Player Matchup

Kukulkan
Kukulkan
DrNanous
Kukulkan
Level 158
God Stats
1W - 0L
1,648 SR
Queue Stats
176W - 111L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
InspireHead
Hou Yi
Level 147
God Stats
1W - 0L
1,470 SR
Queue Stats
16W - 6L
1,709 Elo+
Party 2
Gilgamesh
Gilgamesh
LegnaS2
Gilgamesh
Level 128
God Stats
3W - 0L
1,850 SR
Queue Stats
39W - 30L
1,589 Elo+
Party 2
Team Averages
Level 144
1,656 SR
1,632 Elo+

VS

Team Averages
Level 48
1,661 SR
1,468 Elo+
Tiamat
Tiamat
BlackHyatti
Tiamat
Level 14
God Stats
0W - 2L
1,701 SR
Queue Stats
2W - 5L
1,592 Elo+
Party 1
Ganesha
Ganesha
Dortzbach
Ganesha
Level 21
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 11L
1,229 Elo+
Party 1
Chaac
Chaac
Eskimidt
Chaac
Level 108
God Stats
0W - 2L
1,596 SR
Queue Stats
32W - 27L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrNanous
Kukulkan
12
5 / 3 / 13
8,618
862
12,619
7,741
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
14 / 1 / 11
9,912
991
16,671
9,434
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LegnaS2
Gilgamesh
13
7 / 0 / 17
8,987
899
12,371
10,515
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 9 / 1
7,326
733
3,617
13,654
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Dortzbach
Ganesha
10
0 / 9 / 4
7,158
716
3,658
17,869
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Eskimidt
Chaac
9
2 / 8 / 0
6,745
675
10,028
15,403
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
26
Kills
4
4
Deaths
26
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
9
1
0.28
L
Ganesha
Dortzbach
Ganesha
0
9
4
0.22
W
Kukulkan
DrNanous
Kukulkan
5
3
13
3.83
L
Chaac
Eskimidt
Chaac
2
8
0
0.25
W
Hou Yi
14
1
11
19.5
W
Gilgamesh
LegnaS2
Gilgamesh
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,661
Damage
17,303
27,690
Taken
46,926
12,975
Mitigated
29,961
7,131
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,617
272
156
2,057
13,654
4,816
0
4,124
9,380
16,196
0
L
Ganesha
Dortzbach
Ganesha
3,658
532
268
2,351
17,869
12,922
0
5,127
12,269
11,939
0
W
Kukulkan
DrNanous
Kukulkan
12,619
2,069
0
1,414
7,741
2,518
437
1,591
5,778
41,953
0
L
Chaac
Eskimidt
Chaac
10,028
1,988
0
3,161
15,403
12,223
0
5,288
9,855
547
16,837
W
Hou Yi
16,671
11,186
0
3,305
9,434
3,220
1,257
2,759
6,168
0
29,371
W
Gilgamesh
LegnaS2
Gilgamesh
12,371
3,760
0
2,412
10,515
7,237
407
3,100
6,838
4,348
20,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
21,229
109
Minions Killed
58
8
Camps Cleared
2
600,231
Distance Traveled
451,976
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,326
733
43
4
2
142,294
1
L
Ganesha
7,158
716
3
0
0
145,648
2
W
Kukulkan
8,618
862
61
6
3
191,495
2
L
Chaac
6,745
675
12
1
0
164,034
3
W
Hou Yi
9,912
991
28
3
2
191,449
2
W
Gilgamesh
8,987
899
20
2
3
217,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role