Player Matchup

Bellona
Bellona
JohnKF
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
WhodatThier
Fenrir
Level 17
God Stats
9W - 12L
1,285 SR
Queue Stats
25W - 37L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
beitang
Zhong Kui
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Jormungandr
Jormungandr
richar13
Jormungandr
Level 14
God Stats
10W - 14L
1,450 SR
Queue Stats
13W - 25L
1,303 Elo+
Party 1
Charybdis
Charybdis
tokez117
Charybdis
Level 20
God Stats
10W - 16L
1,461 SR
Queue Stats
12W - 25L
1,303 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,328 Elo+

VS

Team Averages
Level 20
1,462 SR
1,366 Elo+
Cerberus
Cerberus
DraneRz26
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Odin
Odin
Lun6
Odin
Level 18
God Stats
4W - 2L
1,547 SR
Queue Stats
43W - 38L
1,388 Elo+
Solo
Susano
Susano
Soulfixz
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Thunder777GOD
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 80L
1,331 Elo+
Solo
Ra
Ra
Zardok
Ra
Level 17
God Stats
3W - 11L
1,262 SR
Queue Stats
10W - 19L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JohnKF
Bellona
12
3 / 6 / 2
7,504
469
6,281
12,993
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
9
1 / 2 / 1
6,535
408
2,445
6,394
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
beitang
Zhong Kui
13
5 / 3 / 1
7,948
497
5,826
11,097
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
richar13
Jormungandr
8
0 / 4 / 0
5,800
363
1,514
8,676
7,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
tokez117
Charybdis
6
1 / 5 / 1
5,723
358
3,180
5,164
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DraneRz26
Cerberus
10
2 / 1 / 3
6,917
432
2,268
7,352
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Lun6
Odin
14
2 / 1 / 6
8,416
526
6,614
9,459
4,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Soulfixz
Susano
12
5 / 2 / 2
7,776
486
4,456
6,205
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Thunder777GOD
Kukulkan
12
5 / 6 / 3
8,096
506
7,186
8,355
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
14
4 / 1 / 2
8,738
546
5,307
4,840
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
18
20
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DraneRz26
Cerberus
2
1
3
3.5
L
Bellona
JohnKF
Bellona
3
6
2
0.67
W
Odin
Lun6
Odin
2
1
6
5
W
Susano
Soulfixz
Susano
5
2
2
3
W
Kukulkan
Thunder777GOD
Kukulkan
5
6
3
1.08
L
Fenrir
1
2
1
0.75
W
Ra
4
1
2
5
L
Zhong Kui
beitang
Zhong Kui
5
3
1
1.83
L
Jormungandr
richar13
Jormungandr
0
4
0
0
L
Charybdis
tokez117
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
25,831
44,324
Taken
36,211
27,834
Mitigated
14,993
5,765
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DraneRz26
Cerberus
2,268
424
0
1,108
7,352
3,829
553
1,663
5,637
14,794
0
L
Bellona
JohnKF
Bellona
6,281
1,644
0
2,393
12,993
10,102
308
4,025
8,880
8,645
25,639
W
Odin
Lun6
Odin
6,614
1,695
0
750
9,459
4,723
0
1,938
7,459
5,169
48,553
W
Susano
Soulfixz
Susano
4,456
1,547
0
1,675
6,205
1,786
0
1,526
4,657
0
27,511
W
Kukulkan
Thunder777GOD
Kukulkan
7,186
2,553
0
454
8,355
2,803
965
2,910
5,253
38,533
0
L
Fenrir
2,445
643
0
2,779
6,394
2,574
0
647
5,707
0
27,174
W
Ra
5,307
1,269
168
1,109
4,840
1,852
2,716
584
4,174
41,918
0
L
Zhong Kui
beitang
Zhong Kui
5,826
1,355
0
510
11,097
6,653
0
3,026
7,753
33,708
0
L
Jormungandr
richar13
Jormungandr
1,514
385
0
83
8,676
7,091
0
5,369
3,023
13,087
0
L
Charybdis
tokez117
Charybdis
3,180
1,942
0
0
5,164
1,414
1,236
1,898
3,220
0
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
39,943
242
Minions Killed
393
0
Camps Cleared
0
1,175,339
Distance Traveled
1,411,504
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,917
432
44
3
0
244,067
0
L
Bellona
7,504
469
70
4
0
241,057
1
W
Odin
8,416
526
102
6
0
305,903
4
W
Susano
7,776
486
64
4
0
323,598
3
W
Kukulkan
8,096
506
87
5
0
238,818
0
L
Fenrir
6,535
408
65
4
0
193,460
4
W
Ra
8,738
546
96
6
0
299,118
7
L
Zhong Kui
7,948
497
62
4
0
298,430
1
L
Jormungandr
5,800
363
16
1
0
246,835
0
L
Charybdis
5,723
358
29
2
0
195,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role