28
1,563 SR
1,568 Elo+

VS

Team Averages
Level 27
1,551 SR
1,610 Elo+
Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Auswad12
Ganesha
Level 28
God Stats
8W - 1L
2,031 SR
Queue Stats
90W - 37L
1,744 Elo+
Party 1
Chernobog
Chernobog
DarkCataclysim
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 136L
1,571 Elo+
Solo
The Morrigan
The Morrigan
pilx
The Morrigan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 70L
1,638 Elo+
Party 3
Bakasura
Bakasura
uphr
Bakasura
Level 25
God Stats
1W - 2L
1,221 SR
Queue Stats
112W - 108L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 9 / 2
10,283
467
10,003
17,613
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Grogdog69
Cthulhu
16
4 / 7 / 1
10,174
462
9,600
21,412
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Kyresthen
Yemoja
14
1 / 6 / 4
9,104
414
7,369
20,103
19,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 8 / 4
10,720
487
5,287
15,541
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
SybilsAbra
Serqet
15
2 / 10 / 4
9,519
433
7,162
19,884
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
11 / 2 / 6
14,325
651
20,558
11,220
7,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Auswad12
Ganesha
17
3 / 4 / 18
10,951
498
18,067
16,324
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
DarkCataclysim
Chernobog
20
9 / 3 / 9
13,451
611
13,738
17,354
7,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
pilx
The Morrigan
19
6 / 3 / 10
12,097
550
11,038
10,788
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
uphr
Bakasura
20
11 / 2 / 10
14,126
642
15,765
19,175
8,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
14
Kills
40
40
Deaths
14
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
11
2
6
7
W
Ganesha
Auswad12
Ganesha
3
4
18
3
L
Scylla
3
9
2
0.44
W
Chernobog
DarkCataclysim
Chernobog
9
3
9
4.5
L
Cthulhu
Grogdog69
Cthulhu
4
7
1
0.64
L
Yemoja
Kyresthen
Yemoja
1
6
4
0.5
L
4
8
4
0.75
L
Serqet
SybilsAbra
Serqet
2
10
4
0.4
W
The Morrigan
pilx
The Morrigan
6
3
10
3.67
W
Bakasura
uphr
Bakasura
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
79,166
94,553
Taken
74,861
49,043
Mitigated
36,786
17,643
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
20,558
875
0
2,546
11,220
7,152
1,846
3,461
7,000
124,611
0
W
Ganesha
Auswad12
Ganesha
18,067
945
0
630
16,324
9,505
0
5,261
10,555
54,767
0
L
Scylla
10,003
438
0
1,342
17,613
5,865
0
9,824
7,396
66,739
0
W
Chernobog
DarkCataclysim
Chernobog
13,738
9,717
0
8,627
17,354
7,474
2,827
6,549
10,624
0
119,217
L
Cthulhu
Grogdog69
Cthulhu
9,600
411
329
2,996
21,412
11,560
474
14,347
6,341
45,154
0
L
Yemoja
Kyresthen
Yemoja
7,369
2,247
3,203
4,400
20,103
19,152
296
9,826
9,158
19,994
0
L
5,287
1,941
0
1,539
15,541
4,047
665
6,861
8,116
0
42,335
L
Serqet
SybilsAbra
Serqet
7,162
1,084
0
3,834
19,884
8,419
0
6,870
12,174
0
50,594
W
The Morrigan
pilx
The Morrigan
11,038
2,584
0
4,600
10,788
3,658
69
5,481
4,534
56,694
1,904
W
Bakasura
uphr
Bakasura
15,765
10,513
0
7,018
19,175
8,997
359
5,334
13,390
0
110,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
64,950
423
Minions Killed
719
0
Camps Cleared
0
1,851,256
Distance Traveled
2,209,666
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,325
651
204
9
0
394,616
4
W
Ganesha
10,951
498
44
2
0
443,221
12
L
Scylla
10,283
467
117
5
0
375,467
0
W
Chernobog
13,451
611
179
8
0
405,862
4
L
Cthulhu
10,174
462
91
4
0
345,381
3
L
Yemoja
9,104
414
19
1
0
361,380
7
L
Neith
10,720
487
99
5
0
375,056
2
L
Serqet
9,519
433
97
4
0
393,972
2
W
The Morrigan
12,097
550
109
5
0
402,889
1
W
Bakasura
14,126
642
183
8
0
563,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role